Player Matchup

Neith
Neith
Anarkybot
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,440 Elo+
Party 2
Anubis
Anubis
Cylderious96
Anubis
Level 152
God Stats
3W - 1L
1,798 SR
Queue Stats
69W - 74L
1,440 Elo+
Party 2
Sobek
Sobek
LITTLEYAS
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,629 Elo+
Party 3
Ra
Ra
McTrixter0818
Ra
Level 137
God Stats
2W - 0L
1,301 SR
Queue Stats
17W - 18L
1,447 Elo+
Party 3
Ares
Ares
MrProdigy562
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,554 Elo+
Solo
Team Averages
Level 97
1,520 SR
1,502 Elo+

VS

Team Averages
Level 70
1,500 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jokers_Kiing
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,593 Elo+
Solo
Hou Yi
Hou Yi
TheHighSithLord
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,657 Elo+
Party 1
Hachiman
Hachiman
UrF100s
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,536 Elo+
Solo
Chang'e
Chang'e
YaBoiDrizzt
Chang'e
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
328W - 315L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anarkybot
Neith
17
10 / 0 / 17
10,168
924
15,767
8,802
5,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
12 / 1 / 20
10,804
982
15,269
16,203
12,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
LITTLEYAS
Sobek
14
0 / 4 / 26
8,919
811
5,929
19,368
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 26
10,214
929
11,599
13,170
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 17
8,971
816
9,649
13,963
16,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 5 / 4
8,962
815
12,062
10,101
3,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jokers_Kiing
Kuzenbo
14
3 / 6 / 3
8,262
751
6,873
15,633
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 7 / 3
7,811
710
10,545
13,143
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
UrF100s
Hachiman
13
0 / 6 / 6
7,282
662
12,740
10,912
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
YaBoiDrizzt
Chang'e
13
0 / 8 / 6
7,209
655
8,283
13,770
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
32
Kills
9
9
Deaths
32
106
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
4
1.2
W
Neith
Anarkybot
Neith
10
0
17
18.5
W
Anubis
12
1
20
22
L
Kuzenbo
Jokers_Kiing
Kuzenbo
3
6
3
0.75
W
Sobek
LITTLEYAS
Sobek
0
4
26
3.25
W
4
1
26
17
W
6
3
17
4.83
L
2
7
3
0.5
L
Hachiman
UrF100s
Hachiman
0
6
6
0.5
L
Chang'e
YaBoiDrizzt
Chang'e
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,213
Damage
50,503
71,506
Taken
63,559
70,613
Mitigated
38,845
36,737
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,062
5,466
315
1,357
10,101
3,910
172
6,207
3,894
0
25,143
W
Neith
Anarkybot
Neith
15,767
3,350
1,553
2,989
8,802
5,364
2,115
2,116
6,568
0
37,854
W
Anubis
15,269
789
1,147
6,589
16,203
12,820
846
3,843
12,072
35,302
0
L
Kuzenbo
Jokers_Kiing
Kuzenbo
6,873
2,497
318
1,414
15,633
18,294
0
9,548
6,085
8,586
0
W
Sobek
LITTLEYAS
Sobek
5,929
189
2,637
3,551
19,368
21,533
102
1,702
17,446
8,406
0
W
11,599
932
11,134
6,593
13,170
14,445
935
3,933
9,019
30,620
0
W
9,649
622
344
200
13,963
16,451
795
2,486
11,245
11,115
0
L
10,545
2,981
60
1,229
13,143
4,683
0
8,845
4,298
0
23,164
L
Hachiman
UrF100s
Hachiman
12,740
5,323
1,475
840
10,912
4,360
66
7,699
3,213
0
23,060
L
Chang'e
YaBoiDrizzt
Chang'e
8,283
172
3,495
3,105
13,770
7,598
0
10,147
3,623
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
39,526
132
Minions Killed
98
0
Camps Cleared
0
1,008,055
Distance Traveled
810,036
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,962
815
24
2
0
147,584
0
W
Neith
10,168
924
44
4
0
181,525
0
W
Anubis
10,804
982
40
4
0
183,691
0
L
Kuzenbo
8,262
751
6
1
0
186,857
0
W
Sobek
8,919
811
9
1
0
205,526
1
W
Ra
10,214
929
34
3
0
232,914
0
W
Ares
8,971
816
5
0
0
204,399
0
L
Hou Yi
7,811
710
26
2
0
163,591
0
L
Hachiman
7,282
662
24
2
0
151,065
0
L
Chang'e
7,209
655
18
2
0
160,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role