Player Matchup

Geb
Geb
Akahashio
Geb
Level 29
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 4L
1,053 Elo+
Party 1
Achilles
Achilles
PierrotKlovn
Achilles
Level 29
God Stats
2W - 2L
1,237 SR
Queue Stats
4W - 4L
1,053 Elo+
Party 1
Baron Samedi
Baron Samedi
lonewolf286
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,523 Elo+
Solo
Team Averages
Level 27
1,471 SR
1,210 Elo+

VS

Team Averages
Level 14
1,500 SR
1,124 Elo+
Ra
Ra
Comrad1111
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
930 Elo+
Party 2
Nemesis
Nemesis
Jace119
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 148L
1,513 Elo+
Solo
Ymir
Ymir
walkingdead1198
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 18
11,329
629
4,492
9,913
6,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
PierrotKlovn
Achilles
15
10 / 1 / 5
12,390
688
9,170
9,829
7,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
lonewolf286
Baron Samedi
16
9 / 0 / 11
12,739
708
22,473
14,021
12,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
9,877
549
2,468
11,455
3,786
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Jace119
Nemesis
15
0 / 3 / 1
9,870
548
9,208
16,414
6,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 7 / 1
9,151
508
2,356
13,889
8,071
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
1
1
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
1
10
0
0.1
L
Nemesis
Jace119
Nemesis
0
3
1
0.17
W
Achilles
PierrotKlovn
Achilles
10
1
5
12.5
W
Baron Samedi
lonewolf286
Baron Samedi
9
0
11
14.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
14,032
33,763
Taken
41,758
26,727
Mitigated
18,428
15,978
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,492
227
253
1,357
9,913
6,489
762
1,290
8,623
17,856
0
L
2,468
197
728
1,179
11,455
3,786
0
8,235
3,220
13,183
0
L
Nemesis
Jace119
Nemesis
9,208
3,145
0
2,364
16,414
6,571
0
9,884
6,530
0
61,630
W
Achilles
PierrotKlovn
Achilles
9,170
2,988
0
1,536
9,829
7,505
785
2,444
7,385
0
51,411
W
Baron Samedi
lonewolf286
Baron Samedi
22,473
2,598
3,336
9,496
14,021
12,733
833
1,391
12,630
78,327
0
L
2,356
598
0
0
13,889
8,071
0
8,882
5,007
8,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
28,898
190
Minions Killed
109
0
Camps Cleared
0
961,743
Distance Traveled
824,878
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,329
629
27
2
0
343,998
1
L
Ra
9,877
549
19
1
0
256,293
3
L
Nemesis
9,870
548
75
4
0
357,526
3
W
Achilles
12,390
688
56
3
0
338,589
2
W
Baron Samedi
12,739
708
107
6
0
279,156
0
L
Ymir
9,151
508
15
1
0
211,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role