Player Matchup

Vamana
Vamana
Silver II
 
Vamana
Silver II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
ELITE_R0BST4R
Erlang Shen
Gold II
Level 154
God Stats
4W - 1L
1,820 SR
Queue Stats
184W - 199L
1,565 MMR
Solo
Nu Wa
Nu Wa
Gold II
MrShaft
Nu Wa
Gold II
Level 111
God Stats
8W - 4L
1,711 SR
Queue Stats
213W - 201L
1,599 MMR
Party 1
Sobek
Sobek
Gold III
Runaah
Sobek
Gold III
Level 89
God Stats
17W - 15L
1,711 SR
Queue Stats
48W - 48L
1,539 MMR
Party 1
Apollo
Apollo
Gold V
Typhoon_S_
Apollo
Gold V
Level 114
God Stats
5W - 2L
1,641 SR
Queue Stats
350W - 318L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,677 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,565 SR
1,569 MMR
Persephone
Persephone
Silver I
KlutchGame
Persephone
Silver I
Level 145
God Stats
1W - 1L
1,483 SR
Queue Stats
93W - 99L
1,551 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
RoguePT
Hun Batz
Gold IV
Level 132
God Stats
10W - 7L
1,724 SR
Queue Stats
64W - 44L
1,597 MMR
Party 2
Guan Yu
Guan Yu
Silver I
VitinhoGames125
Guan Yu
Silver I
Level 88
God Stats
1W - 1L
1,298 SR
Queue Stats
15W - 9L
1,562 MMR
Solo
Hou Yi
Hou Yi
Gold I
Yudala
Hou Yi
Gold I
Level 98
God Stats
11W - 7L
1,768 SR
Queue Stats
177W - 170L
1,542 MMR
Party 3
Fenrir
Fenrir
Gold III
andrewkesler14
Fenrir
Gold III
Level 83
God Stats
18W - 15L
1,550 SR
Queue Stats
211W - 203L
1,595 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 7 / 7
20,366
599
24,308
40,998
56,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
ELITE_R0BST4R
Erlang Shen
20
5 / 4 / 8
18,277
538
18,606
36,618
24,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
MrShaft
Nu Wa
20
5 / 5 / 11
17,440
513
45,463
19,051
9,476
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Runaah
Sobek
20
3 / 3 / 13
16,539
486
12,113
33,691
55,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Typhoon_S_
Apollo
20
9 / 5 / 8
19,847
584
25,244
30,898
15,023
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraDanzaburouSetCu ChulainnTsukuyomi

VS

Bans
CthulhuYemojaCupidCerberusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KlutchGame
Persephone
20
3 / 8 / 10
15,057
443
13,013
22,647
8,168
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
RoguePT
Hun Batz
20
11 / 6 / 8
17,762
522
24,121
30,543
19,356
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 4 / 8
16,335
480
24,281
40,287
57,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Yudala
Hou Yi
20
3 / 5 / 7
15,723
462
32,519
29,752
16,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 2 / 11
14,587
429
11,733
34,675
36,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
67
25
Kills
23
24
Deaths
25
47
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
7
7
0.93
W
Erlang Shen
ELITE_R0BST4R
Erlang Shen
5
4
8
2.25
L
Persephone
KlutchGame
Persephone
3
8
10
1
W
Nu Wa
MrShaft
Nu Wa
5
5
11
2.1
L
Hun Batz
RoguePT
Hun Batz
11
6
8
2.5
W
Sobek
Runaah
Sobek
3
3
13
3.17
W
Apollo
Typhoon_S_
Apollo
9
5
8
2.6
L
2
4
8
1.5
L
Hou Yi
Yudala
Hou Yi
3
5
7
1.3
L
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,734
Damage
105,667
161,256
Taken
157,904
160,745
Mitigated
137,466
59,454
Healing
41,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
24,308
8,995
0
9,773
40,998
56,644
3,105
3,720
37,166
17,900
117,212
W
Erlang Shen
ELITE_R0BST4R
Erlang Shen
18,606
7,444
0
17,161
36,618
24,581
2,300
3,930
32,408
0
180,125
L
Persephone
KlutchGame
Persephone
13,013
1,445
0
1,645
22,647
8,168
76
11,242
11,018
91,668
0
W
Nu Wa
MrShaft
Nu Wa
45,463
3,567
685
5,715
19,051
9,476
3,381
4,492
14,159
168,351
0
L
Hun Batz
RoguePT
Hun Batz
24,121
4,934
0
7,482
30,543
19,356
324
11,844
18,223
0
146,789
W
Sobek
Runaah
Sobek
12,113
982
0
11,997
33,691
55,021
1,355
2,172
31,281
34,082
0
W
Apollo
Typhoon_S_
Apollo
25,244
18,573
0
14,123
30,898
15,023
3,335
4,256
26,265
0
166,393
L
24,281
4,587
3,865
14,059
40,287
57,215
304
13,927
25,630
593
132,799
L
Hou Yi
Yudala
Hou Yi
32,519
16,528
0
6,819
29,752
16,234
366
10,990
18,486
0
147,829
L
11,733
1,679
0
7,473
34,675
36,493
0
12,897
21,146
0
55,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,469
Gold Earned
79,464
918
Minions Killed
884
0
Camps Cleared
0
3,288,800
Distance Traveled
3,114,807
43
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
20,366
599
267
8
0
598,022
7
W
Erlang Shen
18,277
538
197
6
0
753,243
15
L
Persephone
15,057
443
155
5
0
574,001
9
W
Nu Wa
17,440
513
177
5
0
606,237
9
L
Hun Batz
17,762
522
201
6
0
671,546
18
W
Sobek
16,539
486
46
1
0
698,648
9
W
Apollo
19,847
584
231
7
0
632,650
3
L
Guan Yu
16,335
480
238
7
0
622,848
6
L
Hou Yi
15,723
462
203
6
0
591,371
3
L
Fenrir
14,587
429
87
3
0
655,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role