Player Matchup

Scylla
Scylla
Ahnyks6236
Scylla
Level 27
God Stats
8W - 9L
1,467 SR
Queue Stats
12W - 14L
1,627 Elo+
Party 1
Achilles
Achilles
PrincessoftheAir
Achilles
Level 67
God Stats
3W - 5L
1,486 SR
Queue Stats
86W - 100L
1,544 Elo+
Party 1
Geb
Geb
malthemute
Geb
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,444 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,538 Elo+

VS

Team Averages
Level 21
1,535 SR
1,313 Elo+
Heimdallr
Heimdallr
SeiZe Drizzy
Heimdallr
Level 27
God Stats
9W - 7L
1,702 SR
Queue Stats
118W - 152L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Sterlingcashoutt
Ah Puch
Level 28
God Stats
18W - 24L
1,533 SR
Queue Stats
34W - 58L
1,283 Elo+
Solo
Cthulhu
Cthulhu
znasty314
Cthulhu
Level 9
God Stats
11W - 22L
1,371 SR
Queue Stats
248W - 302L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahnyks6236
Scylla
13
2 / 4 / 14
10,743
716
4,292
14,823
16,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman

Talisman

+75
Health
+15
Magical Protection

15
12 / 4 / 6
12,256
817
15,811
17,310
7,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 6 / 11
11,441
763
12,818
14,075
6,115
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SeiZe Drizzy
Heimdallr
12
1 / 6 / 10
9,789
653
9,195
12,379
4,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 9 / 2
10,321
688
13,387
14,024
4,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
znasty314
Cthulhu
13
4 / 7 / 7
9,944
663
11,260
16,164
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
13
14
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ahnyks6236
Scylla
2
4
14
2.25
W
12
4
6
3.75
L
Heimdallr
SeiZe Drizzy
Heimdallr
1
6
10
1
L
8
9
2
1
W
6
6
11
1.92
L
Cthulhu
znasty314
Cthulhu
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
33,842
46,208
Taken
42,567
29,983
Mitigated
25,179
11,656
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ahnyks6236
Scylla
4,292
805
0
2,973
14,823
16,047
772
9,113
5,393
15,806
0
W
15,811
6,747
0
8,312
17,310
7,821
1,838
8,385
8,625
0
44,292
L
Heimdallr
SeiZe Drizzy
Heimdallr
9,195
5,102
318
1,375
12,379
4,460
695
4,178
8,201
0
26,045
L
13,387
458
978
2,226
14,024
4,764
0
5,798
8,226
32,605
0
W
12,818
2,193
0
371
14,075
6,115
230
6,479
7,450
34,634
0
L
Cthulhu
znasty314
Cthulhu
11,260
912
0
1,320
16,164
15,955
0
7,150
9,014
27,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
30,054
112
Minions Killed
93
0
Camps Cleared
0
830,881
Distance Traveled
757,115
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,743
716
18
1
0
277,263
0
W
Achilles
12,256
817
50
3
0
277,393
2
L
Heimdallr
9,789
653
28
2
0
249,279
0
L
Ah Puch
10,321
688
36
2
0
235,304
0
W
Geb
11,441
763
44
3
0
276,225
1
L
Cthulhu
9,944
663
29
2
0
272,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role