Player Matchup

Ah Puch
Ah Puch
AmazingCarp0643
Ah Puch
Level 73
God Stats
4W - 6L
1,605 SR
Queue Stats
157W - 123L
1,652 Elo+
Solo
Heimdallr
Heimdallr
ChocoElNarco
Heimdallr
Level 65
God Stats
13W - 10L
1,566 SR
Queue Stats
553W - 519L
1,516 Elo+
Solo
Kali
Kali
EREBOR55
Kali
Level 69
God Stats
5W - 3L
1,731 SR
Queue Stats
612W - 630L
1,506 Elo+
Party 2
Khepri
Khepri
Zarok_1
Khepri
Level 94
God Stats
4W - 7L
1,554 SR
Queue Stats
367W - 367L
1,580 Elo+
Solo
Tyr
Tyr
rodribasket8
Tyr
Level 59
God Stats
0W - 2L
1,346 SR
Queue Stats
395W - 410L
1,415 Elo+
Party 2
Team Averages
Level 72
1,560 SR
1,534 Elo+

VS

Team Averages
Level 80
1,609 SR
1,518 Elo+
Achilles
Achilles
Garbaddon
Achilles
Level 51
God Stats
9W - 5L
1,721 SR
Queue Stats
107W - 99L
1,566 Elo+
Party 1
Pele
Pele
Neediox
Pele
Level 85
God Stats
2W - 1L
1,734 SR
Queue Stats
59W - 50L
1,543 Elo+
Party 1
Raijin
Raijin
lenkar205
Raijin
Level 78
God Stats
9W - 4L
1,722 SR
Queue Stats
102W - 93L
1,549 Elo+
Party 1
Neith
Neith
themaneofthelion
Neith
Level 85
God Stats
18W - 21L
1,163 SR
Queue Stats
478W - 488L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
tosteur598
Zhong Kui
Level 102
God Stats
3W - 0L
1,705 SR
Queue Stats
12W - 10L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,294
518
8,855
7,961
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
ChocoElNarco
Heimdallr
16
2 / 0 / 1
8,797
550
6,722
6,009
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
12
3 / 4 / 0
7,972
498
3,122
14,329
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Zarok_1
Khepri
12
2 / 2 / 3
7,910
494
4,935
9,058
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 0
6,892
431
4,349
14,272
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garbaddon
Achilles
14
5 / 0 / 4
7,798
487
7,072
9,238
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Neediox
Pele
13
0 / 3 / 8
7,889
493
6,064
9,753
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
lenkar205
Raijin
15
5 / 2 / 4
9,307
582
8,295
7,556
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 1
7,513
470
3,679
7,435
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
tosteur598
Zhong Kui
15
5 / 1 / 6
9,177
574
11,055
7,904
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
15
15
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Heimdallr
ChocoElNarco
Heimdallr
2
0
1
2.5
L
Kali
3
4
0
0.75
W
Achilles
Garbaddon
Achilles
5
0
4
7
W
Pele
Neediox
Pele
0
3
8
1.33
L
Khepri
Zarok_1
Khepri
2
2
3
1.75
W
Raijin
lenkar205
Raijin
5
2
4
3.5
L
0
4
0
0
W
0
2
1
0.25
W
Zhong Kui
tosteur598
Zhong Kui
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
36,165
51,629
Taken
41,886
31,982
Mitigated
30,755
16,137
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,855
391
0
559
7,961
3,143
0
3,123
4,763
57,965
0
L
Heimdallr
ChocoElNarco
Heimdallr
6,722
3,587
0
2,677
6,009
4,011
0
0
5,921
7,789
57,924
L
Kali
3,122
1,198
390
7,980
14,329
5,327
0
4,589
9,665
0
35,746
W
Achilles
Garbaddon
Achilles
7,072
1,564
0
1,140
9,238
10,923
84
3,193
5,957
0
27,293
W
Pele
Neediox
Pele
6,064
2,100
0
840
9,753
5,353
0
5,087
4,483
5,891
49,590
L
Khepri
Zarok_1
Khepri
4,935
287
0
1,217
9,058
7,904
0
3,782
5,024
21,897
0
W
Raijin
lenkar205
Raijin
8,295
490
0
477
7,556
2,934
0
3,004
4,419
58,419
0
L
4,349
88
0
3,314
14,272
11,597
489
7,628
6,093
0
34,041
W
3,679
871
0
3,817
7,435
2,648
0
1,019
6,413
0
47,665
W
Zhong Kui
tosteur598
Zhong Kui
11,055
1,019
0
2,586
7,904
8,897
397
1,580
5,877
45,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
41,684
438
Minions Killed
464
0
Camps Cleared
0
1,469,427
Distance Traveled
1,545,704
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,294
518
129
8
0
291,538
4
L
Heimdallr
8,797
550
135
8
0
305,688
5
L
Kali
7,972
498
71
4
0
307,389
3
W
Achilles
7,798
487
33
2
0
348,761
2
W
Pele
7,889
493
106
7
0
317,442
2
L
Khepri
7,910
494
30
2
0
303,582
5
W
Raijin
9,307
582
126
8
0
301,423
5
L
Tyr
6,892
431
73
5
0
261,230
0
W
Neith
7,513
470
109
7
0
307,869
2
W
Zhong Kui
9,177
574
90
6
0
270,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role