Player Matchup

King Arthur
King Arthur
DieFast23
King Arthur
Level 48
God Stats
30W - 26L
1,555 SR
Queue Stats
317W - 368L
1,514 Elo+
Party 3
Nemesis
Nemesis
FLopezM826
Nemesis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
266W - 262L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Garzav8
Danzaburou
Level 105
God Stats
10W - 3L
1,500 SR
Queue Stats
266W - 254L
1,533 Elo+
Party 2
Chronos
Chronos
TimelessEyez
Chronos
Level 15
God Stats
15W - 22L
1,203 SR
Queue Stats
111W - 151L
1,422 Elo+
Party 3
Artio
Artio
Valinosh
Artio
Level 32
God Stats
2W - 5L
1,623 SR
Queue Stats
47W - 49L
1,558 Elo+
Solo
Team Averages
Level 46
1,476 SR
1,514 Elo+

VS

Team Averages
Level 70
1,488 SR
1,517 Elo+
Baron Samedi
Baron Samedi
BanjosOhnishi
Baron Samedi
Level 123
God Stats
19W - 14L
1,801 SR
Queue Stats
671W - 707L
1,463 Elo+
Solo
Xing Tian
Xing Tian
CoolCatCal2
Xing Tian
Level 126
God Stats
4W - 4L
1,311 SR
Queue Stats
409W - 343L
1,497 Elo+
Party 1
Bellona
Bellona
SilverBurrito
Bellona
Level 29
God Stats
16W - 11L
1,576 SR
Queue Stats
210W - 167L
1,587 Elo+
Party 1
Tyr
Tyr
YahboyJB
Tyr
Level 15
God Stats
5W - 3L
1,254 SR
Queue Stats
21W - 12L
1,536 Elo+
Party 4
Cernunnos
Cernunnos
honneycombs
Cernunnos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DieFast23
King Arthur
16
2 / 9 / 0
9,711
441
9,795
21,706
17,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
FLopezM826
Nemesis
16
3 / 6 / 1
10,538
479
9,213
19,683
8,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Garzav8
Danzaburou
15
1 / 7 / 3
9,524
433
12,126
20,985
7,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TimelessEyez
Chronos
13
0 / 11 / 1
7,911
360
3,711
16,842
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
Valinosh
Artio
14
1 / 10 / 0
8,087
368
4,879
27,462
10,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BanjosOhnishi
Baron Samedi
19
6 / 2 / 13
13,034
592
21,338
19,336
10,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
CoolCatCal2
Xing Tian
15
5 / 1 / 14
11,576
526
9,492
16,393
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
20
8 / 0 / 8
13,731
624
17,151
13,969
16,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 2 / 8
13,976
635
20,339
20,090
11,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
honneycombs
Cernunnos
16
5 / 3 / 9
11,099
505
11,244
14,115
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
95
7
Kills
43
43
Deaths
8
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BanjosOhnishi
Baron Samedi
6
2
13
6.25
W
Xing Tian
CoolCatCal2
Xing Tian
5
1
14
12
L
King Arthur
DieFast23
King Arthur
2
9
0
0.22
L
Nemesis
FLopezM826
Nemesis
3
6
1
0.58
L
Danzaburou
Garzav8
Danzaburou
1
7
3
0.36
W
Bellona
8
0
8
12
L
Chronos
TimelessEyez
Chronos
0
11
1
0.05
L
Artio
Valinosh
Artio
1
10
0
0.1
W
19
2
8
11.5
W
Cernunnos
honneycombs
Cernunnos
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
79,564
106,678
Taken
83,903
49,316
Mitigated
64,612
22,903
Healing
38,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BanjosOhnishi
Baron Samedi
21,338
1,922
1,253
11,045
19,336
10,232
1,703
2,757
16,579
102,478
0
W
Xing Tian
CoolCatCal2
Xing Tian
9,492
473
304
3,646
16,393
20,198
321
2,469
13,924
36,715
0
L
King Arthur
DieFast23
King Arthur
9,795
1,159
0
69
21,706
17,603
0
4,710
16,827
0
47,657
L
Nemesis
FLopezM826
Nemesis
9,213
3,663
0
4,797
19,683
8,003
0
3,564
15,981
0
76,962
L
Danzaburou
Garzav8
Danzaburou
12,126
5,101
0
6,480
20,985
7,725
0
9,439
11,347
0
70,688
W
Bellona
17,151
5,407
0
4,922
13,969
16,712
2,866
223
13,746
6,221
88,191
L
Chronos
TimelessEyez
Chronos
3,711
980
0
1,576
16,842
5,325
206
5,919
10,611
29,060
0
L
Artio
Valinosh
Artio
4,879
254
2,526
7,455
27,462
10,660
0
7,156
20,190
25,317
0
W
20,339
3,385
0
9,732
20,090
11,369
277
2,278
17,812
0
96,202
W
Cernunnos
honneycombs
Cernunnos
11,244
5,400
0
7,258
14,115
6,101
5,301
863
13,252
0
61,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
63,416
401
Minions Killed
614
0
Camps Cleared
0
1,800,233
Distance Traveled
2,073,935
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,034
592
164
7
0
395,737
2
W
Xing Tian
11,576
526
34
2
0
418,608
0
L
King Arthur
9,711
441
79
4
0
409,468
0
L
Nemesis
10,538
479
127
6
0
392,124
5
L
Danzaburou
9,524
433
118
5
0
336,247
0
W
Bellona
13,731
624
180
8
0
434,807
0
L
Chronos
7,911
360
50
2
0
306,434
0
L
Artio
8,087
368
27
1
0
355,960
8
W
Tyr
13,976
635
135
6
0
480,983
2
W
Cernunnos
11,099
505
101
5
0
343,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role