Player Matchup

Ymir
Ymir
BoneMarauder
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 209L
1,390 Elo+
Party 2
Artemis
Artemis
Franksoua
Artemis
Level 29
God Stats
1W - 6L
1,231 SR
Queue Stats
18W - 14L
1,347 Elo+
Party 1
Mercury
Mercury
G63rebel
Mercury
Level 86
God Stats
15W - 8L
1,494 SR
Queue Stats
490W - 504L
1,429 Elo+
Party 2
Sobek
Sobek
SirxStark
Sobek
Level 106
God Stats
3W - 7L
1,159 SR
Queue Stats
56W - 49L
1,407 Elo+
Party 1
Vulcan
Vulcan
TheC4ndyBoy
Vulcan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 29L
1,467 Elo+
Party 1
Team Averages
Level 67
1,377 SR
1,408 Elo+

VS

Team Averages
Level 57
1,615 SR
1,474 Elo+
Cupid
Cupid
Catatori
Cupid
Level 46
God Stats
60W - 36L
1,645 SR
Queue Stats
125W - 93L
1,559 Elo+
Party 4
Mercury
Mercury
ElCapoLSF
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
K1ngDalay
Hera
Level 37
God Stats
12W - 5L
1,500 SR
Queue Stats
19W - 15L
1,289 Elo+
Solo
Ares
Ares
Stealth4665
Ares
Level 110
God Stats
11W - 2L
1,708 SR
Queue Stats
153W - 123L
1,541 Elo+
Party 4
King Arthur
King Arthur
cirollanivelli
King Arthur
Level 48
God Stats
23W - 14L
1,720 SR
Queue Stats
131W - 132L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 12 / 0
3,686
335
0
9,232
1,608
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Artemis
Franksoua
Artemis
9
2 / 2 / 2
5,311
483
5,370
6,864
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
G63rebel
Mercury
11
2 / 0 / 0
5,975
543
1,922
5,799
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
SirxStark
Sobek
6
0 / 0 / 2
4,752
432
2,781
7,803
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
9
1 / 3 / 0
5,405
491
3,826
3,637
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Catatori
Cupid
9
0 / 3 / 2
5,205
473
3,964
5,383
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
ElCapoLSF
Mercury
10
1 / 2 / 2
5,636
512
2,762
5,830
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
11
2 / 0 / 0
5,957
542
1,854
3,726
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 0
5,469
497
5,113
6,934
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
cirollanivelli
King Arthur
12
11 / 0 / 0
7,180
653
6,123
2,607
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
16
17
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
Cupid
Catatori
Cupid
0
3
2
0.33
W
Mercury
ElCapoLSF
Mercury
1
2
2
1
L
Artemis
Franksoua
Artemis
2
2
2
1.5
L
Mercury
G63rebel
Mercury
2
0
0
2
W
Hera
2
0
0
2
L
Sobek
SirxStark
Sobek
0
0
2
1
W
2
0
0
2
L
Vulcan
1
3
0
0.33
W
King Arthur
cirollanivelli
King Arthur
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
19,816
33,335
Taken
24,480
9,926
Mitigated
10,580
10,339
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
9,232
1,608
0
0
8,872
0
0
W
Cupid
Catatori
Cupid
3,964
2,506
501
1,640
5,383
1,636
0
785
4,598
0
24,579
W
Mercury
ElCapoLSF
Mercury
2,762
1,071
0
500
5,830
3,162
0
1,717
3,970
5,711
29,827
L
Artemis
Franksoua
Artemis
5,370
2,194
0
2,700
6,864
1,959
0
2,282
4,582
0
26,655
L
Mercury
G63rebel
Mercury
1,922
650
0
3,645
5,799
1,740
0
606
5,193
0
33,708
W
Hera
1,854
598
0
1,000
3,726
956
0
1,814
1,736
32,256
0
L
Sobek
SirxStark
Sobek
2,781
487
0
3,541
7,803
3,402
0
3,127
4,676
10,538
0
W
5,113
208
0
1,668
6,934
3,105
0
1,932
4,962
11,497
0
L
Vulcan
3,826
929
0
453
3,637
1,217
224
1,048
2,589
27,298
0
W
King Arthur
cirollanivelli
King Arthur
6,123
1,127
0
1,606
2,607
1,721
500
0
2,607
0
35,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
29,447
204
Minions Killed
259
0
Camps Cleared
0
906,246
Distance Traveled
1,065,966
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,686
335
0
0
0
135,984
0
W
Cupid
5,205
473
54
5
0
176,582
1
W
Mercury
5,636
512
62
6
0
226,087
2
L
Artemis
5,311
483
46
4
0
150,092
1
L
Mercury
5,975
543
74
7
0
237,216
2
W
Hera
5,957
542
77
7
0
210,412
3
L
Sobek
4,752
432
21
2
0
196,143
1
W
Ares
5,469
497
16
1
0
229,538
4
L
Vulcan
5,405
491
63
6
0
186,811
3
W
King Arthur
7,180
653
50
5
0
223,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role