Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
HoF Pvll up
Ravana
Level 64
God Stats
3W - 1L
1,738 SR
Queue Stats
62W - 59L
1,555 Elo+
Party 3
Scylla
Scylla
HoF Swish
Scylla
Level 134
God Stats
8W - 5L
1,465 SR
Queue Stats
71W - 76L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
IKuribohI
Guan Yu
Level 110
God Stats
3W - 4L
1,548 SR
Queue Stats
137W - 126L
1,525 Elo+
Party 2
Chiron
Chiron
JynZ02
Chiron
Level 109
God Stats
11W - 12L
1,449 SR
Queue Stats
163W - 155L
1,553 Elo+
Party 2
Team Averages
Level 108
1,540 SR
1,523 Elo+

VS

Team Averages
Level 92
1,478 SR
1,479 Elo+
Hou Yi
Hou Yi
BigBoy_Smough
Hou Yi
Level 107
God Stats
13W - 17L
1,594 SR
Queue Stats
82W - 75L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
HeyElisa-
Aphrodite
Level 68
God Stats
55W - 62L
1,743 SR
Queue Stats
786W - 805L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
R3W3_GOTT_NlCO
Sun Wukong
Level 113
God Stats
9W - 5L
1,500 SR
Queue Stats
564W - 533L
1,573 Elo+
Party 1
Thanatos
Thanatos
germangamehunter
Thanatos
Level 105
God Stats
3W - 6L
1,246 SR
Queue Stats
75W - 82L
1,417 Elo+
Party 1
Olorun
Olorun
graysondaz
Olorun
Level 66
God Stats
0W - 2L
1,306 SR
Queue Stats
182W - 189L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 6
7,779
519
5,482
10,861
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
2 / 2 / 5
7,694
513
2,581
7,195
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
HoF Swish
Scylla
15
3 / 0 / 1
8,626
575
6,554
5,253
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
IKuribohI
Guan Yu
13
0 / 1 / 0
7,297
486
6,960
11,748
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
JynZ02
Chiron
15
6 / 1 / 3
9,170
611
9,620
7,339
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,714
448
3,201
8,903
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
HeyElisa-
Aphrodite
9
0 / 5 / 0
5,447
363
1,702
7,297
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
R3W3_GOTT_NlCO
Sun Wukong
14
2 / 1 / 1
7,945
530
8,396
10,627
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 2
7,690
513
4,371
8,606
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
graysondaz
Olorun
12
0 / 2 / 0
6,948
463
3,602
8,230
2,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
6
6
L
0
3
0
0
L
Aphrodite
HeyElisa-
Aphrodite
0
5
0
0
W
Ravana
2
2
5
2.25
W
Scylla
HoF Swish
Scylla
3
0
1
3.5
W
Guan Yu
IKuribohI
Guan Yu
0
1
0
0
W
Chiron
JynZ02
Chiron
6
1
3
7.5
L
Sun Wukong
R3W3_GOTT_NlCO
Sun Wukong
2
1
1
2.5
L
1
3
2
0.67
L
Olorun
graysondaz
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
21,272
42,396
Taken
43,663
22,754
Mitigated
23,295
21,063
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,482
1,157
0
5,240
10,861
4,642
0
958
9,830
0
25,085
L
3,201
2,289
0
2,350
8,903
2,532
0
281
8,622
0
39,759
L
Aphrodite
HeyElisa-
Aphrodite
1,702
102
1,213
1,934
7,297
2,285
0
920
6,347
14,907
0
W
Ravana
2,581
371
0
3,115
7,195
2,462
0
611
6,500
0
34,613
W
Scylla
HoF Swish
Scylla
6,554
182
0
2,219
5,253
1,911
716
2,884
2,369
57,035
0
W
Guan Yu
IKuribohI
Guan Yu
6,960
1,046
115
6,479
11,748
9,376
0
30
11,166
0
41,671
W
Chiron
JynZ02
Chiron
9,620
4,150
130
3,765
7,339
4,363
652
761
6,476
5,313
61,302
L
Sun Wukong
R3W3_GOTT_NlCO
Sun Wukong
8,396
1,389
0
3,934
10,627
10,364
0
0
10,052
0
49,223
L
4,371
1,221
0
8,182
8,606
5,327
0
327
8,279
8,790
47,060
L
Olorun
graysondaz
Olorun
3,602
1,737
0
1,407
8,230
2,787
0
5,223
2,755
48,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
34,744
410
Minions Killed
422
0
Camps Cleared
0
1,309,056
Distance Traveled
1,373,371
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,779
519
23
2
0
284,222
3
L
Hou Yi
6,714
448
82
5
0
249,053
3
L
Aphrodite
5,447
363
47
3
0
264,889
6
W
Ravana
7,694
513
67
4
0
260,069
3
W
Scylla
8,626
575
113
8
0
259,007
5
W
Guan Yu
7,297
486
88
6
0
253,743
0
W
Chiron
9,170
611
119
8
0
252,015
3
L
Sun Wukong
7,945
530
110
7
0
279,650
2
L
Thanatos
7,690
513
86
6
0
311,353
7
L
Olorun
6,948
463
97
6
0
268,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role