Player Matchup

King Arthur
King Arthur
FEDEX980
King Arthur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 60L
1,450 Elo+
Solo
Thor
Thor
PapineauTBK
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Khepri
Khepri
birdcaca
Khepri
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
450W - 441L
1,500 Elo+
Solo
Ah Puch
Ah Puch
crisento
Ah Puch
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 23L
1,462 Elo+
Solo
Yemoja
Yemoja
sandertanders
Yemoja
Level 9
God Stats
2W - 5L
1,727 SR
Queue Stats
4W - 11L
1,237 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,430 Elo+

VS

Team Averages
Level 12
1,513 SR
1,451 Elo+
Izanami
Izanami
Cloyd Rivers69
Izanami
Level 16
God Stats
14W - 12L
1,623 SR
Queue Stats
78W - 70L
1,554 Elo+
Solo
Neith
Neith
Urtzi-GL
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 187L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cilla221
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
elmarquez07
Da Ji
Level 8
God Stats
25W - 35L
1,474 SR
Queue Stats
66W - 101L
1,249 Elo+
Party 1
Hel
Hel
overlords1818
Hel
Level 26
God Stats
5W - 1L
1,468 SR
Queue Stats
6W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FEDEX980
King Arthur
15
5 / 7 / 4
9,656
460
9,950
19,087
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 6
8,432
402
3,566
12,326
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
birdcaca
Khepri
2
0 / 0 / 0
4,373
208
0
0
0
Ah Puch
crisento
Ah Puch
17
8 / 5 / 2
10,709
510
10,369
13,209
5,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 0
9,178
437
4,933
15,391
7,599
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 4
12,261
584
23,464
16,029
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Urtzi-GL
Neith
15
3 / 6 / 8
9,388
447
4,799
10,290
4,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
cilla221
Tsukuyomi
3
0 / 2 / 0
6,183
294
169
1,197
199
15
7 / 7 / 5
10,275
489
11,089
13,568
5,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 4
8,955
426
2,086
7,342
5,613
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
16
Kills
23
23
Deaths
18
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
King Arthur
FEDEX980
King Arthur
5
7
4
1
L
0
7
6
0.43
W
Neith
Urtzi-GL
Neith
3
6
8
1.17
L
Khepri
birdcaca
Khepri
0
0
0
0
W
Tsukuyomi
cilla221
Tsukuyomi
0
2
0
0
L
Ah Puch
crisento
Ah Puch
8
5
2
1.8
W
7
7
5
1.36
W
1
2
4
1.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
41,607
60,013
Taken
48,426
29,844
Mitigated
22,257
6,757
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,464
15,188
0
9,250
16,029
6,670
4,015
3,995
11,521
0
102,341
L
King Arthur
FEDEX980
King Arthur
9,950
554
0
3,085
19,087
12,836
188
964
18,123
0
46,967
L
3,566
683
0
289
12,326
3,874
1,336
213
12,113
0
24,246
W
Neith
Urtzi-GL
Neith
4,799
2,218
0
2,649
10,290
4,441
0
4,882
5,177
0
24,253
L
Khepri
birdcaca
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
cilla221
Tsukuyomi
169
96
0
10
1,197
199
100
52
1,145
0
603
L
Ah Puch
crisento
Ah Puch
10,369
558
404
1,237
13,209
5,535
1,795
521
12,688
52,049
0
W
11,089
3,359
0
1,056
13,568
5,334
1,395
2,872
10,496
0
27,172
W
2,086
665
539
1,362
7,342
5,613
0
3,032
4,260
30,544
0
L
4,933
841
1,300
442
15,391
7,599
1,281
388
15,003
40,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
47,062
262
Minions Killed
306
0
Camps Cleared
0
1,457,755
Distance Traveled
1,412,850
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,261
584
175
8
0
372,485
1
L
King Arthur
9,656
460
68
3
0
393,828
4
L
Thor
8,432
402
36
2
0
389,384
2
W
Neith
9,388
447
48
2
0
293,902
0
L
Khepri
4,373
208
0
0
0
0
0
W
Tsukuyomi
6,183
294
1
0
0
46,391
0
L
Ah Puch
10,709
510
91
4
0
316,429
0
W
Da Ji
10,275
489
38
2
0
353,911
0
W
Hel
8,955
426
44
2
0
346,161
0
L
Yemoja
9,178
437
67
3
0
358,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role