Player Matchup

Jormungandr
Jormungandr
ChronicalZoom
Jormungandr
Level 66
God Stats
4W - 7L
1,485 SR
Queue Stats
441W - 434L
1,469 Elo+
Party 2
Ra
Ra
NGSKI_
Ra
Level 45
God Stats
201W - 161L
1,557 SR
Queue Stats
385W - 356L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
YourLocalWizard
Erlang Shen
Level 84
God Stats
2W - 9L
1,475 SR
Queue Stats
70W - 90L
1,278 Elo+
Solo
Team Averages
Level 65
1,506 SR
1,426 Elo+

VS

Team Averages
Level 84
1,607 SR
1,461 Elo+
Hachiman
Hachiman
SaggyUdon
Hachiman
Level 65
God Stats
4W - 3L
1,759 SR
Queue Stats
42W - 49L
1,439 Elo+
Party 1
Bakasura
Bakasura
Sweet_Irish_Kush
Bakasura
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
276W - 362L
1,586 Elo+
Solo
Persephone
Persephone
afreakintaco
Persephone
Level 64
God Stats
5W - 5L
1,562 SR
Queue Stats
33W - 47L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChronicalZoom
Jormungandr
17
11 / 1 / 10
13,215
777
12,464
16,351
10,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
16
5 / 2 / 13
12,217
719
10,605
14,949
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
YourLocalWizard
Erlang Shen
15
8 / 5 / 10
12,517
736
15,589
17,275
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SaggyUdon
Hachiman
14
2 / 8 / 3
10,659
627
9,388
15,807
5,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 11 / 3
11,118
654
12,137
18,863
9,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
afreakintaco
Persephone
15
3 / 5 / 2
11,080
652
16,736
16,904
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
24
Kills
8
8
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChronicalZoom
Jormungandr
11
1
10
16
W
Ra
5
2
13
5.75
L
Hachiman
SaggyUdon
Hachiman
2
8
3
0.44
L
3
11
3
0.41
W
Erlang Shen
YourLocalWizard
Erlang Shen
8
5
10
2.6
L
Persephone
afreakintaco
Persephone
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
38,261
48,575
Taken
51,574
25,090
Mitigated
20,574
27,251
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChronicalZoom
Jormungandr
12,464
3,057
856
2,007
16,351
10,198
782
5,097
10,457
46,424
0
W
Ra
10,605
1,055
8,143
10,320
14,949
5,716
887
5,489
8,284
79,396
0
L
Hachiman
SaggyUdon
Hachiman
9,388
6,712
505
2,337
15,807
5,327
0
6,539
9,268
0
39,956
L
12,137
9,074
0
4,487
18,863
9,203
0
10,198
8,665
0
36,484
W
Erlang Shen
YourLocalWizard
Erlang Shen
15,589
9,571
0
5,925
17,275
9,176
418
5,100
11,419
0
45,586
L
Persephone
afreakintaco
Persephone
16,736
2,640
1,002
6,376
16,904
6,044
0
6,562
10,339
58,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
32,857
237
Minions Killed
172
0
Camps Cleared
0
955,906
Distance Traveled
766,749
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,215
777
63
4
0
298,797
1
W
Ra
12,217
719
131
8
0
336,372
0
L
Hachiman
10,659
627
43
3
0
237,943
2
L
Bakasura
11,118
654
50
3
0
264,397
4
W
Erlang Shen
12,517
736
43
3
0
320,737
4
L
Persephone
11,080
652
79
5
0
264,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role