Player Matchup

The Morrigan
The Morrigan
Gold III
AbuseMeOniiChan
The Morrigan
Gold III
Level 158
God Stats
8W - 9L
1,194 SR
Queue Stats
265W - 255L
1,475 MMR
Party 2
Cerberus
Cerberus
Bronze III
Quakedan
Cerberus
Bronze III
Level 111
God Stats
25W - 24L
1,626 SR
Queue Stats
240W - 243L
1,448 MMR
Solo
Awilix
Awilix
Gold II
TrappacK
Awilix
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
X3oN23
Guan Yu
Gold IV
Level 159
God Stats
7W - 4L
1,666 SR
Queue Stats
79W - 69L
1,442 MMR
Party 2
Anhur
Anhur
Gold IV
djogolovic
Anhur
Gold IV
Level 106
God Stats
8W - 19L
1,710 SR
Queue Stats
77W - 92L
1,461 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,539 SR
1,465 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,566 SR
1,460 MMR
Artio
Artio
Silver II
Asunä
Artio
Silver II
Level 147
God Stats
1W - 2L
1,819 SR
Queue Stats
31W - 28L
1,455 MMR
Solo
Neith
Neith
Silver III
Fisherie
Neith
Silver III
Level 67
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 4L
1,447 MMR
Solo
Scylla
Scylla
Bronze III
ZainZG
Scylla
Bronze III
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 67L
1,500 MMR
Party 1
Loki
Loki
Silver I
elchulo15
Loki
Silver I
Level 108
God Stats
3W - 11L
1,500 SR
Queue Stats
288W - 292L
1,438 MMR
Party 1
Ganesha
Ganesha
Bronze III
husihr
Ganesha
Bronze III
Level 43
God Stats
3W - 2L
1,568 SR
Queue Stats
3W - 4L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AbuseMeOniiChan
The Morrigan
19
11 / 0 / 4
11,729
690
13,768
6,753
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Quakedan
Cerberus
12
3 / 5 / 11
8,630
508
6,254
13,337
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
TrappacK
Awilix
16
5 / 3 / 7
9,934
584
6,693
9,163
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
X3oN23
Guan Yu
17
5 / 0 / 3
10,284
605
8,959
11,997
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
16
4 / 2 / 4
10,329
608
9,291
8,205
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisDanzaburouSetNu WaPersephone

VS

Bans
JanusCthulhuCu ChulainnYemojaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Asunä
Artio
15
0 / 2 / 0
8,150
479
4,602
13,076
10,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Fisherie
Neith
10
0 / 7 / 2
6,339
373
5,969
9,865
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ZainZG
Scylla
13
5 / 9 / 1
8,056
474
9,345
11,401
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
4 / 6 / 3
8,194
482
4,023
13,792
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
husihr
Ganesha
11
0 / 5 / 3
6,113
360
3,502
13,531
7,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
28
Kills
9
10
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AbuseMeOniiChan
The Morrigan
11
0
4
13
L
Artio
Asunä
Artio
0
2
0
0
L
Neith
Fisherie
Neith
0
7
2
0.14
W
Cerberus
Quakedan
Cerberus
3
5
11
1.7
W
Awilix
TrappacK
Awilix
5
3
7
2.83
W
Guan Yu
X3oN23
Guan Yu
5
0
3
6.5
L
Scylla
ZainZG
Scylla
5
9
1
0.61
W
Anhur
4
2
4
3
L
Loki
4
6
3
0.92
L
Ganesha
husihr
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
27,441
49,455
Taken
61,665
32,974
Mitigated
26,914
15,730
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AbuseMeOniiChan
The Morrigan
13,768
2,893
0
1,000
6,753
2,540
31
2,577
3,992
96,588
5,066
L
Artio
Asunä
Artio
4,602
614
0
4,794
13,076
10,220
0
293
12,332
56,062
0
L
Neith
Fisherie
Neith
5,969
2,773
0
2,031
9,865
2,289
0
4,602
5,211
0
27,924
W
Cerberus
Quakedan
Cerberus
6,254
557
0
2,092
13,337
8,185
28
4,336
8,861
25,735
0
W
Awilix
TrappacK
Awilix
6,693
2,759
0
539
9,163
7,138
0
2,356
6,779
7,815
61,004
W
Guan Yu
X3oN23
Guan Yu
8,959
1,785
819
7,622
11,997
12,547
36
5,418
6,495
0
74,898
L
Scylla
ZainZG
Scylla
9,345
1,474
0
861
11,401
3,081
0
7,240
3,810
41,633
0
W
Anhur
9,291
4,643
0
3,658
8,205
2,564
852
2,302
5,879
0
66,501
L
Loki
4,023
1,599
0
2,872
13,792
3,752
0
3,290
10,354
0
48,079
L
Ganesha
husihr
Ganesha
3,502
257
0
0
13,531
7,572
0
2,927
10,568
21,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
36,852
584
Minions Killed
371
0
Camps Cleared
0
1,663,745
Distance Traveled
1,477,340
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,729
690
194
11
0
332,271
4
L
Artio
8,150
479
125
7
0
323,563
3
L
Neith
6,339
373
70
4
0
258,679
5
W
Cerberus
8,630
508
23
1
0
315,225
6
W
Awilix
9,934
584
93
5
0
362,935
0
W
Guan Yu
10,284
605
139
8
0
360,605
5
L
Scylla
8,056
474
80
5
0
258,245
2
W
Anhur
10,329
608
135
8
0
292,709
5
L
Loki
8,194
482
87
5
0
313,684
5
L
Ganesha
6,113
360
9
1
0
323,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role