Player Matchup

Thor
Thor
BlueDragonPR360
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 103L
1,626 Elo+
Party 2
Neith
Neith
Hermesplauge
Neith
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 66L
1,445 Elo+
Solo
Fenrir
Fenrir
KobeBONGZ
Fenrir
Level 17
God Stats
17W - 19L
1,535 SR
Queue Stats
27W - 31L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Scoponok
Danzaburou
Level 16
God Stats
103W - 79L
1,668 SR
Queue Stats
137W - 109L
1,549 Elo+
Party 2
Terra
Terra
xXD4kK1L4Xx
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 72L
1,638 Elo+
Solo
Team Averages
Level 19
1,541 SR
1,556 Elo+

VS

Team Averages
Level 14
1,660 SR
1,540 Elo+
Persephone
Persephone
ActionBard
Persephone
Level 8
God Stats
4W - 2L
1,802 SR
Queue Stats
12W - 14L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
King Crimson240
Baron Samedi
Level 7
God Stats
5W - 2L
1,722 SR
Queue Stats
17W - 4L
1,591 Elo+
Party 1
Merlin
Merlin
OnYoNecc10k
Merlin
Level 6
God Stats
7W - 6L
1,547 SR
Queue Stats
7W - 7L
1,574 Elo+
Solo
Scylla
Scylla
R0MW
Scylla
Level 18
God Stats
48W - 44L
1,550 SR
Queue Stats
238W - 225L
1,490 Elo+
Solo
King Arthur
King Arthur
harryx66x
King Arthur
Level 29
God Stats
52W - 41L
1,677 SR
Queue Stats
298W - 260L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 7
9,753
975
5,224
16,201
6,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 10 / 2
9,280
928
3,554
13,862
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
KobeBONGZ
Fenrir
16
10 / 11 / 2
12,645
1,265
13,420
21,830
10,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Scoponok
Danzaburou
17
2 / 7 / 6
10,760
1,076
9,544
17,825
8,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 10
10,834
1,083
7,293
21,042
24,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ActionBard
Persephone
19
2 / 3 / 23
11,051
1,105
7,202
5,583
2,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
King Crimson240
Baron Samedi
18
13 / 4 / 14
12,519
1,252
22,919
9,546
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
18
10 / 3 / 21
12,139
1,214
16,170
6,940
3,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
R0MW
Scylla
18
9 / 1 / 17
12,146
1,215
14,301
4,242
1,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
harryx66x
King Arthur
19
10 / 4 / 23
12,375
1,238
21,317
18,983
25,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
142
15
Kills
44
44
Deaths
15
27
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Persephone
ActionBard
Persephone
2
3
23
4.5
L
1
11
7
0.41
L
0
10
2
0.1
W
Baron Samedi
King Crimson240
Baron Samedi
13
4
14
5
L
Fenrir
KobeBONGZ
Fenrir
10
11
2
1
W
Merlin
10
3
21
6.83
W
Scylla
R0MW
Scylla
9
1
17
17.5
L
Danzaburou
Scoponok
Danzaburou
2
7
6
0.71
W
King Arthur
harryx66x
King Arthur
10
4
23
5.38
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
81,909
90,760
Taken
45,294
56,031
Mitigated
37,544
7,300
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ActionBard
Persephone
7,202
997
0
464
5,583
2,505
0
506
5,075
25,596
0
L
5,224
1,572
0
245
16,201
6,944
0
11,560
4,641
6
9,559
L
3,554
1,874
0
165
13,862
5,794
0
9,739
4,123
0
20,987
W
Baron Samedi
King Crimson240
Baron Samedi
22,919
4,208
4,097
2,420
9,546
4,507
0
1,774
7,772
32,370
0
L
Fenrir
KobeBONGZ
Fenrir
13,420
4,150
0
960
21,830
10,154
0
12,729
8,277
0
25,479
W
Merlin
16,170
545
159
1,037
6,940
3,143
0
1,190
5,750
25,172
0
W
Scylla
R0MW
Scylla
14,301
290
0
310
4,242
1,907
0
576
3,666
37,306
0
L
Danzaburou
Scoponok
Danzaburou
9,544
5,252
0
1,680
17,825
8,245
0
11,347
6,478
0
38,755
W
King Arthur
harryx66x
King Arthur
21,317
428
386
1,268
18,983
25,482
0
3,253
15,730
1,173
36,850
L
7,293
2,113
2,187
2,063
21,042
24,894
0
15,782
5,260
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
60,230
144
Minions Killed
178
10
Camps Cleared
3
786,428
Distance Traveled
926,294
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,051
1,105
41
4
1
174,230
0
L
Thor
9,753
975
10
1
1
139,166
0
L
Neith
9,280
928
42
4
0
118,408
0
W
Baron Samedi
12,519
1,252
15
2
1
153,512
2
L
Fenrir
12,645
1,265
10
1
7
186,298
0
W
Merlin
12,139
1,214
28
3
1
185,962
0
W
Scylla
12,146
1,215
66
7
0
210,810
0
L
Danzaburou
10,760
1,076
60
6
2
148,419
1
W
King Arthur
12,375
1,238
28
3
0
201,780
0
L
Terra
10,834
1,083
22
2
0
194,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role