Player Matchup

Geb
Geb
CatchyJman333
Geb
Level 105
God Stats
2W - 0L
1,796 SR
Queue Stats
14W - 4L
1,813 Elo+
Party 1
Awilix
Awilix
OG Pigzilla
Awilix
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 1L
2,087 Elo+
Party 1
Hel
Hel
OgDjDizzyDrizzy
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 17L
1,987 Elo+
Party 1
Team Averages
Level 48
1,599 SR
1,962 Elo+

VS

Team Averages
Level 53
1,665 SR
1,610 Elo+
Erlang Shen
Erlang Shen
El_Weiner_
Erlang Shen
Level 89
God Stats
5W - 12L
1,518 SR
Queue Stats
158W - 165L
1,508 Elo+
Party 2
Artemis
Artemis
Michelle_Ffx
Artemis
Level 67
God Stats
11W - 7L
1,762 SR
Queue Stats
105W - 134L
1,467 Elo+
Party 2
Anubis
Anubis
jakepittman11
Anubis
Level 4
God Stats
6W - 3L
1,715 SR
Queue Stats
32W - 23L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 8
7,628
763
3,010
12,265
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
10
4 / 2 / 2
7,717
772
6,244
8,010
2,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 2 / 3
7,838
784
8,206
7,814
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El_Weiner_
Erlang Shen
11
3 / 3 / 3
7,571
757
5,832
7,119
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Michelle_Ffx
Artemis
9
2 / 1 / 2
6,738
674
5,886
6,021
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 5 / 5
6,847
685
7,836
7,531
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
6
6
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Erlang Shen
El_Weiner_
Erlang Shen
3
3
3
1.5
L
Artemis
Michelle_Ffx
Artemis
2
1
2
3
W
Awilix
4
2
2
2.5
W
5
2
3
3.25
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
19,554
28,089
Taken
20,671
12,156
Mitigated
10,943
15,409
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,010
543
409
2,789
12,265
7,430
704
2,651
9,270
13,020
0
L
Erlang Shen
El_Weiner_
Erlang Shen
5,832
2,314
0
1,060
7,119
5,070
0
1,897
5,222
3,899
23,590
L
Artemis
Michelle_Ffx
Artemis
5,886
2,327
111
600
6,021
2,040
396
4,761
1,260
0
16,185
W
Awilix
6,244
3,254
0
1,300
8,010
2,430
1,032
1,962
5,818
0
19,199
W
8,206
1,204
5,795
5,116
7,814
2,296
943
2,642
4,866
35,949
0
L
7,836
133
0
2,203
7,531
3,833
178
4,581
2,950
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
21,156
122
Minions Killed
119
0
Camps Cleared
0
527,893
Distance Traveled
501,825
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,628
763
15
2
0
164,805
0
L
Erlang Shen
7,571
757
34
3
0
197,997
1
L
Artemis
6,738
674
27
3
0
168,850
3
W
Awilix
7,717
772
46
5
0
183,829
0
W
Hel
7,838
784
61
6
0
179,259
2
L
Anubis
6,847
685
58
6
0
134,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role