Player Matchup

Discordia
Discordia
CANCERMENTAL
Discordia
Level 28
God Stats
2W - 1L
1,728 SR
Queue Stats
36W - 37L
1,678 Elo+
Party 2
Ares
Ares
LEOSH
Ares
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 61L
1,678 Elo+
Party 2
Odin
Odin
TOPERO
Odin
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 89L
1,678 Elo+
Party 2
Team Averages
Level 85
1,576 SR
1,678 Elo+

VS

Team Averages
Level 105
1,471 SR
1,494 Elo+
Danzaburou
Danzaburou
Coopz
Danzaburou
Level 147
God Stats
3W - 5L
1,413 SR
Queue Stats
53W - 52L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
HillRunner
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Trawlingcleaner
Sun Wukong
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 54L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CANCERMENTAL
Discordia
12
2 / 4 / 6
9,623
601
11,460
10,846
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
LEOSH
Ares
15
6 / 5 / 6
11,401
713
13,994
19,768
23,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
TOPERO
Odin
14
4 / 4 / 8
10,654
666
6,673
15,306
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coopz
Danzaburou
16
8 / 3 / 5
12,305
769
15,411
15,837
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
HillRunner
Baron Samedi
13
1 / 3 / 8
9,764
610
10,762
8,367
4,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Trawlingcleaner
Sun Wukong
15
4 / 6 / 7
11,190
699
9,046
18,661
17,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
12
Kills
13
13
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
CANCERMENTAL
Discordia
2
4
6
1.25
W
Danzaburou
Coopz
Danzaburou
8
3
5
3.5
W
Baron Samedi
HillRunner
Baron Samedi
1
3
8
1.67
L
Ares
LEOSH
Ares
6
5
6
1.8
L
Odin
TOPERO
Odin
4
4
8
2
W
Sun Wukong
Trawlingcleaner
Sun Wukong
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
35,219
45,920
Taken
42,865
40,215
Mitigated
31,023
3,065
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CANCERMENTAL
Discordia
11,460
1,398
0
2,352
10,846
3,725
46
1,190
9,481
41,122
0
W
Danzaburou
Coopz
Danzaburou
15,411
6,618
761
6,428
15,837
8,746
2,138
9,232
6,141
3,664
56,225
W
Baron Samedi
HillRunner
Baron Samedi
10,762
738
1,009
1,818
8,367
4,342
238
5,039
2,928
30,093
0
L
Ares
LEOSH
Ares
13,994
771
0
150
19,768
23,852
204
5,707
13,836
26,804
0
L
Odin
TOPERO
Odin
6,673
2,391
0
563
15,306
12,638
0
4,556
10,474
0
33,348
W
Sun Wukong
Trawlingcleaner
Sun Wukong
9,046
1,941
0
4,934
18,661
17,935
295
10,197
7,821
0
42,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
33,259
119
Minions Killed
175
0
Camps Cleared
0
833,032
Distance Traveled
837,159
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,623
601
58
4
0
278,927
1
W
Danzaburou
12,305
769
82
5
0
267,024
1
W
Baron Samedi
9,764
610
31
2
0
279,093
0
L
Ares
11,401
713
18
1
0
259,036
2
L
Odin
10,654
666
43
3
0
295,069
0
W
Sun Wukong
11,190
699
62
4
0
291,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role