Player Matchup

Arachne
Arachne
Bakemonocha
Arachne
Level 27
God Stats
17W - 5L
1,475 SR
Queue Stats
251W - 279L
1,258 Elo+
Party 1
Anubis
Anubis
CWaltonator
Anubis
Level 15
God Stats
13W - 6L
1,460 SR
Queue Stats
385W - 382L
1,334 Elo+
Solo
Olorun
Olorun
RoyalV1663
Olorun
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 72L
1,312 Elo+
Party 2
Osiris
Osiris
bless4life416
Osiris
Level 83
God Stats
6W - 6L
1,500 SR
Queue Stats
320W - 313L
1,458 Elo+
Party 2
Geb
Geb
lafamiliaremseck
Geb
Level 19
God Stats
8W - 8L
1,489 SR
Queue Stats
156W - 206L
1,255 Elo+
Party 1
Team Averages
Level 31
1,485 SR
1,323 Elo+

VS

Team Averages
Level 15
1,392 SR
1,363 Elo+
Ymir
Ymir
Catf15h
Ymir
Level 28
God Stats
2W - 2L
1,788 SR
Queue Stats
120W - 149L
1,331 Elo+
Solo
Khepri
Khepri
R2D2Destroyerer
Khepri
Level 16
God Stats
2W - 2L
1,292 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Anubis
Anubis
Warlock853966
Anubis
Level 24
God Stats
0W - 3L
1,203 SR
Queue Stats
71W - 94L
1,274 Elo+
Solo
Fenrir
Fenrir
mrsresident5
Fenrir
Level 5
God Stats
1W - 4L
1,178 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Neith
Neith
ききのwings
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bakemonocha
Arachne
19
7 / 0 / 5
13,036
567
8,265
14,287
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
19
12 / 0 / 5
12,495
543
22,952
14,832
6,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
RoyalV1663
Olorun
10
2 / 6 / 1
8,917
388
2,533
6,667
1,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 1 / 7
13,668
594
9,918
14,971
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 3 / 6
9,231
401
1,404
7,383
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Catf15h
Ymir
11
1 / 5 / 0
9,444
411
5,022
12,699
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 3 / 4
8,546
372
4,448
11,682
5,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
3 / 7 / 3
8,687
378
8,316
15,099
6,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
2 / 10 / 2
8,477
369
3,659
17,749
5,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 1
7,342
319
2,053
6,841
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
28
Kills
8
10
Deaths
30
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bakemonocha
Arachne
7
0
5
9.5
W
Anubis
12
0
5
14.5
L
Ymir
Catf15h
Ymir
1
5
0
0.2
L
2
3
4
1.33
W
Olorun
RoyalV1663
Olorun
2
6
1
0.42
L
3
7
3
0.64
W
7
1
7
10.5
W
0
3
6
1
L
Fenrir
2
10
2
0.3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
23,498
58,140
Taken
64,070
36,051
Mitigated
23,849
16,901
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bakemonocha
Arachne
8,265
6,979
0
2,713
14,287
6,433
2,147
890
13,397
0
120,560
W
Anubis
22,952
649
62
10,159
14,832
6,772
1,640
5,989
8,843
80,122
0
L
Ymir
Catf15h
Ymir
5,022
1,494
0
2,517
12,699
4,783
132
2,171
10,144
25,108
0
L
4,448
504
0
0
11,682
5,725
341
7,418
4,189
31,231
0
W
Olorun
RoyalV1663
Olorun
2,533
1,235
0
1,118
6,667
1,754
848
1,572
5,095
19,776
0
L
8,316
106
0
4,310
15,099
6,363
410
9,569
5,430
39,954
0
W
9,918
4,263
0
1,626
14,971
17,470
3,856
6,604
8,367
0
81,850
W
1,404
166
219
1,004
7,383
3,622
626
2,731
4,652
16,324
0
L
Fenrir
3,659
1,253
0
2,716
17,749
5,161
318
5,093
12,631
0
38,983
L
2,053
418
0
1,441
6,841
1,817
850
2,638
4,178
0
19,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
42,496
463
Minions Killed
245
0
Camps Cleared
0
1,675,814
Distance Traveled
1,390,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,036
567
165
7
0
482,054
0
W
Anubis
12,495
543
104
5
0
364,212
0
L
Ymir
9,444
411
43
2
0
209,163
0
L
Khepri
8,546
372
47
2
0
420,885
0
W
Olorun
8,917
388
29
1
0
148,300
0
L
Anubis
8,687
378
63
3
0
323,004
0
W
Osiris
13,668
594
141
6
0
420,821
0
W
Geb
9,231
401
24
1
0
260,427
0
L
Fenrir
8,477
369
54
2
0
289,545
2
L
Neith
7,342
319
38
2
0
147,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role