Player Matchup

Nemesis
Nemesis
Bruspiga
Nemesis
Level 83
God Stats
4W - 2L
1,721 SR
Queue Stats
22W - 11L
1,756 Elo+
Party 2
Persephone
Persephone
ShimiMeltz
Persephone
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,680 Elo+
Party 2
Ymir
Ymir
Tutetop1
Ymir
Level 108
God Stats
3W - 3L
1,446 SR
Queue Stats
21W - 17L
1,474 Elo+
Solo
Tyr
Tyr
ale123py
Tyr
Level 88
God Stats
23W - 12L
1,497 SR
Queue Stats
267W - 259L
1,591 Elo+
Solo
Hachiman
Hachiman
carnerin217
Hachiman
Level 37
God Stats
2W - 0L
1,759 SR
Queue Stats
8W - 6L
1,628 Elo+
Solo
Team Averages
Level 71
1,585 SR
1,626 Elo+

VS

Team Averages
Level 104
1,583 SR
1,724 Elo+
Odin
Odin
ExplosoDM
Odin
Level 147
God Stats
19W - 13L
1,772 SR
Queue Stats
881W - 714L
1,774 Elo+
Party 1
Guan Yu
Guan Yu
Facumati15
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 278L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
Rick0ff
Ratatoskr
Level 46
God Stats
8W - 8L
1,500 SR
Queue Stats
469W - 292L
1,830 Elo+
Party 1
Eset
Eset
eaexavier_
Eset
Level 128
God Stats
2W - 4L
1,643 SR
Queue Stats
491W - 394L
1,711 Elo+
Party 1
Neith
Neith
raphaelsampaio22
Neith
Level 160
God Stats
32W - 21L
1,500 SR
Queue Stats
509W - 414L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bruspiga
Nemesis
14
4 / 3 / 4
8,848
590
5,350
8,270
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
ShimiMeltz
Persephone
15
3 / 2 / 2
9,057
604
4,850
5,289
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 2 / 3
7,539
503
3,938
11,139
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 2 / 3
9,346
623
6,260
8,335
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
carnerin217
Hachiman
13
3 / 3 / 3
7,659
511
3,703
10,375
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 1 / 8
7,093
473
4,233
6,700
3,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Facumati15
Guan Yu
5
0 / 3 / 0
4,937
329
467
4,069
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
Rick0ff
Ratatoskr
15
5 / 5 / 3
8,783
586
6,695
12,311
5,019
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 4 / 2
7,829
522
4,758
7,447
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 4
6,501
433
8,966
9,368
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
17
Kills
11
12
Deaths
17
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bruspiga
Nemesis
4
3
4
2
L
Odin
1
1
8
5
L
Guan Yu
Facumati15
Guan Yu
0
3
0
0
L
Ratatoskr
Rick0ff
Ratatoskr
5
5
3
1.3
W
Persephone
ShimiMeltz
Persephone
3
2
2
2
W
Ymir
2
2
3
1.75
W
5
2
3
3.25
W
Hachiman
carnerin217
Hachiman
3
3
3
1.5
L
3
4
2
1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
25,119
43,408
Taken
39,895
26,257
Mitigated
19,256
8,770
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bruspiga
Nemesis
5,350
1,293
0
236
8,270
5,114
0
1,684
6,416
6,510
48,676
L
Odin
4,233
141
522
1,417
6,700
3,792
96
1,914
4,726
0
21,328
L
Guan Yu
Facumati15
Guan Yu
467
231
0
524
4,069
3,068
0
0
4,069
0
8,365
L
Ratatoskr
Rick0ff
Ratatoskr
6,695
2,163
0
281
12,311
5,019
475
2,267
9,970
0
65,321
W
Persephone
ShimiMeltz
Persephone
4,850
543
0
703
5,289
2,112
40
640
4,555
55,922
0
W
Ymir
3,938
376
0
989
11,139
9,360
0
1,544
9,487
27,391
0
W
6,260
1,024
0
2,473
8,335
6,300
1,029
574
7,582
0
59,763
W
Hachiman
carnerin217
Hachiman
3,703
2,521
0
4,369
10,375
3,371
246
843
9,520
0
29,112
L
4,758
176
95
1,271
7,447
2,599
188
2,348
4,924
38,606
0
L
8,966
3,575
0
2,291
9,368
4,778
84
2,079
7,275
3,303
31,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
35,143
420
Minions Killed
327
0
Camps Cleared
0
1,445,001
Distance Traveled
1,271,304
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,848
590
96
6
0
310,232
2
L
Odin
7,093
473
46
3
0
311,520
2
L
Guan Yu
4,937
329
12
1
0
114,685
0
L
Ratatoskr
8,783
586
117
8
0
298,007
1
W
Persephone
9,057
604
116
8
0
285,499
2
W
Ymir
7,539
503
33
2
0
297,038
1
W
Tyr
9,346
623
104
7
0
305,154
1
W
Hachiman
7,659
511
71
5
0
247,078
0
L
Eset
7,829
522
91
6
0
287,478
4
L
Neith
6,501
433
61
4
0
259,614
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role