Player Matchup

Sun Wukong
Sun Wukong
Fernigos
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,719 Elo+
Party 2
Heimdallr
Heimdallr
Jeffersonn157
Heimdallr
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
244W - 176L
1,709 Elo+
Party 2
Anubis
Anubis
SnowBreaker
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,643 Elo+

VS

Team Averages
Level 20
1,498 SR
1,378 Elo+
Anubis
Anubis
FACCHINI
Anubis
Level 39
God Stats
13W - 18L
1,494 SR
Queue Stats
42W - 61L
1,528 Elo+
Solo
Cthulhu
Cthulhu
RAELZERAA
Cthulhu
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 60L
1,252 Elo+
Party 1
Anhur
Anhur
ZéDoPano
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fernigos
Sun Wukong
15
2 / 0 / 11
11,134
655
6,071
9,228
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Jeffersonn157
Heimdallr
17
8 / 2 / 11
12,535
737
16,547
11,901
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
11 / 7 / 9
12,823
754
15,801
13,628
4,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FACCHINI
Anubis
14
3 / 10 / 5
11,443
673
8,721
14,047
5,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RAELZERAA
Cthulhu
15
2 / 4 / 4
10,822
637
9,464
16,676
15,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
ZéDoPano
Anhur
15
4 / 7 / 2
11,057
650
9,625
15,477
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
9
9
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
FACCHINI
Anubis
3
10
5
0.55
W
Sun Wukong
Fernigos
Sun Wukong
2
0
11
7.5
W
Heimdallr
Jeffersonn157
Heimdallr
8
2
11
6.75
L
Cthulhu
RAELZERAA
Cthulhu
2
4
4
1
W
Anubis
11
7
9
2.21
L
Anhur
ZéDoPano
Anhur
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
27,810
34,757
Taken
46,200
19,175
Mitigated
25,757
9,492
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FACCHINI
Anubis
8,721
214
0
3,496
14,047
5,305
0
6,606
7,366
47,572
0
W
Sun Wukong
Fernigos
Sun Wukong
6,071
1,653
0
2,625
9,228
8,864
38
3,668
5,560
0
29,230
W
Heimdallr
Jeffersonn157
Heimdallr
16,547
6,542
0
2,723
11,901
5,381
2,383
6,723
5,178
3,482
66,263
L
Cthulhu
RAELZERAA
Cthulhu
9,464
679
126
1,832
16,676
15,716
0
5,017
11,489
33,814
0
W
Anubis
15,801
416
0
4,144
13,628
4,930
296
7,816
5,812
49,041
0
L
Anhur
ZéDoPano
Anhur
9,625
5,406
0
2,695
15,477
4,736
0
5,098
10,254
0
48,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
33,322
199
Minions Killed
175
0
Camps Cleared
0
767,723
Distance Traveled
949,073
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,443
673
64
4
0
252,312
3
W
Sun Wukong
11,134
655
31
2
0
284,322
4
W
Heimdallr
12,535
737
102
6
0
265,541
0
L
Cthulhu
10,822
637
45
3
0
335,353
0
W
Anubis
12,823
754
66
4
0
217,860
0
L
Anhur
11,057
650
66
4
0
361,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role