Player Matchup

Anubis
Anubis
A0i_h0wlett
Anubis
Level 77
God Stats
35W - 33L
1,413 SR
Queue Stats
102W - 146L
1,315 Elo+
Party 1
Izanami
Izanami
OMGeeKatVanD4
Izanami
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
hanagasaku
Yemoja
Level 48
God Stats
6W - 11L
1,377 SR
Queue Stats
83W - 126L
1,344 Elo+
Party 1
Team Averages
Level 61
1,430 SR
1,386 Elo+

VS

Team Averages
Level 24
1,500 SR
1,265 Elo+
Odin
Odin
Czarlac
Odin
Level 56
God Stats
2W - 7L
1,500 SR
Queue Stats
289W - 333L
1,529 Elo+
Solo
Neith
Neith
DW_Frosty
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 92L
1,083 Elo+
Solo
Kukulkan
Kukulkan
Daddy-Timoti
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 3 / 5
9,245
770
10,581
8,725
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
10
0 / 1 / 6
7,494
625
2,626
6,174
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
hanagasaku
Yemoja
13
5 / 2 / 5
9,840
820
6,341
9,879
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Czarlac
Odin
12
4 / 3 / 1
8,115
676
9,065
10,423
6,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
DW_Frosty
Neith
8
0 / 1 / 3
6,735
561
2,432
5,071
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Daddy-Timoti
Kukulkan
11
1 / 6 / 3
7,727
644
4,270
9,938
3,195
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
6
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
5
2.5
L
Odin
Czarlac
Odin
4
3
1
1.5
L
Neith
DW_Frosty
Neith
0
1
3
1.5
L
Kukulkan
Daddy-Timoti
Kukulkan
1
6
3
0.42
W
Izanami
0
1
6
3
W
Yemoja
hanagasaku
Yemoja
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
15,767
24,778
Taken
25,432
9,686
Mitigated
12,590
9,035
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,581
590
0
2,855
8,725
3,458
254
1,075
7,525
42,342
0
L
Odin
Czarlac
Odin
9,065
1,163
0
721
10,423
6,505
0
6,012
4,137
0
19,710
L
Neith
DW_Frosty
Neith
2,432
503
0
376
5,071
2,890
0
3,288
1,707
0
6,983
L
Kukulkan
Daddy-Timoti
Kukulkan
4,270
827
195
465
9,938
3,195
0
7,088
2,632
23,728
0
W
Izanami
2,626
1,728
603
1,105
6,174
1,597
1,011
1,236
4,888
0
10,277
W
Yemoja
hanagasaku
Yemoja
6,341
2,004
912
3,560
9,879
4,631
271
1,979
7,725
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
22,577
118
Minions Killed
72
0
Camps Cleared
0
608,279
Distance Traveled
484,357
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,245
770
56
5
0
190,761
6
L
Odin
8,115
676
20
2
0
205,949
3
L
Neith
6,735
561
6
1
0
140,848
0
L
Kukulkan
7,727
644
46
4
0
137,560
2
W
Izanami
7,494
625
24
2
0
213,495
0
W
Yemoja
9,840
820
38
3
0
204,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role