Player Matchup

Pele
Pele
Dri Vianna
Pele
Level 9
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 67L
1,387 Elo+
Solo
Nemesis
Nemesis
PGZERA_Otopatama
Nemesis
Level 5
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RAsetok
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
cacatuasagrada
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
iRaizemberg
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,498 SR
1,477 Elo+

VS

Team Averages
Level 22
1,539 SR
1,399 Elo+
Pele
Pele
GDelaqua
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 55L
1,434 Elo+
Party 1
Medusa
Medusa
bryanvampire
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
mcazz96
Ymir
Level 27
God Stats
11W - 8L
1,845 SR
Queue Stats
57W - 79L
1,419 Elo+
Party 1
King Arthur
King Arthur
snott999
King Arthur
Level 10
God Stats
26W - 20L
1,322 SR
Queue Stats
29W - 31L
1,242 Elo+
Solo
Hel
Hel
zxtanna
Hel
Level 13
God Stats
40W - 36L
1,527 SR
Queue Stats
243W - 209L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
8,499
1,214
8,074
14,806
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
6,922
989
2,164
7,634
2,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
RAsetok
Aphrodite
10
0 / 0 / 0
6,220
889
0
0
0
Shoes

Shoes

+6%
Movement Speed

12
1 / 7 / 5
7,614
1,088
2,875
15,453
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 6
7,597
1,085
10,267
8,396
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

106

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 1 / 8
8,587
1,227
7,962
7,122
2,629
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
15
7 / 1 / 7
9,408
1,344
12,041
4,170
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
mcazz96
Ymir
15
4 / 0 / 16
9,398
1,343
6,727
6,039
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
snott999
King Arthur
14
2 / 3 / 14
8,361
1,194
6,067
9,195
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
14
4 / 3 / 15
8,731
1,247
7,727
5,701
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
8
Kills
22
23
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Pele
5
1
8
9
L
1
5
1
0.3
L
Aphrodite
RAsetok
Aphrodite
0
0
0
0
W
Medusa
7
1
7
10.5
L
1
7
5
0.5
L
1
4
6
1
W
Ymir
mcazz96
Ymir
4
0
16
12
W
King Arthur
snott999
King Arthur
2
3
14
3
W
Hel
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
40,524
46,289
Taken
32,227
21,622
Mitigated
17,552
3,523
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,074
1,443
0
1,876
14,806
5,427
0
4,505
10,130
0
14,339
W
Pele
7,962
3,624
0
1,373
7,122
2,629
0
920
6,202
0
18,487
L
2,164
972
0
544
7,634
2,367
0
1,939
5,620
0
8,724
L
Aphrodite
RAsetok
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
12,041
6,577
0
0
4,170
1,642
0
197
3,973
0
39,866
L
2,875
424
0
288
15,453
10,716
0
4,429
10,886
6,860
0
L
10,267
5,529
0
815
8,396
3,112
0
3,581
4,790
0
17,484
W
Ymir
mcazz96
Ymir
6,727
1,812
0
573
6,039
4,372
0
488
5,551
15,079
0
W
King Arthur
snott999
King Arthur
6,067
732
0
2,511
9,195
6,923
0
708
8,487
0
17,681
W
Hel
7,727
2,243
1,641
1,602
5,701
1,986
0
562
5,139
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
44,485
50
Minions Killed
152
2
Camps Cleared
10
375,621
Distance Traveled
691,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,499
1,214
10
1
1
109,679
0
W
Pele
8,587
1,227
19
3
6
145,226
0
L
Nemesis
6,922
989
14
2
0
82,722
0
L
Aphrodite
6,220
889
0
0
0
0
0
W
Medusa
9,408
1,344
74
11
1
148,765
1
L
Ymir
7,614
1,088
10
1
0
98,265
0
L
Neith
7,597
1,085
16
2
1
84,955
0
W
Ymir
9,398
1,343
23
3
1
153,999
0
W
King Arthur
8,361
1,194
19
3
1
135,764
0
W
Hel
8,731
1,247
17
2
1
107,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role