Player Matchup

Medusa
Medusa
Chunky9Gam3r
Medusa
Level 28
God Stats
63W - 52L
1,563 SR
Queue Stats
320W - 322L
1,441 Elo+
Party 1
Skadi
Skadi
Funky9Gamer6
Skadi
Level 8
God Stats
151W - 152L
1,440 SR
Queue Stats
393W - 479L
1,400 Elo+
Party 1
Poseidon
Poseidon
Joordii97
Poseidon
Level 29
God Stats
7W - 5L
1,650 SR
Queue Stats
40W - 32L
1,595 Elo+
Solo
Cupid
Cupid
ManLikeJeanClaud
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
coopcoop1982
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 72L
1,498 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,467 Elo+

VS

Team Averages
Level 19
1,523 SR
1,528 Elo+
Da Ji
Da Ji
Cosmownauta
Da Ji
Level 14
God Stats
2W - 4L
1,484 SR
Queue Stats
56W - 72L
1,427 Elo+
Solo
Fenrir
Fenrir
FBIpro
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,756 Elo+
Solo
Neith
Neith
Leentje92
Neith
Level 16
God Stats
2W - 3L
1,736 SR
Queue Stats
22W - 25L
1,575 Elo+
Solo
Ra
Ra
christine199
Ra
Level 28
God Stats
3W - 3L
1,470 SR
Queue Stats
27W - 34L
1,458 Elo+
Solo
Ah Puch
Ah Puch
x L E W I S x C
Ah Puch
Level 18
God Stats
3W - 7L
1,426 SR
Queue Stats
276W - 283L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 3 / 4
9,307
665
7,800
10,116
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 6
7,269
519
3,098
8,745
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Joordii97
Poseidon
16
11 / 1 / 6
10,782
770
8,608
10,683
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 2
10,068
719
6,999
6,972
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
coopcoop1982
Tsukuyomi
16
11 / 2 / 2
10,052
718
7,913
11,445
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
6,966
498
5,487
12,382
4,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
FBIpro
Fenrir
8
0 / 13 / 1
5,424
387
1,696
10,532
3,107
Neith
Leentje92
Neith
12
5 / 5 / 4
7,310
522
7,282
10,276
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 4
7,105
508
7,232
7,691
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 2
7,516
537
5,344
10,009
2,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
38
Kills
12
12
Deaths
38
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
4
3
L
2
8
1
0.31
L
Fenrir
FBIpro
Fenrir
0
13
1
0.04
W
1
5
6
0.8
W
Poseidon
Joordii97
Poseidon
11
1
6
14
L
Neith
Leentje92
Neith
5
5
4
1.4
W
8
1
2
9
L
3
5
4
1
W
Tsukuyomi
coopcoop1982
Tsukuyomi
11
2
2
6
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
27,041
47,961
Taken
50,890
18,638
Mitigated
17,052
18,334
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,800
2,470
0
4,510
10,116
3,421
1,896
3,216
6,900
0
51,549
L
5,487
1,353
0
1,918
12,382
4,000
78
1,708
10,674
0
34,646
L
Fenrir
FBIpro
Fenrir
1,696
574
0
275
10,532
3,107
0
2,768
7,764
0
8,751
W
3,098
1,381
0
1,477
8,745
2,701
562
3,929
4,816
0
20,950
W
Poseidon
Joordii97
Poseidon
8,608
1,179
0
5,506
10,683
3,452
2,214
1,847
8,836
78,942
0
L
Neith
Leentje92
Neith
7,282
2,610
0
2,928
10,276
3,230
835
944
9,332
0
28,356
W
6,999
4,230
66
2,987
6,972
4,375
4,592
2,153
4,819
5,140
43,973
L
7,232
646
383
1,856
7,691
3,782
70
1,501
6,190
31,677
0
W
Tsukuyomi
coopcoop1982
Tsukuyomi
7,913
2,873
0
3,788
11,445
4,689
297
1,431
10,014
0
48,301
L
5,344
1,338
0
1,834
10,009
2,933
563
2,339
7,670
26,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
34,321
460
Minions Killed
219
0
Camps Cleared
0
1,233,521
Distance Traveled
1,141,164
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,307
665
80
6
0
258,877
4
L
Da Ji
6,966
498
69
5
0
231,594
0
L
Fenrir
5,424
387
8
1
0
229,152
0
W
Skadi
7,269
519
37
3
0
240,324
0
W
Poseidon
10,782
770
132
9
0
264,923
0
L
Neith
7,310
522
51
4
0
225,174
2
W
Cupid
10,068
719
109
8
0
209,116
4
L
Ra
7,105
508
37
3
0
221,944
3
W
Tsukuyomi
10,052
718
102
7
0
260,281
0
L
Ah Puch
7,516
537
54
4
0
233,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role