Player Matchup

Heimdallr
Heimdallr
AshenAlpha
Heimdallr
Level 14
God Stats
14W - 19L
1,578 SR
Queue Stats
382W - 325L
1,535 Elo+
Solo
Raijin
Raijin
ICUP702
Raijin
Level 21
God Stats
5W - 2L
1,811 SR
Queue Stats
45W - 44L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sakaanade
Cu Chulainn
Level 25
God Stats
9W - 1L
1,509 SR
Queue Stats
25W - 23L
1,469 Elo+
Solo
Susano
Susano
ZaaZ200
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,498 Elo+
Solo
Yemoja
Yemoja
xJunoz
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,567 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,510 Elo+

VS

Team Averages
Level 10
1,592 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
Alwaystoxic204
Tsukuyomi
Level 3
God Stats
1W - 2L
1,666 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 1
Anhur
Anhur
Avocader
Anhur
Level 16
God Stats
4W - 5L
1,468 SR
Queue Stats
74W - 61L
1,475 Elo+
Solo
Hel
Hel
MegaIPH
Hel
Level 3
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
qpaz1492
Cabrakan
Level 27
God Stats
4W - 4L
1,660 SR
Queue Stats
112W - 123L
1,477 Elo+
Solo
King Arthur
King Arthur
wetodd3894
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AshenAlpha
Heimdallr
10
2 / 0 / 5
6,020
547
5,407
4,696
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ICUP702
Raijin
12
1 / 0 / 2
6,842
622
2,522
3,555
1,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Sakaanade
Cu Chulainn
12
0 / 0 / 2
6,516
592
3,957
6,053
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
ZaaZ200
Susano
10
5 / 0 / 1
6,232
567
3,507
6,331
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
xJunoz
Yemoja
10
3 / 1 / 3
6,473
588
3,119
4,797
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alwaystoxic204
Tsukuyomi
9
1 / 2 / 0
5,401
491
3,281
6,913
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Avocader
Anhur
8
0 / 4 / 0
4,551
414
1,657
7,043
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hel
9
0 / 2 / 0
5,224
475
1,248
3,557
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
qpaz1492
Cabrakan
8
0 / 2 / 0
4,616
420
2,357
5,306
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
wetodd3894
King Arthur
9
0 / 1 / 0
4,977
452
3,536
6,112
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alwaystoxic204
Tsukuyomi
1
2
0
0.5
W
Heimdallr
AshenAlpha
Heimdallr
2
0
5
4.5
L
Anhur
Avocader
Anhur
0
4
0
0
W
Raijin
ICUP702
Raijin
1
0
2
2
L
Hel
0
2
0
0
W
Cu Chulainn
Sakaanade
Cu Chulainn
0
0
2
1
W
Susano
ZaaZ200
Susano
5
0
1
5.5
L
Cabrakan
qpaz1492
Cabrakan
0
2
0
0
L
King Arthur
wetodd3894
King Arthur
0
1
0
0
W
Yemoja
xJunoz
Yemoja
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
12,079
25,432
Taken
28,931
12,969
Mitigated
11,489
9,816
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alwaystoxic204
Tsukuyomi
3,281
1,620
0
420
6,913
2,014
0
609
6,304
0
26,187
W
Heimdallr
AshenAlpha
Heimdallr
5,407
2,080
0
1,108
4,696
2,790
144
1,004
3,692
6,698
31,755
L
Anhur
Avocader
Anhur
1,657
586
0
1,849
7,043
1,824
0
1,924
5,116
0
20,450
W
Raijin
ICUP702
Raijin
2,522
156
0
1,898
3,555
1,551
0
1,056
2,373
43,930
0
L
Hel
1,248
132
118
1,170
3,557
1,142
750
1,958
1,599
24,274
0
W
Cu Chulainn
Sakaanade
Cu Chulainn
3,957
1,023
0
2,190
6,053
4,889
57
0
5,789
3,998
31,721
W
Susano
ZaaZ200
Susano
3,507
1,641
0
2,425
6,331
1,819
287
66
6,240
0
25,277
L
Cabrakan
qpaz1492
Cabrakan
2,357
456
0
1,290
5,306
2,565
0
1,699
3,607
11,512
0
L
King Arthur
wetodd3894
King Arthur
3,536
598
0
605
6,112
3,944
0
308
5,804
0
20,005
W
Yemoja
xJunoz
Yemoja
3,119
1,068
1,119
1,076
4,797
1,920
164
1,353
3,444
14,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
24,769
304
Minions Killed
194
0
Camps Cleared
0
1,062,539
Distance Traveled
1,036,278
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,401
491
58
5
0
215,350
0
W
Heimdallr
6,020
547
66
6
0
187,165
3
L
Anhur
4,551
414
31
3
0
226,365
0
W
Raijin
6,842
622
89
8
0
210,873
7
L
Hel
5,224
475
51
5
0
186,249
2
W
Cu Chulainn
6,516
592
77
7
0
209,388
3
W
Susano
6,232
567
51
5
0
240,748
1
L
Cabrakan
4,616
420
14
1
0
201,941
1
L
King Arthur
4,977
452
40
4
0
206,373
1
W
Yemoja
6,473
588
21
2
0
214,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role