Player Matchup

Hou Yi
Hou Yi
BillClintonIII
Hou Yi
Level 25
God Stats
28W - 15L
1,893 SR
Queue Stats
336W - 365L
1,426 Elo+
Party 1
Fenrir
Fenrir
DCMonster9
Fenrir
Level 27
God Stats
1W - 2L
1,684 SR
Queue Stats
207W - 195L
1,468 Elo+
Solo
Ymir
Ymir
HatethePatriots
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,194 Elo+
Party 1
Ra
Ra
HighasBallz
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
KillerHits2668
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,440 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,357 Elo+

VS

Team Averages
Level 19
1,368 SR
1,406 Elo+
Ganesha
Ganesha
Alibabaman
Ganesha
Level 23
God Stats
11W - 10L
1,187 SR
Queue Stats
89W - 76L
1,456 Elo+
Solo
Ra
Ra
Ddesski
Ra
Level 10
God Stats
3W - 4L
1,370 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 2
Sun Wukong
Sun Wukong
Harrynaitor
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Anubis
Anubis
Nereocabj
Anubis
Level 44
God Stats
1W - 3L
1,285 SR
Queue Stats
27W - 30L
1,523 Elo+
Party 3
Nemesis
Nemesis
Sacarías
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 1
9,664
439
10,543
18,802
5,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
DCMonster9
Fenrir
16
7 / 6 / 3
10,712
487
11,292
15,733
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 6 / 5
7,893
359
4,551
16,797
12,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 10 / 4
9,379
426
4,932
13,694
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KillerHits2668
Sun Wukong
6
0 / 2 / 1
6,539
297
1,056
4,126
1,371
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alibabaman
Ganesha
16
4 / 2 / 15
11,586
527
13,492
16,540
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 3 / 6
12,796
582
15,236
10,891
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Harrynaitor
Sun Wukong
7
0 / 4 / 0
6,934
315
846
3,951
1,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Nereocabj
Anubis
18
10 / 2 / 8
11,566
526
16,761
12,046
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Sacarías
Nemesis
16
5 / 5 / 7
10,475
476
5,762
14,824
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
32
33
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alibabaman
Ganesha
4
2
15
5.75
L
6
9
1
0.72
L
Fenrir
DCMonster9
Fenrir
7
6
3
1.42
W
13
3
6
5.33
W
Sun Wukong
Harrynaitor
Sun Wukong
0
4
0
0
L
0
6
5
0.42
L
1
10
4
0.3
L
Sun Wukong
KillerHits2668
Sun Wukong
0
2
1
0.25
W
Anubis
Nereocabj
Anubis
10
2
8
7
W
Nemesis
Sacarías
Nemesis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
52,097
69,152
Taken
58,252
28,836
Mitigated
33,002
13,969
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alibabaman
Ganesha
13,492
776
0
3,038
16,540
14,285
681
5,499
11,041
54,624
0
L
10,543
4,602
0
4,241
18,802
5,753
684
13,526
5,276
0
55,475
L
Fenrir
DCMonster9
Fenrir
11,292
3,252
0
4,502
15,733
5,483
533
8,049
7,684
0
61,613
W
15,236
1,410
2,106
4,818
10,891
5,545
1,493
1,212
9,679
88,646
0
W
Sun Wukong
Harrynaitor
Sun Wukong
846
57
0
0
3,951
1,340
142
49
3,902
0
7,186
L
4,551
888
0
2,616
16,797
12,262
130
11,498
5,299
21,693
0
L
4,932
489
285
1,277
13,694
3,967
750
11,552
2,142
46,622
0
L
Sun Wukong
KillerHits2668
Sun Wukong
1,056
270
0
1,048
4,126
1,371
0
864
3,262
0
11,620
W
Anubis
Nereocabj
Anubis
16,761
1,209
0
6,736
12,046
5,772
1,188
1,974
10,072
72,595
0
W
Nemesis
Sacarías
Nemesis
5,762
2,775
0
3,715
14,824
6,060
2,341
749
14,075
0
54,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
53,357
331
Minions Killed
409
0
Camps Cleared
0
1,544,641
Distance Traveled
1,747,329
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,586
527
16
1
0
396,453
9
L
Hou Yi
9,664
439
70
3
0
359,005
0
L
Fenrir
10,712
487
96
4
0
397,232
4
W
Ra
12,796
582
155
7
0
438,901
3
W
Sun Wukong
6,934
315
14
1
0
149,766
1
L
Ymir
7,893
359
46
2
0
353,854
0
L
Ra
9,379
426
97
4
0
287,034
1
L
Sun Wukong
6,539
297
22
1
0
147,516
0
W
Anubis
11,566
526
140
6
0
352,927
2
W
Nemesis
10,475
476
84
4
0
409,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role