Player Matchup

Medusa
Medusa
DDGB_Dux0210
Medusa
Level 10
God Stats
0W - 4L
1,261 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 2
Discordia
Discordia
MapleySyrup
Discordia
Level 11
God Stats
10W - 11L
1,659 SR
Queue Stats
90W - 117L
1,448 Elo+
Solo
Nemesis
Nemesis
Shadowtui8
Nemesis
Level 16
God Stats
7W - 7L
1,742 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
gamey_789
Guan Yu
Level 26
God Stats
6W - 13L
1,432 SR
Queue Stats
288W - 353L
1,399 Elo+
Solo
Merlin
Merlin
percispack00
Merlin
Level 16
God Stats
2W - 1L
1,786 SR
Queue Stats
5W - 9L
1,411 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,414 Elo+

VS

Team Averages
Level 20
1,401 SR
1,408 Elo+
Skadi
Skadi
A-ramThegameMan
Skadi
Level 17
God Stats
12W - 6L
1,500 SR
Queue Stats
177W - 202L
1,465 Elo+
Solo
Cthulhu
Cthulhu
BrokenPK
Cthulhu
Level 23
God Stats
6W - 11L
1,350 SR
Queue Stats
174W - 204L
1,461 Elo+
Solo
Nemesis
Nemesis
MajinHate
Nemesis
Level 25
God Stats
3W - 2L
1,496 SR
Queue Stats
41W - 46L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
MajinWrath
Sun Wukong
Level 28
God Stats
5W - 19L
1,157 SR
Queue Stats
31W - 38L
1,415 Elo+
Party 1
Zeus
Zeus
WatchUrHeadChief
Zeus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 98L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 2
8,380
399
11,619
14,246
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
MapleySyrup
Discordia
18
3 / 2 / 0
10,848
517
4,052
8,978
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Shadowtui8
Nemesis
13
1 / 4 / 1
8,203
391
6,031
15,724
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
gamey_789
Guan Yu
17
1 / 4 / 0
10,000
476
3,172
15,284
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
13
1 / 3 / 2
8,504
405
6,770
14,004
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,097
433
9,031
11,409
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BrokenPK
Cthulhu
14
3 / 0 / 3
9,222
439
11,636
14,716
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MajinHate
Nemesis
18
6 / 0 / 2
10,914
520
8,864
8,234
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MajinWrath
Sun Wukong
16
4 / 1 / 2
9,977
475
9,762
9,864
6,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 3 / 1
9,772
465
7,587
6,818
2,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
17
17
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Cthulhu
BrokenPK
Cthulhu
3
0
3
4.5
L
Medusa
1
4
2
0.5
W
Nemesis
MajinHate
Nemesis
6
0
2
7
W
Sun Wukong
MajinWrath
Sun Wukong
4
1
2
5
L
Discordia
MapleySyrup
Discordia
3
2
0
1.5
L
Nemesis
Shadowtui8
Nemesis
1
4
1
0.38
W
2
3
1
0.83
L
Guan Yu
gamey_789
Guan Yu
1
4
0
0.25
L
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
46,880
68,236
Taken
51,041
31,910
Mitigated
28,050
25,179
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,031
4,204
0
4,011
11,409
3,728
463
1,387
10,022
0
50,875
W
Cthulhu
BrokenPK
Cthulhu
11,636
424
308
5,107
14,716
8,764
201
2,571
12,145
48,342
0
L
Medusa
11,619
5,704
0
6,369
14,246
5,023
770
6,962
7,284
0
48,909
W
Nemesis
MajinHate
Nemesis
8,864
3,922
135
1,616
8,234
6,041
0
2,136
6,013
6,136
72,848
W
Sun Wukong
MajinWrath
Sun Wukong
9,762
1,609
100
4,507
9,864
6,901
904
1,184
8,345
530
50,952
L
Discordia
MapleySyrup
Discordia
4,052
0
0
3,482
8,978
3,244
630
2,557
6,421
77,229
0
L
Nemesis
Shadowtui8
Nemesis
6,031
2,141
0
6,508
15,724
5,302
0
3,610
12,114
0
51,976
W
7,587
1,737
0
1,334
6,818
2,616
733
3,027
3,337
59,345
0
L
Guan Yu
gamey_789
Guan Yu
3,172
413
0
4,433
15,284
10,762
443
366
14,918
0
62,696
L
Merlin
6,770
267
0
4,387
14,004
7,579
0
6,161
7,843
33,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
48,982
526
Minions Killed
458
0
Camps Cleared
0
1,845,620
Distance Traveled
1,887,657
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,097
433
73
3
0
319,852
0
W
Cthulhu
9,222
439
61
3
0
400,326
5
L
Medusa
8,380
399
73
3
0
347,182
3
W
Nemesis
10,914
520
138
7
0
408,373
0
W
Sun Wukong
9,977
475
80
4
0
414,077
1
L
Discordia
10,848
517
156
7
0
345,721
0
L
Nemesis
8,203
391
77
4
0
399,638
2
W
Zeus
9,772
465
106
5
0
345,029
8
L
Guan Yu
10,000
476
157
7
0
384,919
1
L
Merlin
8,504
405
63
3
0
368,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role