Player Matchup

King Arthur
King Arthur
Caderly
King Arthur
Level 21
God Stats
3W - 0L
1,785 SR
Queue Stats
33W - 19L
1,710 Elo+
Party 1
Eset
Eset
Someguywidagun
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 20L
1,690 Elo+
Party 1
Mercury
Mercury
TacosDeVrga420
Mercury
Level 29
God Stats
8W - 4L
1,594 SR
Queue Stats
294W - 247L
1,618 Elo+
Solo
Neith
Neith
Zurgin
Neith
Level 19
God Stats
4W - 1L
1,754 SR
Queue Stats
33W - 21L
1,710 Elo+
Party 1
Aphrodite
Aphrodite
ripbroken
Aphrodite
Level 29
God Stats
5W - 1L
1,504 SR
Queue Stats
38W - 45L
1,574 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,660 Elo+

VS

Team Averages
Level 36
1,774 SR
1,610 Elo+
Ymir
Ymir
BulbaSquad
Ymir
Level 122
God Stats
9W - 2L
1,987 SR
Queue Stats
208W - 222L
1,624 Elo+
Party 2
Anubis
Anubis
JasterFett
Anubis
Level 27
God Stats
19W - 13L
1,439 SR
Queue Stats
226W - 285L
1,600 Elo+
Party 2
Athena
Athena
SirViscus
Athena
Level 11
God Stats
18W - 17L
1,915 SR
Queue Stats
24W - 29L
1,478 Elo+
Party 2
Neith
Neith
TushonkaCakes
Neith
Level 3
God Stats
2W - 3L
1,827 SR
Queue Stats
2W - 3L
1,794 Elo+
Party 2
Bakasura
Bakasura
gman371
Bakasura
Level 19
God Stats
38W - 27L
1,704 SR
Queue Stats
151W - 143L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caderly
King Arthur
13
3 / 3 / 5
7,645
588
4,877
11,770
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 3 / 8
7,378
568
9,203
7,906
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 9
7,696
592
6,114
8,477
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Zurgin
Neith
14
10 / 0 / 4
8,652
666
8,676
6,258
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ripbroken
Aphrodite
11
2 / 1 / 10
6,846
527
4,456
7,537
3,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,394
569
14,602
10,191
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
JasterFett
Anubis
9
0 / 8 / 3
5,939
457
5,178
11,233
5,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
SirViscus
Athena
9
0 / 4 / 0
5,552
427
1,422
8,618
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,986
384
2,239
6,730
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
gman371
Bakasura
13
3 / 3 / 1
7,252
558
4,107
8,113
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
24
Kills
8
8
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
King Arthur
Caderly
King Arthur
3
3
5
1.83
L
Anubis
JasterFett
Anubis
0
8
3
0.19
L
Athena
SirViscus
Athena
0
4
0
0
W
4
3
8
2.67
W
5
1
9
9.5
L
0
6
0
0
W
Neith
Zurgin
Neith
10
0
4
12
L
Bakasura
gman371
Bakasura
3
3
1
1.17
W
Aphrodite
ripbroken
Aphrodite
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
27,548
41,948
Taken
44,885
16,574
Mitigated
22,241
17,499
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,602
2,608
0
2,994
10,191
6,802
434
3,072
6,818
36,729
0
W
King Arthur
Caderly
King Arthur
4,877
996
0
3,721
11,770
6,193
116
7,385
3,879
0
29,731
L
Anubis
JasterFett
Anubis
5,178
135
0
2,932
11,233
5,963
197
4,565
6,597
26,067
0
L
Athena
SirViscus
Athena
1,422
131
0
1,362
8,618
3,309
0
2,187
6,431
18,515
0
W
9,203
1,221
508
1,188
7,906
2,388
735
4,555
2,975
36,642
0
W
6,114
1,303
0
3,094
8,477
2,461
0
2,780
5,431
0
42,792
L
2,239
1,318
0
1,162
6,730
1,602
0
1,491
5,239
0
17,155
W
Neith
Zurgin
Neith
8,676
5,541
0
2,577
6,258
1,946
2,303
2,340
3,803
0
48,406
L
Bakasura
gman371
Bakasura
4,107
2,461
0
1,457
8,113
4,565
96
2,344
5,747
4,947
31,553
W
Aphrodite
ripbroken
Aphrodite
4,456
1,314
2,399
4,012
7,537
3,586
22
3,632
3,815
26,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
31,123
353
Minions Killed
266
0
Camps Cleared
0
1,199,621
Distance Traveled
1,182,853
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,394
569
60
5
0
223,235
4
W
King Arthur
7,645
588
62
5
0
238,131
1
L
Anubis
5,939
457
53
4
0
197,944
3
L
Athena
5,552
427
33
3
0
270,388
3
W
Eset
7,378
568
72
6
0
212,648
2
W
Mercury
7,696
592
79
6
0
306,632
4
L
Neith
4,986
384
33
3
0
220,548
0
W
Neith
8,652
666
99
8
0
233,782
2
L
Bakasura
7,252
558
87
7
0
270,738
2
W
Aphrodite
6,846
527
41
3
0
208,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role