Player Matchup

Kukulkan
Kukulkan
Alvarenga
Kukulkan
Level 123
God Stats
5W - 0L
1,717 SR
Queue Stats
39W - 18L
1,798 Elo+
Party 1
Ganesha
Ganesha
DCKaiser
Ganesha
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 61L
1,736 Elo+
Party 1
Fafnir
Fafnir
KakaMaster
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 32L
1,737 Elo+
Party 1
Artemis
Artemis
LTALVARENGA
Artemis
Level 49
God Stats
4W - 5L
1,887 SR
Queue Stats
54W - 34L
1,798 Elo+
Party 1
Amaterasu
Amaterasu
gCStar
Amaterasu
Level 147
God Stats
1W - 1L
1,735 SR
Queue Stats
107W - 63L
1,757 Elo+
Party 1
Team Averages
Level 118
1,668 SR
1,765 Elo+

VS

Team Averages
Level 61
1,509 SR
1,529 Elo+
Sylvanus
Sylvanus
BACOBABACOBACO
Sylvanus
Level 56
God Stats
12W - 12L
1,307 SR
Queue Stats
383W - 417L
1,418 Elo+
Party 2
Scylla
Scylla
BrooklynNineNine
Scylla
Level 45
God Stats
24W - 28L
1,739 SR
Queue Stats
338W - 346L
1,556 Elo+
Solo
Hades
Hades
Joz3000
Hades
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KoniroSora
Thor
Level 121
God Stats
4W - 7L
1,500 SR
Queue Stats
489W - 507L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
piku55
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alvarenga
Kukulkan
17
6 / 1 / 9
10,542
620
10,705
5,727
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DCKaiser
Ganesha
16
0 / 0 / 15
9,140
538
6,359
10,609
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
KakaMaster
Fafnir
14
2 / 2 / 12
9,061
533
8,373
12,668
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
LTALVARENGA
Artemis
15
2 / 3 / 3
8,817
519
6,834
12,354
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
gCStar
Amaterasu
17
12 / 2 / 5
10,431
614
12,577
15,043
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 6 / 4
7,400
435
6,559
14,546
11,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 4 / 1
8,339
491
4,241
9,468
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Joz3000
Hades
13
0 / 5 / 3
7,966
469
7,055
14,112
8,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 6 / 1
7,541
444
7,541
15,008
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
piku55
Heimdallr
13
2 / 2 / 2
7,774
457
5,553
9,057
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
22
Kills
8
8
Deaths
23
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alvarenga
Kukulkan
6
1
9
10.5
L
Sylvanus
2
6
4
0.67
L
2
4
1
0.63
W
Ganesha
DCKaiser
Ganesha
0
0
15
7.5
L
Hades
Joz3000
Hades
0
5
3
0.3
W
Fafnir
KakaMaster
Fafnir
2
2
12
4
L
2
6
1
0.42
W
Artemis
LTALVARENGA
Artemis
2
3
3
1.17
W
Amaterasu
gCStar
Amaterasu
12
2
5
7.25
L
Heimdallr
piku55
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
30,949
56,401
Taken
62,191
37,305
Mitigated
34,308
19,782
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alvarenga
Kukulkan
10,705
1,629
0
424
5,727
2,123
770
2,792
2,849
72,970
0
L
Sylvanus
6,559
2,088
1,073
1,635
14,546
11,685
527
7,021
7,434
24,857
0
L
4,241
488
0
1,742
9,468
3,388
0
5,223
4,145
40,648
0
W
Ganesha
DCKaiser
Ganesha
6,359
683
0
2,746
10,609
5,074
0
1,698
8,911
66,189
0
L
Hades
Joz3000
Hades
7,055
1,044
256
4,919
14,112
8,990
470
5,208
8,602
47,280
0
W
Fafnir
KakaMaster
Fafnir
8,373
3,529
0
2,842
12,668
12,313
451
4,766
7,746
28,195
0
L
7,541
2,130
0
3,143
15,008
5,148
0
5,801
9,157
0
41,175
W
Artemis
LTALVARENGA
Artemis
6,834
3,563
0
7,500
12,354
4,737
2,600
3,410
8,904
0
55,691
W
Amaterasu
gCStar
Amaterasu
12,577
5,644
0
6,270
15,043
13,058
336
5,260
9,775
0
50,846
L
Heimdallr
piku55
Heimdallr
5,553
2,111
0
1,614
9,057
5,097
262
2,184
6,851
6,132
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
39,020
494
Minions Killed
364
0
Camps Cleared
0
1,753,720
Distance Traveled
1,500,922
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,542
620
152
9
0
351,441
8
L
Sylvanus
7,400
435
36
2
0
263,289
8
L
Scylla
8,339
491
86
5
0
301,622
3
W
Ganesha
9,140
538
61
4
0
354,909
8
L
Hades
7,966
469
96
6
0
271,912
3
W
Fafnir
9,061
533
58
3
0
356,671
8
L
Thor
7,541
444
65
4
0
333,522
3
W
Artemis
8,817
519
110
6
0
347,779
3
W
Amaterasu
10,431
614
113
7
0
342,920
3
L
Heimdallr
7,774
457
81
5
0
330,577
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role