Player Matchup

Osiris
Osiris
Gurknsaurus
Osiris
Level 29
God Stats
8W - 6L
1,466 SR
Queue Stats
159W - 156L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
MaistBitPollen
Kukulkan
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
102W - 123L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stahl-_-Nacken
Tsukuyomi
Level 29
God Stats
5W - 4L
1,439 SR
Queue Stats
281W - 290L
1,563 Elo+
Party 1
Hades
Hades
TTVpunyBTW
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Xero_Tix_7
Medusa
Level 16
God Stats
28W - 24L
1,538 SR
Queue Stats
172W - 163L
1,391 Elo+
Solo
Team Averages
Level 22
1,448 SR
1,511 Elo+

VS

Team Averages
Level 32
1,534 SR
1,474 Elo+
Ymir
Ymir
Al25fcp
Ymir
Level 11
God Stats
2W - 1L
1,537 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 2
Janus
Janus
DJasonN
Janus
Level 89
God Stats
2W - 2L
1,546 SR
Queue Stats
45W - 48L
1,448 Elo+
Party 2
Medusa
Medusa
JONNY1014
Medusa
Level 17
God Stats
6W - 7L
1,155 SR
Queue Stats
104W - 115L
1,312 Elo+
Solo
Hades
Hades
SaetykaGrace
Hades
Level 29
God Stats
12W - 9L
1,645 SR
Queue Stats
17W - 25L
1,406 Elo+
Solo
Thanatos
Thanatos
TTVCODRYZER
Thanatos
Level 14
God Stats
21W - 5L
1,786 SR
Queue Stats
33W - 14L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 1 / 0
6,329
527
5,326
9,466
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
1 / 5 / 1
5,895
491
2,677
6,168
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Stahl-_-Nacken
Tsukuyomi
5
0 / 6 / 0
4,704
392
2,513
7,145
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
8
1 / 6 / 1
5,688
474
1,395
6,451
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Xero_Tix_7
Medusa
9
2 / 5 / 0
5,931
494
7,071
8,128
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Al25fcp
Ymir
9
1 / 0 / 2
5,998
500
2,180
7,625
3,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
DJasonN
Janus
12
6 / 3 / 4
7,567
631
6,706
5,800
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
JONNY1014
Medusa
10
4 / 2 / 6
6,394
533
5,063
8,609
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 2
5,971
498
4,149
5,293
2,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TTVCODRYZER
Thanatos
14
11 / 0 / 0
8,173
681
7,410
8,313
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
22
23
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Al25fcp
Ymir
1
0
2
2
W
Janus
DJasonN
Janus
6
3
4
2.67
L
Osiris
1
1
0
1
W
Medusa
JONNY1014
Medusa
4
2
6
3.5
L
Kukulkan
1
5
1
0.3
W
0
1
2
1
L
Tsukuyomi
Stahl-_-Nacken
Tsukuyomi
0
6
0
0
W
Thanatos
TTVCODRYZER
Thanatos
11
0
0
11
L
Hades
1
6
1
0.25
L
Medusa
Xero_Tix_7
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
25,508
37,358
Taken
35,640
15,361
Mitigated
14,822
6,625
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Al25fcp
Ymir
2,180
224
0
1,090
7,625
3,351
789
175
7,450
18,660
0
W
Janus
DJasonN
Janus
6,706
458
0
1,148
5,800
1,584
1,393
2,512
3,032
43,554
0
L
Osiris
5,326
1,458
0
3,493
9,466
5,984
304
4,515
4,914
5,531
23,567
W
Medusa
JONNY1014
Medusa
5,063
3,048
0
3,791
8,609
2,559
893
801
7,770
0
24,121
L
Kukulkan
2,677
435
0
1,215
6,168
1,738
0
2,253
3,725
25,211
0
W
4,149
345
60
1,622
5,293
2,457
96
598
4,695
19,250
0
L
Tsukuyomi
Stahl-_-Nacken
Tsukuyomi
2,513
744
99
698
7,145
2,956
0
2,946
4,074
3,946
14,894
W
Thanatos
TTVCODRYZER
Thanatos
7,410
3,218
0
8,771
8,313
4,871
0
429
7,849
7,123
50,075
L
Hades
1,395
384
0
144
6,451
2,598
57
1,166
5,271
7,202
0
L
Medusa
Xero_Tix_7
Medusa
7,071
3,488
0
976
8,128
2,085
0
2,013
6,073
0
29,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
34,103
208
Minions Killed
305
0
Camps Cleared
0
1,079,898
Distance Traveled
1,158,934
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,998
500
30
3
0
242,105
1
W
Janus
7,567
631
82
7
0
244,487
0
L
Osiris
6,329
527
66
6
0
217,190
3
W
Medusa
6,394
533
43
4
0
217,160
2
L
Kukulkan
5,895
491
56
5
0
208,268
0
W
Hades
5,971
498
44
4
0
193,385
4
L
Tsukuyomi
4,704
392
35
3
0
229,569
0
W
Thanatos
8,173
681
106
9
0
261,797
3
L
Hades
5,688
474
13
1
0
180,775
0
L
Medusa
5,931
494
38
3
0
244,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role