Player Matchup

Ah Puch
Ah Puch
Alvarenga
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
1,823 Elo+
Party 1
Mulan
Mulan
DCKaiser
Mulan
Level 145
God Stats
2W - 2L
1,715 SR
Queue Stats
97W - 61L
1,757 Elo+
Party 1
Kali
Kali
KakaMaster
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,767 Elo+
Party 1
Jormungandr
Jormungandr
LTALVARENGA
Jormungandr
Level 49
God Stats
3W - 1L
1,715 SR
Queue Stats
54W - 34L
1,823 Elo+
Party 1
Jing Wei
Jing Wei
gCStar
Jing Wei
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 63L
1,775 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,789 Elo+

VS

Team Averages
Level 72
1,587 SR
1,471 Elo+
Danzaburou
Danzaburou
Boudens
Danzaburou
Level 66
God Stats
8W - 5L
1,942 SR
Queue Stats
283W - 275L
1,430 Elo+
Party 2
Scylla
Scylla
JavierrGG
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MadMirian
Geb
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 145L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
Ytalo_JF
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
633W - 679L
1,487 Elo+
Solo
Achilles
Achilles
yKoda
Achilles
Level 26
God Stats
41W - 31L
1,493 SR
Queue Stats
251W - 233L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alvarenga
Ah Puch
17
3 / 0 / 6
9,830
655
5,325
4,704
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
DCKaiser
Mulan
16
8 / 1 / 7
9,798
653
11,355
11,250
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 3 / 6
8,799
587
8,671
12,628
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
LTALVARENGA
Jormungandr
12
3 / 2 / 5
7,839
523
4,147
9,622
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
gCStar
Jing Wei
14
3 / 2 / 1
8,206
547
9,450
13,311
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boudens
Danzaburou
11
3 / 3 / 1
7,142
476
9,218
7,769
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
JavierrGG
Scylla
9
0 / 1 / 0
5,694
380
147
3,108
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 4
6,258
417
4,702
11,914
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Ytalo_JF
Ao Kuang
11
2 / 6 / 3
7,218
481
4,740
14,414
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
yKoda
Achilles
12
3 / 7 / 1
7,463
498
8,324
13,769
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
8
8
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alvarenga
Ah Puch
3
0
6
6
L
Danzaburou
Boudens
Danzaburou
3
3
1
1.17
W
Mulan
DCKaiser
Mulan
8
1
7
11.5
L
Scylla
JavierrGG
Scylla
0
1
0
0
W
4
3
6
2.33
W
Jormungandr
LTALVARENGA
Jormungandr
3
2
5
2.75
L
0
4
4
0.5
L
Ao Kuang
Ytalo_JF
Ao Kuang
2
6
3
0.58
W
Jing Wei
gCStar
Jing Wei
3
2
1
1.75
L
Achilles
yKoda
Achilles
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
27,131
51,515
Taken
50,974
27,497
Mitigated
31,673
23,968
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alvarenga
Ah Puch
5,325
235
0
2,427
4,704
1,743
116
1,026
3,678
73,162
0
L
Danzaburou
Boudens
Danzaburou
9,218
5,375
0
1,426
7,769
2,559
0
2,265
5,454
0
38,385
W
Mulan
DCKaiser
Mulan
11,355
2,628
0
5,192
11,250
11,020
441
1,366
9,562
0
63,550
L
Scylla
JavierrGG
Scylla
147
0
0
1,261
3,108
855
0
783
2,325
22,362
0
W
8,671
3,821
0
6,358
12,628
4,855
835
1,767
10,735
0
48,947
W
Jormungandr
LTALVARENGA
Jormungandr
4,147
780
0
1,896
9,622
5,487
70
2,057
7,540
23,946
0
L
4,702
773
0
2,529
11,914
8,435
0
2,635
9,279
15,028
0
L
Ao Kuang
Ytalo_JF
Ao Kuang
4,740
1,653
99
4,012
14,414
5,130
0
2,198
12,066
35,521
0
W
Jing Wei
gCStar
Jing Wei
9,450
7,666
0
8,095
13,311
4,392
3,178
3,347
9,964
0
56,559
L
Achilles
yKoda
Achilles
8,324
2,081
0
2,896
13,769
14,694
0
1,591
11,876
0
28,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
33,775
507
Minions Killed
240
0
Camps Cleared
0
1,389,513
Distance Traveled
1,195,720
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,830
655
154
10
0
288,127
4
L
Danzaburou
7,142
476
57
4
0
251,432
5
W
Mulan
9,798
653
135
9
0
286,556
5
L
Scylla
5,694
380
50
3
0
139,015
3
W
Kali
8,799
587
85
6
0
291,763
4
W
Jormungandr
7,839
523
38
3
0
290,976
5
L
Geb
6,258
417
9
1
0
298,976
6
L
Ao Kuang
7,218
481
63
4
0
258,071
1
W
Jing Wei
8,206
547
95
6
0
232,091
4
L
Achilles
7,463
498
61
4
0
248,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role