Player Matchup

Pele
Pele
Adrirodri17
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lukewaves
Ah Muzen Cab
Level 27
God Stats
4W - 0L
1,593 SR
Queue Stats
68W - 32L
1,769 Elo+
Party 1
Sol
Sol
ManLikeFrank
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 42L
1,795 Elo+
Party 1
Khepri
Khepri
SteveBrah
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 31L
1,841 Elo+
Party 1
Tyr
Tyr
UchihaItachi13
Tyr
Level 3
God Stats
14W - 16L
1,733 SR
Queue Stats
50W - 47L
1,784 Elo+
Party 2
Team Averages
Level 34
1,565 SR
1,734 Elo+

VS

Team Averages
Level 16
1,544 SR
1,513 Elo+
The Morrigan
The Morrigan
Mihawk1000
The Morrigan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 9L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
PriekaRacējs
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Solo
Skadi
Skadi
Sm0er
Skadi
Level 15
God Stats
3W - 2L
1,699 SR
Queue Stats
8W - 15L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
oOoSiLvRoOo
Erlang Shen
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
429W - 411L
1,598 Elo+
Solo
Arachne
Arachne
skisong
Arachne
Level 28
God Stats
8W - 5L
1,520 SR
Queue Stats
34W - 30L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
10,666
561
8,934
12,470
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Lukewaves
Ah Muzen Cab
19
12 / 2 / 3
12,369
651
17,393
14,745
6,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 2 / 3
11,510
606
14,131
12,399
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
SteveBrah
Khepri
14
1 / 1 / 15
10,304
542
5,753
14,374
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 2 / 7
12,090
636
13,468
18,334
13,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mihawk1000
The Morrigan
6
0 / 4 / 4
5,904
311
0
4,140
603
Zhong Kui
PriekaRacējs
Zhong Kui
16
4 / 7 / 1
9,525
501
9,419
20,110
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Sm0er
Skadi
11
0 / 7 / 4
7,609
400
4,344
15,067
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
oOoSiLvRoOo
Erlang Shen
16
3 / 9 / 1
9,148
481
14,455
21,795
16,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
skisong
Arachne
11
4 / 5 / 5
7,853
413
6,456
12,260
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
32
Kills
11
14
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
7
5
1.07
W
Ah Muzen Cab
Lukewaves
Ah Muzen Cab
12
2
3
6.75
W
7
2
3
4.25
L
The Morrigan
Mihawk1000
The Morrigan
0
4
4
0.5
L
Zhong Kui
PriekaRacējs
Zhong Kui
4
7
1
0.64
L
Skadi
Sm0er
Skadi
0
7
4
0.29
W
Khepri
SteveBrah
Khepri
1
1
15
8.5
W
7
2
7
5.25
L
Erlang Shen
oOoSiLvRoOo
Erlang Shen
3
9
1
0.39
L
Arachne
skisong
Arachne
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
34,674
72,322
Taken
73,372
43,859
Mitigated
38,704
25,010
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,934
1,662
0
1,463
12,470
6,909
4,207
1,405
9,623
5,415
55,264
W
Ah Muzen Cab
Lukewaves
Ah Muzen Cab
17,393
9,865
0
7,018
14,745
6,581
5,433
1,046
13,649
0
105,887
W
14,131
3,385
877
5,753
12,399
4,684
2,164
1,923
10,326
74,340
0
L
The Morrigan
Mihawk1000
The Morrigan
0
0
0
0
4,140
603
0
1,081
3,019
0
0
L
Zhong Kui
PriekaRacējs
Zhong Kui
9,419
957
0
5,662
20,110
14,375
0
5,731
14,181
49,200
0
L
Skadi
Sm0er
Skadi
4,344
2,042
0
2,355
15,067
4,024
0
4,187
10,768
0
32,176
W
Khepri
SteveBrah
Khepri
5,753
1,119
0
2,308
14,374
12,286
383
2,578
11,675
22,649
0
W
13,468
2,899
0
7,591
18,334
13,399
1,752
3,177
11,756
0
71,866
L
Erlang Shen
oOoSiLvRoOo
Erlang Shen
14,455
7,183
0
4,142
21,795
16,099
0
4,545
17,147
5,649
60,247
L
Arachne
skisong
Arachne
6,456
3,861
0
2,156
12,260
3,603
0
3,917
8,213
0
25,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
40,039
584
Minions Killed
316
0
Camps Cleared
0
1,724,561
Distance Traveled
1,018,448
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,666
561
119
6
0
352,459
5
W
Ah Muzen Cab
12,369
651
160
8
0
315,216
1
W
Sol
11,510
606
141
7
0
340,561
2
L
The Morrigan
5,904
311
0
0
0
0
0
L
Zhong Kui
9,525
501
76
4
0
293,271
4
L
Skadi
7,609
400
81
4
0
202,154
4
W
Khepri
10,304
542
27
1
0
343,112
5
W
Tyr
12,090
636
137
7
0
373,213
2
L
Erlang Shen
9,148
481
108
6
0
299,851
0
L
Arachne
7,853
413
51
3
0
223,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role