Player Matchup

Medusa
Medusa
Smokedogss
Medusa
Level 67
God Stats
11W - 28L
1,323 SR
Queue Stats
34W - 70L
1,358 Elo+
Party 1
Yemoja
Yemoja
Zargonai24
Yemoja
Level 114
God Stats
1W - 1L
1,462 SR
Queue Stats
28W - 40L
1,301 Elo+
Solo
Zeus
Zeus
johanvape
Zeus
Level 53
God Stats
38W - 75L
1,337 SR
Queue Stats
44W - 90L
1,358 Elo+
Party 1
Team Averages
Level 78
1,374 SR
1,339 Elo+

VS

Team Averages
Level 47
1,613 SR
1,512 Elo+
Amaterasu
Amaterasu
MXshadowreath66
Amaterasu
Level 29
God Stats
26W - 20L
1,763 SR
Queue Stats
66W - 78L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
NexXCrOXxMaNceR
Ne Zha
Level 69
God Stats
14W - 14L
1,759 SR
Queue Stats
156W - 219L
1,542 Elo+
Party 2
Merlin
Merlin
trikipancho
Merlin
Level 43
God Stats
1W - 4L
1,317 SR
Queue Stats
14W - 17L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Smokedogss
Medusa
12
2 / 2 / 8
8,937
687
5,971
9,365
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Zargonai24
Yemoja
12
4 / 0 / 9
9,697
746
3,802
8,899
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
9 / 0 / 4
10,237
787
16,512
7,078
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MXshadowreath66
Amaterasu
9
1 / 5 / 0
7,314
563
4,310
10,914
4,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 6 / 1
7,518
578
10,130
10,638
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
0 / 4 / 2
7,800
600
5,735
8,974
2,700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
MXshadowreath66
Amaterasu
1
5
0
0.2
L
1
6
1
0.25
W
Medusa
Smokedogss
Medusa
2
2
8
3
W
Yemoja
Zargonai24
Yemoja
4
0
9
8.5
W
Zeus
9
0
4
11
L
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
20,175
25,342
Taken
30,526
11,388
Mitigated
12,826
10,863
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
MXshadowreath66
Amaterasu
4,310
2,364
0
1,086
10,914
4,551
0
7,319
3,251
0
11,373
L
10,130
2,923
0
2,051
10,638
5,575
0
6,188
4,286
1,894
25,175
W
Medusa
Smokedogss
Medusa
5,971
3,428
1,201
2,546
9,365
2,866
1,204
1,796
7,569
0
36,430
W
Yemoja
Zargonai24
Yemoja
3,802
960
2,644
852
8,899
6,695
148
2,905
5,994
13,041
0
W
Zeus
16,512
709
480
3,140
7,078
1,827
550
1,383
5,695
47,516
0
L
Merlin
5,735
57
561
1,172
8,974
2,700
0
6,027
2,645
36,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
22,632
149
Minions Killed
121
0
Camps Cleared
0
685,770
Distance Traveled
668,531
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,314
563
25
2
0
227,224
0
L
Ne Zha
7,518
578
31
2
0
232,511
3
W
Medusa
8,937
687
62
5
0
244,816
1
W
Yemoja
9,697
746
20
2
0
206,527
2
W
Zeus
10,237
787
67
5
0
234,427
3
L
Merlin
7,800
600
65
5
0
208,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role