Player Matchup

Neith
Neith
DNGR FBI
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
LordSupremoAM
Erlang Shen
Level 29
God Stats
30W - 11L
1,500 SR
Queue Stats
73W - 46L
2,047 Elo+
Solo
Ullr
Ullr
MerlinMid
Ullr
Level 26
God Stats
7W - 0L
1,947 SR
Queue Stats
13W - 1L
1,938 Elo+
Party 1
Set
Set
PsY vitor
Set
Level 27
God Stats
3W - 1L
1,452 SR
Queue Stats
17W - 3L
1,678 Elo+
Party 1
Ares
Ares
Vittimiranda
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,556 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,750 Elo+

VS

Team Averages
Level 15
1,494 SR
1,525 Elo+
Hercules
Hercules
FennisMonja
Hercules
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
33W - 32L
1,552 Elo+
Solo
Yemoja
Yemoja
NithgDiamond
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Zitarrosa
The Morrigan
Level 23
God Stats
6W - 4L
1,661 SR
Queue Stats
101W - 92L
1,476 Elo+
Solo
Ravana
Ravana
carlythoxsup
Ravana
Level 7
God Stats
16W - 24L
1,371 SR
Queue Stats
155W - 178L
1,527 Elo+
Solo
Apollo
Apollo
lemonthor
Apollo
Level 12
God Stats
13W - 10L
1,677 SR
Queue Stats
96W - 89L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DNGR FBI
Neith
8
0 / 3 / 0
4,717
472
3,881
5,834
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
LordSupremoAM
Erlang Shen
10
5 / 1 / 0
6,214
621
6,032
6,259
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
13
8 / 1 / 3
8,022
802
8,251
6,694
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,760
576
3,112
7,104
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 2
4,983
498
2,765
7,288
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FennisMonja
Hercules
10
2 / 2 / 0
5,378
538
4,992
9,313
5,486
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
9
2 / 0 / 5
5,819
582
3,658
4,152
1,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Zitarrosa
The Morrigan
8
0 / 8 / 0
4,695
470
2,501
6,371
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
8
0 / 3 / 1
4,782
478
1,635
6,694
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
lemonthor
Apollo
10
6 / 2 / 2
6,152
615
7,243
9,925
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
15
Kills
10
10
Deaths
15
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
DNGR FBI
Neith
0
3
0
0
L
Hercules
FennisMonja
Hercules
2
2
0
1
W
Erlang Shen
LordSupremoAM
Erlang Shen
5
1
0
5
W
Ullr
8
1
3
9.5
L
Yemoja
2
0
5
4.5
W
2
2
0
1
W
0
3
2
0.33
L
The Morrigan
Zitarrosa
The Morrigan
0
8
0
0
L
Ravana
0
3
1
0.17
L
Apollo
lemonthor
Apollo
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
20,029
33,179
Taken
36,455
15,606
Mitigated
13,568
9,206
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DNGR FBI
Neith
3,881
1,470
0
2,383
5,834
1,462
861
877
4,957
0
24,629
L
Hercules
FennisMonja
Hercules
4,992
2,808
0
2,558
9,313
5,486
157
242
8,821
0
22,445
W
Erlang Shen
LordSupremoAM
Erlang Shen
6,032
3,549
0
1,886
6,259
4,971
0
909
5,312
8,172
24,808
W
Ullr
8,251
5,212
0
401
6,694
2,316
922
1,738
4,784
0
47,069
L
Yemoja
3,658
1,069
1,144
2,356
4,152
1,609
0
1,119
3,033
13,290
0
W
3,112
1,077
0
2,822
7,104
4,175
144
0
7,104
0
27,423
W
2,765
104
0
1,714
7,288
2,682
0
2,425
4,863
10,155
0
L
The Morrigan
Zitarrosa
The Morrigan
2,501
1,219
0
125
6,371
1,723
215
211
6,160
22,809
0
L
Ravana
1,635
778
0
1,186
6,694
1,912
156
117
6,527
0
20,734
L
Apollo
lemonthor
Apollo
7,243
4,201
0
4,294
9,925
2,838
0
1,826
8,099
0
34,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
26,826
272
Minions Killed
211
0
Camps Cleared
0
961,130
Distance Traveled
914,950
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,717
472
38
4
0
176,713
1
L
Hercules
5,378
538
45
5
0
192,733
2
W
Erlang Shen
6,214
621
59
6
0
217,560
4
W
Ullr
8,022
802
108
11
0
185,310
0
L
Yemoja
5,819
582
29
3
0
172,617
3
W
Set
5,760
576
56
6
0
199,343
3
W
Ares
4,983
498
11
1
0
182,204
1
L
The Morrigan
4,695
470
39
4
0
178,509
1
L
Ravana
4,782
478
46
5
0
188,322
2
L
Apollo
6,152
615
52
5
0
182,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role