Player Matchup

Thanatos
Thanatos
Bronze III
Drako646
Thanatos
Bronze III
Level 127
God Stats
2W - 1L
1,405 SR
Queue Stats
9W - 17L
1,466 MMR
Solo
Agni
Agni
Bronze III
Norber1310
Agni
Bronze III
Level 124
God Stats
2W - 4L
1,274 SR
Queue Stats
476W - 511L
1,459 MMR
Solo
Sylvanus
Sylvanus
Gold V
Poseides
Sylvanus
Gold V
Level 109
God Stats
3W - 4L
1,633 SR
Queue Stats
25W - 32L
1,460 MMR
Solo
Heimdallr
Heimdallr
Silver II
kaguachi
Heimdallr
Silver II
Level 124
God Stats
6W - 22L
1,285 SR
Queue Stats
322W - 331L
1,462 MMR
Solo
Chaac
Chaac
Gold III
xXMATHADORXx
Chaac
Gold III
Level 146
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 8L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,374 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,560 SR
1,468 MMR
Pele
Pele
Bronze III
Dyrk33
Pele
Bronze III
Level 123
God Stats
9W - 2L
1,500 SR
Queue Stats
141W - 132L
1,466 MMR
Solo
Jing Wei
Jing Wei
Gold V
Esteban Bean
Jing Wei
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,453 MMR
Solo
Osiris
Osiris
Silver I
YungleDiffed
Osiris
Silver I
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,464 MMR
Solo
Sobek
Sobek
Gold IV
teruyoshixd123
Sobek
Gold IV
Level 128
God Stats
8W - 3L
1,799 SR
Queue Stats
64W - 57L
1,458 MMR
Solo
Persephone
Persephone
Gold V
xXRebeldeXx
Persephone
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drako646
Thanatos
12
5 / 5 / 2
7,568
541
6,652
12,697
4,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
7,291
521
5,572
8,846
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Poseides
Sylvanus
10
0 / 4 / 2
6,096
435
5,693
9,409
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
kaguachi
Heimdallr
14
1 / 0 / 0
7,641
546
3,532
4,400
1,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
7,622
544
5,099
13,526
7,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouTsukuyomiNu WaCu ChulainnScylla

VS

Bans
ApolloErlang ShenCthulhuSun WukongBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dyrk33
Pele
15
8 / 0 / 1
8,932
638
6,139
10,903
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Esteban Bean
Jing Wei
13
0 / 2 / 0
7,686
549
1,794
4,799
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
14
4 / 1 / 2
8,295
593
9,559
8,011
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 8
7,075
505
3,460
10,750
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
xXRebeldeXx
Persephone
13
4 / 3 / 8
7,994
571
10,453
7,590
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
17
18
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Drako646
Thanatos
5
5
2
1.2
W
Pele
Dyrk33
Pele
8
0
1
8.5
W
Jing Wei
Esteban Bean
Jing Wei
0
2
0
0
L
2
5
3
0.7
L
Sylvanus
Poseides
Sylvanus
0
4
2
0.25
W
Osiris
4
1
2
5
L
Heimdallr
kaguachi
Heimdallr
1
0
0
1
W
1
2
8
2.5
L
0
4
1
0.13
W
Persephone
xXRebeldeXx
Persephone
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
31,405
48,878
Taken
42,053
22,538
Mitigated
24,872
17,255
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Drako646
Thanatos
6,652
2,236
0
7,172
12,697
4,263
0
2,889
9,661
0
37,508
W
Pele
Dyrk33
Pele
6,139
1,899
0
6,696
10,903
4,061
112
1,522
9,313
0
66,471
W
Jing Wei
Esteban Bean
Jing Wei
1,794
1,190
0
1,061
4,799
2,588
0
208
4,591
4,939
37,679
L
5,572
876
0
1,454
8,846
3,043
0
6,302
2,258
37,124
0
L
Sylvanus
Poseides
Sylvanus
5,693
1,230
483
1,332
9,409
5,849
0
3,795
5,503
36,569
0
W
Osiris
9,559
3,178
0
2,630
8,011
10,444
210
446
7,565
7,043
43,940
L
Heimdallr
kaguachi
Heimdallr
3,532
1,592
0
3,078
4,400
1,510
884
390
4,010
0
48,246
W
3,460
291
0
3,753
10,750
5,604
0
4,984
5,636
14,148
0
L
5,099
1,634
0
3,736
13,526
7,873
538
1,085
12,409
0
53,518
W
Persephone
xXRebeldeXx
Persephone
10,453
1,039
0
2,080
7,590
2,175
212
3,736
3,682
41,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
39,982
418
Minions Killed
430
0
Camps Cleared
0
1,291,270
Distance Traveled
1,403,820
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,568
541
68
5
0
313,047
6
W
Pele
8,932
638
121
9
0
313,490
5
W
Jing Wei
7,686
549
120
9
0
253,883
6
L
Agni
7,291
521
71
5
0
255,482
1
L
Sylvanus
6,096
435
54
4
0
220,057
6
W
Osiris
8,295
593
97
7
0
298,215
1
L
Heimdallr
7,641
546
104
7
0
265,581
3
W
Sobek
7,075
505
10
1
0
278,390
3
L
Chaac
7,622
544
121
9
0
237,103
5
W
Persephone
7,994
571
82
6
0
259,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role