Player Matchup

Chronos
Chronos
AceShmeat
Chronos
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 50L
1,494 Elo+
Party 1
Sol
Sol
akaRuski47
Sol
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo
Janus
Janus
diccpo
Janus
Level 120
God Stats
2W - 5L
1,247 SR
Queue Stats
34W - 39L
1,264 Elo+
Party 1
Hun Batz
Hun Batz
st1ckyvicky
Hun Batz
Level 35
God Stats
6W - 6L
1,630 SR
Queue Stats
92W - 81L
1,508 Elo+
Party 1
Sobek
Sobek
vinnydior
Sobek
Level 80
God Stats
6W - 1L
1,833 SR
Queue Stats
20W - 26L
1,432 Elo+
Party 1
Team Averages
Level 65
1,542 SR
1,403 Elo+

VS

Team Averages
Level 108
1,603 SR
1,470 Elo+
Scylla
Scylla
BacknextNS
Scylla
Level 42
God Stats
7W - 8L
1,556 SR
Queue Stats
297W - 293L
1,473 Elo+
Party 3
Izanami
Izanami
TOASTMASTER7
Izanami
Level 112
God Stats
2W - 0L
1,736 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 2
Terra
Terra
Voooltron
Terra
Level 109
God Stats
9W - 2L
1,724 SR
Queue Stats
32W - 23L
1,587 Elo+
Party 3
Bakasura
Bakasura
blazey171
Bakasura
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,395 Elo+
Party 2
Chaac
Chaac
guutu
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AceShmeat
Chronos
20
8 / 7 / 2
13,540
501
17,600
27,005
16,832
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 9 / 5
11,313
419
11,194
17,402
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
diccpo
Janus
14
4 / 2 / 4
10,614
393
6,180
6,417
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
st1ckyvicky
Hun Batz
20
7 / 3 / 9
13,524
501
16,316
21,396
10,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
vinnydior
Sobek
19
3 / 3 / 12
12,515
464
8,058
30,417
35,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BacknextNS
Scylla
20
11 / 4 / 4
16,607
615
28,632
15,641
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TOASTMASTER7
Izanami
20
7 / 3 / 6
15,297
567
20,539
17,591
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Voooltron
Terra
18
1 / 6 / 11
13,118
486
9,733
21,988
24,333
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
blazey171
Bakasura
20
3 / 5 / 6
14,689
544
7,678
25,367
17,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
guutu
Chaac
19
2 / 6 / 8
13,495
500
13,498
26,233
20,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
22
Kills
24
24
Deaths
24
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chronos
AceShmeat
Chronos
8
7
2
1.29
W
Scylla
BacknextNS
Scylla
11
4
4
3.25
W
Izanami
TOASTMASTER7
Izanami
7
3
6
3.33
W
Terra
Voooltron
Terra
1
6
11
1.08
L
0
9
5
0.28
W
Bakasura
blazey171
Bakasura
3
5
6
1.2
L
Janus
diccpo
Janus
4
2
4
3
W
Chaac
guutu
Chaac
2
6
8
1
L
Hun Batz
st1ckyvicky
Hun Batz
7
3
9
3.83
L
Sobek
vinnydior
Sobek
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,348
Damage
80,080
102,637
Taken
106,820
74,350
Mitigated
78,105
21,129
Healing
44,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AceShmeat
Chronos
17,600
8,052
0
6,025
27,005
16,832
2,201
9,159
17,147
99,263
347
W
Scylla
BacknextNS
Scylla
28,632
2,755
0
2,712
15,641
7,503
2,472
7,556
7,885
116,102
0
W
Izanami
TOASTMASTER7
Izanami
20,539
15,681
0
8,579
17,591
8,494
6,594
8,965
8,584
0
129,270
W
Terra
Voooltron
Terra
9,733
421
4,007
6,496
21,988
24,333
2,100
7,755
14,199
47,616
0
L
11,194
2,365
0
1,900
17,402
9,255
1,272
5,285
11,715
74,938
0
W
Bakasura
blazey171
Bakasura
7,678
6,089
0
11,995
25,367
17,379
106
6,223
19,116
0
100,706
L
Janus
diccpo
Janus
6,180
682
0
1,047
6,417
2,005
0
3,005
3,412
46,950
0
W
Chaac
guutu
Chaac
13,498
1,347
0
10,634
26,233
20,396
3,902
12,036
14,099
0
74,489
L
Hun Batz
st1ckyvicky
Hun Batz
16,316
4,204
0
5,152
21,396
10,650
0
6,961
14,285
0
115,079
L
Sobek
vinnydior
Sobek
8,058
290
0
7,005
30,417
35,608
218
13,955
16,452
39,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,506
Gold Earned
73,206
652
Minions Killed
708
0
Camps Cleared
0
2,150,845
Distance Traveled
2,543,073
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,540
501
193
7
0
390,304
1
W
Scylla
16,607
615
167
6
0
484,964
4
W
Izanami
15,297
567
200
7
0
491,198
2
W
Terra
13,118
486
62
2
0
528,050
4
L
Sol
11,313
419
150
6
0
328,728
0
W
Bakasura
14,689
544
159
6
0
534,624
2
L
Janus
10,614
393
93
3
0
299,416
3
W
Chaac
13,495
500
120
4
0
504,237
4
L
Hun Batz
13,524
501
160
6
0
579,941
3
L
Sobek
12,515
464
56
2
0
552,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role