Player Matchup

Sobek
Sobek
BinaryBundit
Sobek
Level 115
God Stats
22W - 7L
1,500 SR
Queue Stats
129W - 85L
1,712 Elo+
Party 3
Anhur
Anhur
Rynkang
Anhur
Level 129
God Stats
6W - 4L
1,866 SR
Queue Stats
59W - 36L
1,735 Elo+
Party 3
Thanatos
Thanatos
ThatZane
Thanatos
Level 124
God Stats
12W - 8L
1,827 SR
Queue Stats
77W - 69L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
UltiG
Cabrakan
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
387W - 244L
1,712 Elo+
Party 3
Vulcan
Vulcan
Ðîve
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 137
1,639 SR
1,649 Elo+

VS

Team Averages
Level 137
1,522 SR
1,550 Elo+
Jing Wei
Jing Wei
CrewBama
Jing Wei
Level 148
God Stats
3W - 8L
1,358 SR
Queue Stats
337W - 320L
1,590 Elo+
Party 2
Pele
Pele
GotEmAgain123
Pele
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
435W - 394L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
HBCentral
Cthulhu
Level 154
God Stats
1W - 1L
1,993 SR
Queue Stats
413W - 386L
1,583 Elo+
Solo
Bellona
Bellona
MadIguanas
Bellona
Level 127
God Stats
21W - 16L
1,490 SR
Queue Stats
422W - 386L
1,499 Elo+
Party 2
Scylla
Scylla
Rainbownudel
Scylla
Level 125
God Stats
1W - 4L
1,270 SR
Queue Stats
290W - 267L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,193
699
767
2,746
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Rynkang
Anhur
8
1 / 0 / 0
4,745
791
1,735
2,501
590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
ThatZane
Thanatos
7
1 / 1 / 0
4,142
690
629
3,619
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cabrakan
UltiG
Cabrakan
8
1 / 1 / 1
4,318
720
3,092
3,978
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Ðîve
Vulcan
8
2 / 0 / 0
4,641
774
2,245
1,070
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrewBama
Jing Wei
8
0 / 0 / 0
4,232
705
1,263
1,495
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
1 / 0 / 0
3,184
531
300
957
197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
HBCentral
Cthulhu
6
0 / 1 / 0
3,537
590
760
4,525
1,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
MadIguanas
Bellona
8
1 / 2 / 0
4,310
718
2,275
4,894
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
7
0 / 2 / 1
3,882
647
629
3,273
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Jing Wei
CrewBama
Jing Wei
0
0
0
0
L
1
0
0
1
L
Cthulhu
HBCentral
Cthulhu
0
1
0
0
L
Bellona
MadIguanas
Bellona
1
2
0
0.5
L
Scylla
0
2
1
0.25
W
Anhur
Rynkang
Anhur
1
0
0
1
W
Thanatos
ThatZane
Thanatos
1
1
0
1
W
Cabrakan
UltiG
Cabrakan
1
1
1
1.5
W
Vulcan
Ðîve
Vulcan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,468
Damage
5,227
13,914
Taken
15,144
6,536
Mitigated
6,618
8,902
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
767
97
0
1,781
2,746
1,111
0
724
2,014
4,818
0
L
Jing Wei
CrewBama
Jing Wei
1,263
814
0
714
1,495
884
0
63
1,432
3,655
16,152
L
300
102
0
309
957
197
0
283
640
0
3,688
L
Cthulhu
HBCentral
Cthulhu
760
115
0
1,666
4,525
1,237
0
704
3,821
13,671
0
L
Bellona
MadIguanas
Bellona
2,275
970
0
1,920
4,894
3,464
0
2,625
1,802
2,629
15,441
L
Scylla
629
203
0
1,571
3,273
836
0
1,768
1,345
17,550
0
W
Anhur
Rynkang
Anhur
1,735
1,200
0
1,345
2,501
590
0
419
2,082
0
25,081
W
Thanatos
ThatZane
Thanatos
629
46
0
4,077
3,619
917
0
211
3,366
0
17,118
W
Cabrakan
UltiG
Cabrakan
3,092
527
0
1,449
3,978
3,624
0
207
3,771
19,316
0
W
Vulcan
Ðîve
Vulcan
2,245
420
0
250
1,070
294
0
201
865
25,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,039
Gold Earned
19,145
211
Minions Killed
180
0
Camps Cleared
0
637,279
Distance Traveled
534,214
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,193
699
6
1
0
147,588
0
L
Jing Wei
4,232
705
52
9
0
118,278
1
L
Pele
3,184
531
14
2
0
46,272
1
L
Cthulhu
3,537
590
28
5
0
126,788
0
L
Bellona
4,310
718
43
7
0
128,728
0
L
Scylla
3,882
647
43
7
0
114,148
0
W
Anhur
4,745
791
56
9
0
105,433
1
W
Thanatos
4,142
690
51
9
0
122,602
1
W
Cabrakan
4,318
720
43
7
0
118,605
0
W
Vulcan
4,641
774
55
9
0
143,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role