Player Matchup

Yemoja
Yemoja
EmpressRising111
Yemoja
Level 28
God Stats
62W - 67L
1,570 SR
Queue Stats
114W - 113L
1,548 Elo+
Solo
Zeus
Zeus
Ernypollo07
Zeus
Level 28
God Stats
23W - 11L
1,677 SR
Queue Stats
158W - 165L
1,491 Elo+
Solo
Anubis
Anubis
PeakyBlinder019
Anubis
Level 27
God Stats
7W - 6L
1,451 SR
Queue Stats
13W - 15L
1,380 Elo+
Solo
Neith
Neith
TheMusicPsyco
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,427 Elo+
Solo
Artemis
Artemis
mintgaming3213
Artemis
Level 28
God Stats
4W - 6L
1,360 SR
Queue Stats
161W - 187L
1,456 Elo+
Solo
Team Averages
Level 26
1,512 SR
1,460 Elo+

VS

Team Averages
Level 8
1,385 SR
1,374 Elo+
Artemis
Artemis
GhettoLu
Artemis
Level 12
God Stats
48W - 59L
1,220 SR
Queue Stats
51W - 69L
1,153 Elo+
Party 1
Jormungandr
Jormungandr
OrangeBeetle794
Jormungandr
Level 8
God Stats
2W - 2L
1,488 SR
Queue Stats
94W - 69L
1,661 Elo+
Party 2
Ares
Ares
SiKMARiNE
Ares
Level 3
God Stats
0W - 8L
1,285 SR
Queue Stats
0W - 9L
1,198 Elo+
Party 1
Kukulkan
Kukulkan
Succmysarco9
Kukulkan
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 16L
1,457 Elo+
Party 2
Fenrir
Fenrir
phantom_helios
Fenrir
Level 9
God Stats
4W - 7L
1,185 SR
Queue Stats
63W - 55L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 32
11,999
1,091
6,120
8,182
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
17 / 6 / 17
13,523
1,229
22,315
10,955
4,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 0 / 19
11,551
1,050
10,345
5,075
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 1 / 17
11,584
1,053
10,271
6,572
3,470
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 4 / 26
12,948
1,177
26,114
14,388
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GhettoLu
Artemis
17
0 / 9 / 6
10,328
939
6,324
14,067
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
OrangeBeetle794
Jormungandr
16
1 / 8 / 4
9,873
898
12,000
18,240
8,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
0 / 13 / 5
10,029
912
2,851
20,966
7,481
Kukulkan
Succmysarco9
Kukulkan
15
0 / 8 / 3
9,634
876
3,099
13,149
3,869
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 7 / 1
13,248
1,204
18,010
19,883
7,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
31
45
Kills
12
12
Deaths
45
111
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
32
16
W
17
6
17
4.25
L
Artemis
GhettoLu
Artemis
0
9
6
0.33
L
Jormungandr
OrangeBeetle794
Jormungandr
1
8
4
0.38
W
9
0
19
18.5
L
Ares
0
13
5
0.19
L
Kukulkan
Succmysarco9
Kukulkan
0
8
3
0.19
W
8
1
17
16.5
W
11
4
26
6
L
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,165
Damage
42,284
45,172
Taken
86,305
24,386
Mitigated
31,966
11,566
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,120
1,714
2,452
673
8,182
8,119
0
2,463
5,719
17,577
0
W
22,315
3,438
1,131
1,064
10,955
4,218
0
5,100
5,855
37,397
0
L
Artemis
GhettoLu
Artemis
6,324
4,331
0
921
14,067
4,759
0
6,549
7,518
0
13,239
L
Jormungandr
OrangeBeetle794
Jormungandr
12,000
2,610
0
176
18,240
8,171
0
6,871
11,355
24,565
0
W
10,345
485
0
0
5,075
2,555
0
3,420
1,655
18,468
0
L
Ares
2,851
427
0
0
20,966
7,481
0
10,483
10,483
10,944
0
L
Kukulkan
Succmysarco9
Kukulkan
3,099
277
0
0
13,149
3,869
0
5,110
8,039
24,110
0
W
10,271
5,337
0
1,024
6,572
3,470
0
2,315
4,257
0
30,091
W
26,114
19,728
0
5,222
14,388
6,024
0
4,652
9,736
0
35,802
L
18,010
4,419
0
2,272
19,883
7,686
0
9,753
10,130
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,605
Gold Earned
53,112
140
Minions Killed
121
3
Camps Cleared
5
928,153
Distance Traveled
799,922
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,999
1,091
16
1
0
195,759
0
W
Zeus
13,523
1,229
29
3
1
169,967
0
L
Artemis
10,328
939
14
1
0
113,177
0
L
Jormungandr
9,873
898
18
2
0
183,573
0
W
Anubis
11,551
1,050
16
1
0
208,407
0
L
Ares
10,029
912
16
1
0
137,175
2
L
Kukulkan
9,634
876
51
5
5
141,461
0
W
Neith
11,584
1,053
53
5
1
171,520
0
W
Artemis
12,948
1,177
26
2
1
182,500
0
L
Fenrir
13,248
1,204
22
2
0
224,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role