Player Matchup

Danzaburou
Danzaburou
FiResRebOrN
Danzaburou
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,708 Elo+
Party 1
Tyr
Tyr
JabbaWackk
Tyr
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 156L
1,703 Elo+
Party 1
Ra
Ra
Kiriul
Ra
Level 102
God Stats
5W - 2L
1,747 SR
Queue Stats
8W - 3L
1,734 Elo+
Party 1
Thanatos
Thanatos
dmeech
Thanatos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 135L
1,818 Elo+
Party 1
Sobek
Sobek
iAngL
Sobek
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,632 Elo+
Party 1
Team Averages
Level 90
1,549 SR
1,719 Elo+

VS

Team Averages
Level 66
1,469 SR
1,506 Elo+
Cthulhu
Cthulhu
Lilmacho2864
Cthulhu
Level 28
God Stats
3W - 1L
1,538 SR
Queue Stats
4W - 2L
1,496 Elo+
Party 2
Susano
Susano
ScaryCrepas
Susano
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 30L
1,406 Elo+
Party 2
Neith
Neith
TMXMartin
Neith
Level 66
God Stats
10W - 1L
1,362 SR
Queue Stats
21W - 5L
1,621 Elo+
Party 2
Ravana
Ravana
UncleBubbles
Ravana
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 88L
1,297 Elo+
Solo
Kukulkan
Kukulkan
dyingsword
Kukulkan
Level 47
God Stats
128W - 126L
1,659 SR
Queue Stats
511W - 510L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiResRebOrN
Danzaburou
20
9 / 6 / 14
18,149
1,134
23,347
23,700
10,823
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 21
16,337
1,021
20,930
25,030
39,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
7 / 4 / 19
16,356
1,022
22,868
18,320
8,658
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
dmeech
Thanatos
20
6 / 15 / 16
15,112
945
21,095
32,181
17,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
iAngL
Sobek
20
2 / 9 / 21
14,537
909
15,858
33,922
49,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lilmacho2864
Cthulhu
17
0 / 1 / 7
12,077
755
2,928
7,161
3,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
20
16 / 6 / 18
18,904
1,182
45,571
28,603
13,123
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
TMXMartin
Neith
20
9 / 10 / 19
16,399
1,025
30,779
30,534
15,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
20
6 / 13 / 16
15,591
974
15,028
33,577
17,593
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
dyingsword
Kukulkan
20
5 / 1 / 23
16,682
1,043
32,142
9,285
4,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
119
30
Kills
36
36
Deaths
31
91
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FiResRebOrN
Danzaburou
9
6
14
2.67
L
6
2
21
8.25
L
Ra
7
4
19
4.13
W
Cthulhu
Lilmacho2864
Cthulhu
0
1
7
3.5
W
Susano
16
6
18
4.17
W
Neith
TMXMartin
Neith
9
10
19
1.85
W
Ravana
6
13
16
1.08
L
Thanatos
dmeech
Thanatos
6
15
16
0.93
W
Kukulkan
dyingsword
Kukulkan
5
1
23
16.5
L
Sobek
iAngL
Sobek
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,098
Damage
126,448
133,153
Taken
109,160
126,656
Mitigated
54,177
39,304
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FiResRebOrN
Danzaburou
23,347
12,464
0
6,406
23,700
10,823
0
4,930
18,770
0
91,789
L
20,930
3,065
0
4,992
25,030
39,833
0
6,688
18,342
0
35,250
L
Ra
22,868
388
9,536
6,337
18,320
8,658
0
5,301
13,019
60,399
0
W
Cthulhu
Lilmacho2864
Cthulhu
2,928
385
0
0
7,161
3,479
0
2,878
4,208
8,088
0
W
Susano
45,571
12,143
0
140
28,603
13,123
0
9,620
18,758
0
75,536
W
Neith
TMXMartin
Neith
30,779
19,279
0
2,816
30,534
15,169
0
11,072
19,262
0
48,140
W
Ravana
15,028
5,863
94
3,210
33,577
17,593
0
11,637
21,640
0
47,432
L
Thanatos
dmeech
Thanatos
21,095
4,619
0
7,315
32,181
17,690
0
7,884
24,297
0
29,451
W
Kukulkan
dyingsword
Kukulkan
32,142
1,315
0
0
9,285
4,813
0
3,519
5,741
89,780
0
L
Sobek
iAngL
Sobek
15,858
815
0
4,718
33,922
49,652
0
10,267
23,655
33,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,491
Gold Earned
79,653
328
Minions Killed
319
11
Camps Cleared
8
1,624,943
Distance Traveled
1,335,986
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,149
1,134
153
10
9
283,187
0
L
Tyr
16,337
1,021
29
2
2
374,875
0
L
Ra
16,356
1,022
100
6
0
350,701
0
W
Cthulhu
12,077
755
12
1
0
104,950
0
W
Susano
18,904
1,182
49
3
7
345,832
0
W
Neith
16,399
1,025
38
2
1
279,709
0
W
Ravana
15,591
974
57
4
0
288,808
0
L
Thanatos
15,112
945
14
1
0
297,667
0
W
Kukulkan
16,682
1,043
163
10
0
316,687
0
L
Sobek
14,537
909
32
2
0
318,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role