Player Matchup

Thanatos
Thanatos
DRAKKENSAN
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Weenus404
Ares
Level 33
God Stats
1W - 1L
1,927 SR
Queue Stats
14W - 13L
1,417 Elo+
Solo
Olorun
Olorun
sacrilege
Olorun
Level 131
God Stats
2W - 1L
1,148 SR
Queue Stats
116W - 124L
1,411 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,443 Elo+

VS

Team Averages
Level 87
1,503 SR
1,416 Elo+
Eset
Eset
GonZ77
Eset
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 497L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
TheStiffiestOn3
Danzaburou
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tututata
Sylvanus
Level 87
God Stats
57W - 81L
1,510 SR
Queue Stats
1,178W - 1,681L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRAKKENSAN
Thanatos
10
0 / 3 / 1
8,170
584
1,854
7,841
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
0 / 6 / 1
8,646
618
3,126
13,818
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
sacrilege
Olorun
13
2 / 5 / 0
8,630
616
6,926
14,151
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GonZ77
Eset
13
3 / 1 / 10
9,888
706
10,540
6,860
3,643
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TheStiffiestOn3
Danzaburou
14
7 / 1 / 7
10,651
761
9,308
8,459
3,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Tututata
Sylvanus
14
4 / 1 / 8
9,967
712
6,674
10,343
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DRAKKENSAN
Thanatos
0
3
1
0.17
W
Eset
GonZ77
Eset
3
1
10
8
W
Danzaburou
TheStiffiestOn3
Danzaburou
7
1
7
10.5
W
Sylvanus
Tututata
Sylvanus
4
1
8
8
L
Ares
0
6
1
0.08
L
Olorun
sacrilege
Olorun
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,906
Damage
26,522
35,810
Taken
25,662
16,920
Mitigated
14,478
10,524
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DRAKKENSAN
Thanatos
1,854
232
0
4,842
7,841
2,346
0
2,682
5,159
0
31,568
W
Eset
GonZ77
Eset
10,540
686
186
910
6,860
3,643
1,184
3,545
3,315
45,179
0
W
Danzaburou
TheStiffiestOn3
Danzaburou
9,308
3,632
0
713
8,459
3,666
0
4,158
4,301
0
34,535
W
Sylvanus
Tututata
Sylvanus
6,674
1,120
2,319
3,103
10,343
7,169
1,520
2,369
7,974
35,188
0
L
Ares
3,126
150
0
1,362
13,818
9,943
0
5,877
7,941
10,964
0
L
Olorun
sacrilege
Olorun
6,926
3,541
347
3,973
14,151
4,631
0
8,851
5,300
40,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
30,506
136
Minions Killed
167
0
Camps Cleared
0
626,063
Distance Traveled
764,273
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,170
584
50
4
0
210,389
0
W
Eset
9,888
706
61
4
0
252,426
6
W
Danzaburou
10,651
761
53
4
0
290,223
0
W
Sylvanus
9,967
712
53
4
0
221,624
1
L
Ares
8,646
618
20
1
0
225,126
0
L
Olorun
8,630
616
66
5
0
190,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role