Player Matchup

Anhur
Anhur
GugaSky
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Guisno
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,822 Elo+
Party 1
Achilles
Achilles
PapaiGamer1415
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
SeFeedarReporto
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 25L
1,642 Elo+
Solo
Sol
Sol
fildas12
Sol
Level 6
God Stats
16W - 7L
1,765 SR
Queue Stats
27W - 15L
1,591 Elo+
Party 1
Team Averages
Level 9
1,553 SR
1,637 Elo+

VS

Team Averages
Level 24
1,494 SR
1,531 Elo+
Freya
Freya
GustavoMel00
Freya
Level 27
God Stats
35W - 15L
1,571 SR
Queue Stats
117W - 93L
1,594 Elo+
Solo
Janus
Janus
ILillyth
Janus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 36L
1,585 Elo+
Solo
Vulcan
Vulcan
Mateusbsz
Vulcan
Level 23
God Stats
16W - 12L
1,562 SR
Queue Stats
26W - 21L
1,575 Elo+
Solo
Hades
Hades
VelhoLouco
Hades
Level 13
God Stats
7W - 3L
1,674 SR
Queue Stats
20W - 8L
1,709 Elo+
Solo
Agni
Agni
Vhal-Halen
Agni
Level 29
God Stats
14W - 25L
1,166 SR
Queue Stats
45W - 62L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GugaSky
Anhur
15
1 / 6 / 4
9,116
912
6,374
14,310
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Guisno
Cthulhu
16
1 / 7 / 7
9,837
984
10,110
19,057
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
15
1 / 10 / 6
9,236
924
8,160
20,471
15,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
16
5 / 1 / 2
10,882
1,088
13,291
6,879
2,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 4
9,086
909
8,670
12,576
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

169

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
10,424
1,042
14,945
13,286
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ILillyth
Janus
16
4 / 4 / 14
10,271
1,027
13,999
9,202
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Mateusbsz
Vulcan
17
7 / 1 / 13
11,170
1,117
20,641
7,661
2,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
17
5 / 3 / 15
10,512
1,051
9,787
15,134
12,125
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 0 / 16
10,486
1,049
8,798
4,962
1,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
9
Kills
27
27
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anhur
GugaSky
Anhur
1
6
4
0.5
L
Cthulhu
Guisno
Cthulhu
1
7
7
0.64
W
6
1
14
13
W
Janus
ILillyth
Janus
4
4
14
2.75
W
Vulcan
Mateusbsz
Vulcan
7
1
13
13.5
L
Achilles
1
10
6
0.4
L
Kukulkan
5
1
2
6
W
Hades
5
3
15
4.17
W
5
0
16
13
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
68,170
73,293
Taken
50,245
41,581
Mitigated
24,450
5,513
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GugaSky
Anhur
6,374
3,331
0
839
14,310
5,428
0
13,790
520
0
20,520
L
Cthulhu
Guisno
Cthulhu
10,110
478
55
432
19,057
14,571
0
16,390
2,667
26,231
0
W
14,945
6,689
0
2,251
13,286
4,977
0
6,392
6,694
23,867
0
W
Janus
ILillyth
Janus
13,999
2,381
0
10
9,202
2,954
0
7,852
1,250
35,909
0
W
Vulcan
Mateusbsz
Vulcan
20,641
7,334
0
479
7,661
2,840
0
5,549
1,933
38,398
0
L
Achilles
8,160
3,263
0
395
20,471
15,866
0
19,691
780
0
14,923
L
Kukulkan
13,291
362
0
0
6,879
2,095
0
6,488
391
47,552
0
W
Hades
9,787
1,252
108
1,168
15,134
12,125
0
7,969
6,820
26,294
0
W
8,798
236
248
785
4,962
1,554
0
3,805
1,080
20,072
0
L
8,670
2,751
0
3,792
12,576
3,621
0
11,811
765
26,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
52,863
208
Minions Killed
182
6
Camps Cleared
7
940,937
Distance Traveled
962,074
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,116
912
35
4
1
174,857
1
L
Cthulhu
9,837
984
40
4
1
194,638
3
W
Freya
10,424
1,042
8
1
3
205,686
1
W
Janus
10,271
1,027
55
6
1
161,322
0
W
Vulcan
11,170
1,117
43
4
2
205,813
1
L
Achilles
9,236
924
12
1
0
178,829
0
L
Kukulkan
10,882
1,088
89
9
1
199,853
0
W
Hades
10,512
1,051
56
6
1
194,616
0
W
Agni
10,486
1,049
20
2
0
194,637
0
L
Sol
9,086
909
32
3
3
192,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role