Player Matchup

Merlin
Merlin
NobleTsukuyomi
Merlin
Level 17
God Stats
1W - 6L
1,298 SR
Queue Stats
117W - 105L
1,521 Elo+
Party 1
Pele
Pele
Olavf
Pele
Level 42
God Stats
22W - 20L
1,393 SR
Queue Stats
226W - 229L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shyland_Eliza
Tsukuyomi
Level 28
God Stats
73W - 60L
1,573 SR
Queue Stats
593W - 615L
1,451 Elo+
Party 1
Rama
Rama
Wrathion84
Rama
Level 25
God Stats
7W - 3L
1,379 SR
Queue Stats
140W - 172L
1,313 Elo+
Party 1
Ares
Ares
tommyboy30007
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,512 Elo+
Party 1
Team Averages
Level 26
1,429 SR
1,447 Elo+

VS

Team Averages
Level 24
1,256 SR
1,274 Elo+
Discordia
Discordia
BOSGamerTown
Discordia
Level 28
God Stats
2W - 2L
1,423 SR
Queue Stats
3W - 5L
1,758 Elo+
Solo
Neith
Neith
BossHellRazor
Neith
Level 44
God Stats
19W - 44L
1,320 SR
Queue Stats
89W - 157L
1,306 Elo+
Party 3
Loki
Loki
JarolPikachu13
Loki
Level 25
God Stats
1W - 4L
1,046 SR
Queue Stats
32W - 35L
1,084 Elo+
Party 2
Ares
Ares
fede123-omatias5
Ares
Level 7
God Stats
3W - 7L
1,152 SR
Queue Stats
9W - 25L
1,049 Elo+
Party 2
Skadi
Skadi
teflont2000
Skadi
Level 14
God Stats
3W - 7L
1,339 SR
Queue Stats
10W - 14L
1,175 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 11
13,313
1,109
26,539
9,632
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Olavf
Pele
19
9 / 5 / 15
12,105
1,009
10,243
11,854
7,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Shyland_Eliza
Tsukuyomi
20
8 / 1 / 21
13,082
1,090
17,613
10,545
5,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 0 / 20
12,288
1,024
14,438
7,318
3,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 17
12,670
1,056
6,465
15,859
19,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOSGamerTown
Discordia
17
3 / 3 / 6
11,756
980
17,143
8,025
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 9 / 6
10,404
867
12,196
18,328
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 11 / 3
11,278
940
9,018
20,294
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 8 / 6
9,781
815
3,225
16,190
8,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 13 / 5
10,040
837
7,367
18,334
6,565
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
35
44
Kills
9
9
Deaths
44
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
BOSGamerTown
Discordia
3
3
6
2
L
1
9
6
0.44
L
4
11
3
0.5
W
17
1
11
22.5
W
Pele
Olavf
Pele
9
5
15
3.3
W
Tsukuyomi
Shyland_Eliza
Tsukuyomi
8
1
21
18.5
W
4
0
20
14
L
0
8
6
0.38
L
1
13
5
0.27
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,298
Damage
48,949
55,208
Taken
81,171
40,924
Mitigated
31,664
2,923
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BOSGamerTown
Discordia
17,143
942
0
616
8,025
2,987
0
1,848
6,177
50,785
0
L
12,196
8,870
0
1,529
18,328
6,793
0
8,464
9,864
0
23,929
L
9,018
1,008
0
0
20,294
6,826
0
8,668
11,626
0
24,585
W
26,539
1,185
0
0
9,632
4,350
0
2,066
7,356
49,006
0
W
Pele
Olavf
Pele
10,243
2,096
0
250
11,854
7,717
0
4,127
7,402
0
21,500
W
Tsukuyomi
Shyland_Eliza
Tsukuyomi
17,613
4,940
0
91
10,545
5,720
0
4,410
5,814
0
38,207
W
14,438
11,467
0
1,466
7,318
3,141
0
2,453
4,659
0
30,791
L
3,225
338
0
716
16,190
8,493
0
6,772
9,418
12,360
0
L
7,367
3,133
0
0
18,334
6,565
0
7,252
11,082
0
15,137
W
6,465
1,402
0
1,116
15,859
19,996
0
5,824
9,609
15,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
53,259
173
Minions Killed
169
9
Camps Cleared
4
1,080,018
Distance Traveled
847,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,756
980
92
8
2
207,340
0
L
Neith
10,404
867
25
2
0
166,674
1
L
Loki
11,278
940
29
2
1
200,631
0
W
Merlin
13,313
1,109
46
4
3
181,949
2
W
Pele
12,105
1,009
34
3
1
223,043
0
W
Tsukuyomi
13,082
1,090
35
3
1
238,780
0
W
Rama
12,288
1,024
36
3
2
204,021
0
L
Ares
9,781
815
9
1
1
140,576
0
L
Skadi
10,040
837
14
1
0
132,376
0
W
Ares
12,670
1,056
22
2
2
232,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role