Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dethrone_Dabs
Ah Muzen Cab
Level 102
God Stats
53W - 50L
1,557 SR
Queue Stats
476W - 490L
1,489 Elo+
Solo
Set
Set
Doppledeaner
Set
Level 120
God Stats
11W - 10L
1,398 SR
Queue Stats
341W - 355L
1,455 Elo+
Solo
Medusa
Medusa
FranEXE
Medusa
Level 127
God Stats
1W - 2L
1,730 SR
Queue Stats
10W - 15L
1,267 Elo+
Party 1
Scylla
Scylla
GamboChan
Scylla
Level 88
God Stats
36W - 19L
1,632 SR
Queue Stats
42W - 49L
1,394 Elo+
Party 1
Ganesha
Ganesha
StillJennWay
Ganesha
Level 85
God Stats
4W - 4L
1,568 SR
Queue Stats
41W - 49L
1,379 Elo+
Party 1
Team Averages
Level 104
1,577 SR
1,397 Elo+

VS

Team Averages
Level 77
1,484 SR
1,428 Elo+
Artio
Artio
GoatUwU
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,388 Elo+
Solo
Ah Puch
Ah Puch
MrBassolutely
Ah Puch
Level 68
God Stats
50W - 48L
1,397 SR
Queue Stats
1,374W - 1,457L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reece 034
Ah Muzen Cab
Level 59
God Stats
1W - 1L
1,523 SR
Queue Stats
54W - 72L
1,407 Elo+
Solo
Pele
Pele
casanova20204
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
franktheninja
Bellona
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 152L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dethrone_Dabs
Ah Muzen Cab
17
0 / 4 / 0
10,278
489
11,854
17,226
13,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 5 / 2
9,433
449
9,119
20,354
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Medusa
FranEXE
Medusa
16
7 / 6 / 1
10,418
496
19,901
22,339
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
GamboChan
Scylla
17
1 / 1 / 0
10,091
481
6,841
10,726
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
StillJennWay
Ganesha
13
0 / 4 / 5
7,808
372
4,550
12,877
7,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GoatUwU
Artio
15
4 / 2 / 8
10,458
498
11,445
23,869
32,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
18
2 / 0 / 3
11,460
546
12,102
5,710
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Reece 034
Ah Muzen Cab
15
2 / 6 / 6
8,842
421
14,924
15,846
6,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
10 / 1 / 5
11,297
538
13,018
15,135
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
18
2 / 0 / 0
10,416
496
8,632
11,801
13,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
20
20
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dethrone_Dabs
Ah Muzen Cab
0
4
0
0
L
1
5
2
0.4
L
Medusa
FranEXE
Medusa
7
6
1
1.25
L
Scylla
GamboChan
Scylla
1
1
0
1
W
Artio
GoatUwU
Artio
4
2
8
4
W
Ah Puch
2
0
3
3.5
W
Ah Muzen Cab
Reece 034
Ah Muzen Cab
2
6
6
0.83
L
Ganesha
StillJennWay
Ganesha
0
4
5
0.63
W
10
1
5
12.5
W
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,265
Damage
60,121
83,522
Taken
72,361
41,093
Mitigated
66,826
30,907
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dethrone_Dabs
Ah Muzen Cab
11,854
5,768
0
6,461
17,226
13,132
2,019
5,844
11,276
5,725
69,219
L
9,119
3,842
0
8,450
20,354
8,854
0
5,008
15,244
0
70,306
L
Medusa
FranEXE
Medusa
19,901
10,455
0
10,185
22,339
7,343
3,279
5,684
16,637
0
74,537
L
Scylla
GamboChan
Scylla
6,841
360
0
3,860
10,726
3,867
0
4,424
5,932
75,647
0
W
Artio
GoatUwU
Artio
11,445
1,692
900
5,547
23,869
32,045
0
4,865
18,863
31,802
0
W
Ah Puch
12,102
0
0
1,248
5,710
2,861
190
2,053
3,589
86,432
0
W
Ah Muzen Cab
Reece 034
Ah Muzen Cab
14,924
6,495
648
5,503
15,846
6,144
2,067
1,532
14,290
0
70,564
L
Ganesha
StillJennWay
Ganesha
4,550
276
630
1,321
12,877
7,897
51
4,256
8,581
20,427
0
W
13,018
3,659
0
3,596
15,135
11,785
0
2,233
12,890
7,789
73,150
W
Bellona
8,632
2,236
0
2,444
11,801
13,991
844
1,430
10,362
12,647
48,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
52,473
554
Minions Killed
603
0
Camps Cleared
0
1,730,160
Distance Traveled
2,031,073
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,278
489
139
7
0
318,106
2
L
Set
9,433
449
110
5
0
367,454
5
L
Medusa
10,418
496
140
7
0
341,055
4
L
Scylla
10,091
481
154
7
0
366,074
1
W
Artio
10,458
498
43
2
0
396,146
4
W
Ah Puch
11,460
546
184
9
0
411,057
12
W
Ah Muzen Cab
8,842
421
103
5
0
354,250
1
L
Ganesha
7,808
372
11
1
0
337,471
3
W
Pele
11,297
538
123
6
0
468,135
5
W
Bellona
10,416
496
150
7
0
401,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role