Player Matchup

Hel
Hel
DarkXenoxx
Hel
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
359W - 307L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
Gwynbleidd123
Baron Samedi
Level 96
God Stats
4W - 3L
1,285 SR
Queue Stats
124W - 112L
1,654 Elo+
Solo
King Arthur
King Arthur
K_OpticSc0pEzz_K
King Arthur
Level 128
God Stats
3W - 1L
1,646 SR
Queue Stats
86W - 64L
1,682 Elo+
Party 1
Chernobog
Chernobog
Synecdoche-_-
Chernobog
Level 69
God Stats
8W - 1L
1,763 SR
Queue Stats
226W - 190L
1,756 Elo+
Party 1
Arachne
Arachne
ThatGuyOberDerr
Arachne
Level 106
God Stats
80W - 33L
1,716 SR
Queue Stats
454W - 412L
1,597 Elo+
Solo
Team Averages
Level 100
1,582 SR
1,678 Elo+

VS

Team Averages
Level 103
1,623 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BonkerPlays
Fafnir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
361W - 390L
1,554 Elo+
Party 2
Osiris
Osiris
ELiT3 Swede
Osiris
Level 59
God Stats
11W - 14L
1,383 SR
Queue Stats
41W - 52L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
ELiT3Cloud
Danzaburou
Level 103
God Stats
5W - 3L
1,846 SR
Queue Stats
311W - 299L
1,592 Elo+
Party 2
Pele
Pele
ELiT3Snagz
Pele
Level 103
God Stats
9W - 6L
1,884 SR
Queue Stats
132W - 112L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,527
627
9,088
8,251
3,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Gwynbleidd123
Baron Samedi
11
3 / 1 / 3
6,798
567
3,456
6,292
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
K_OpticSc0pEzz_K
King Arthur
12
2 / 3 / 2
6,534
545
4,402
14,055
5,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Synecdoche-_-
Chernobog
11
3 / 2 / 3
6,414
535
5,473
8,501
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
9 / 4 / 0
7,887
657
7,098
9,816
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 8 / 0
5,818
485
5,990
8,498
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
10
1 / 1 / 4
6,447
537
3,846
7,593
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
11
3 / 4 / 0
6,590
549
8,087
7,428
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ELiT3Cloud
Danzaburou
11
3 / 4 / 2
7,003
584
5,297
9,826
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
6,133
511
3,719
8,441
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
21
Kills
10
10
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
0
0.13
L
Fafnir
1
1
4
3
W
4
0
4
6
L
Osiris
3
4
0
0.75
L
Danzaburou
ELiT3Cloud
Danzaburou
3
4
2
1
L
2
4
1
0.63
W
Baron Samedi
Gwynbleidd123
Baron Samedi
3
1
3
4.5
W
King Arthur
K_OpticSc0pEzz_K
King Arthur
2
3
2
1
W
Chernobog
Synecdoche-_-
Chernobog
3
2
3
2.25
W
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
26,939
46,915
Taken
41,786
20,098
Mitigated
21,803
19,225
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,990
948
0
1,054
8,498
2,641
100
3,798
4,700
30,368
0
L
Fafnir
3,846
688
405
1,894
7,593
6,348
0
2,978
4,615
14,959
0
W
9,088
1,314
2,088
6,123
8,251
3,181
1,039
2,891
5,068
44,488
0
L
Osiris
8,087
4,419
0
750
7,428
6,910
0
1,683
5,745
4,792
31,597
L
Danzaburou
ELiT3Cloud
Danzaburou
5,297
2,488
0
3,001
9,826
3,240
0
2,402
7,424
0
32,182
L
3,719
1,230
0
2,801
8,441
2,664
0
2,277
6,164
0
33,664
W
Baron Samedi
Gwynbleidd123
Baron Samedi
3,456
389
1,067
2,185
6,292
2,437
242
2,016
4,194
16,222
0
W
King Arthur
K_OpticSc0pEzz_K
King Arthur
4,402
819
0
2,799
14,055
5,893
169
2,392
11,582
0
30,613
W
Chernobog
Synecdoche-_-
Chernobog
5,473
2,914
0
2,595
8,501
2,460
550
1,212
7,267
0
34,074
W
7,098
3,890
0
2,368
9,816
6,127
0
1,965
7,720
7,093
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
31,991
342
Minions Killed
268
0
Camps Cleared
0
1,130,230
Distance Traveled
1,090,729
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,818
485
55
5
0
180,146
4
L
Fafnir
6,447
537
15
1
0
248,789
0
W
Hel
7,527
627
89
7
0
231,998
2
L
Osiris
6,590
549
65
5
0
220,972
1
L
Danzaburou
7,003
584
63
5
0
198,446
0
L
Pele
6,133
511
70
6
0
242,376
0
W
Baron Samedi
6,798
567
31
3
0
240,793
6
W
King Arthur
6,534
545
54
5
0
219,500
0
W
Chernobog
6,414
535
75
6
0
200,707
0
W
Arachne
7,887
657
93
8
0
237,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role