Player Matchup

Izanami
Izanami
DEEJAYMENTOS
Izanami
Level 88
God Stats
16W - 8L
1,779 SR
Queue Stats
214W - 181L
1,673 Elo+
Party 1
Nu Wa
Nu Wa
Geramont
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SamQuest
Thanatos
Level 124
God Stats
2W - 4L
1,186 SR
Queue Stats
314W - 276L
1,553 Elo+
Party 1
Medusa
Medusa
Sogeking1337
Medusa
Level 124
God Stats
7W - 8L
1,297 SR
Queue Stats
64W - 77L
1,444 Elo+
Party 1
Bacchus
Bacchus
WillyWanka94
Bacchus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,452 SR
1,534 Elo+

VS

Team Averages
Level 97
1,354 SR
1,556 Elo+
Apollo
Apollo
Bathyxx
Apollo
Level 81
God Stats
7W - 10L
1,500 SR
Queue Stats
166W - 138L
1,805 Elo+
Party 2
Odin
Odin
DyDyChito
Odin
Level 66
God Stats
0W - 2L
1,321 SR
Queue Stats
19W - 29L
1,397 Elo+
Solo
Ra
Ra
LordofShadow24
Ra
Level 97
God Stats
0W - 4L
1,151 SR
Queue Stats
114W - 106L
1,488 Elo+
Solo
Tyr
Tyr
Marcomnd
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bomboallanutella
Tsukuyomi
Level 94
God Stats
6W - 10L
1,299 SR
Queue Stats
221W - 207L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEEJAYMENTOS
Izanami
14
1 / 1 / 2
8,634
576
10,157
9,956
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Geramont
Nu Wa
14
6 / 0 / 2
8,606
574
8,909
5,467
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SamQuest
Thanatos
14
3 / 1 / 4
8,094
540
3,135
8,340
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
13
6 / 0 / 1
8,748
583
5,147
6,490
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
WillyWanka94
Bacchus
12
1 / 0 / 7
8,048
537
3,095
6,766
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bathyxx
Apollo
12
0 / 2 / 0
7,336
489
3,543
6,837
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
7
0 / 7 / 1
5,156
344
743
7,567
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,718
381
1,279
5,704
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 1
7,561
504
5,660
14,843
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
12
2 / 4 / 0
6,848
457
6,305
9,402
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bathyxx
Apollo
0
2
0
0
W
Izanami
DEEJAYMENTOS
Izanami
1
1
2
2
L
Odin
0
7
1
0.07
W
Nu Wa
Geramont
Nu Wa
6
0
2
7
L
0
2
0
0
L
0
2
1
0.25
W
Thanatos
SamQuest
Thanatos
3
1
4
5
W
Medusa
6
0
1
6.5
W
Bacchus
WillyWanka94
Bacchus
1
0
7
4.5
L
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
17,530
37,019
Taken
44,353
17,212
Mitigated
22,925
21,785
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bathyxx
Apollo
3,543
2,512
0
2,275
6,837
2,486
0
1,752
5,085
0
47,146
W
Izanami
DEEJAYMENTOS
Izanami
10,157
8,209
0
5,581
9,956
3,720
668
0
9,631
0
61,475
L
Odin
743
77
0
392
7,567
3,928
0
2,596
4,971
0
13,449
W
Nu Wa
Geramont
Nu Wa
8,909
1,714
60
1,469
5,467
1,792
1,836
1,131
4,311
52,968
0
L
1,279
86
136
1,737
5,704
1,596
284
3,659
2,045
27,945
0
L
5,660
897
0
8,827
14,843
12,063
0
451
14,392
0
53,749
W
Thanatos
SamQuest
Thanatos
3,135
516
0
9,033
8,340
3,042
0
79
8,236
0
39,847
W
Medusa
5,147
2,061
0
2,921
6,490
2,556
619
0
6,415
0
51,530
W
Bacchus
WillyWanka94
Bacchus
3,095
274
0
2,721
6,766
6,102
475
69
6,651
17,731
0
L
Tsukuyomi
6,305
1,085
0
2,390
9,402
2,852
0
3,546
5,856
0
40,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
32,619
434
Minions Killed
369
0
Camps Cleared
0
1,335,309
Distance Traveled
1,262,131
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,336
489
110
7
0
258,923
9
W
Izanami
8,634
576
125
8
0
228,575
2
L
Odin
5,156
344
20
1
0
196,980
2
W
Nu Wa
8,606
574
89
6
0
251,174
2
L
Ra
5,718
381
43
3
0
202,837
3
L
Tyr
7,561
504
113
8
0
308,371
4
W
Thanatos
8,094
540
88
6
0
286,337
4
W
Medusa
8,748
583
111
7
0
271,079
2
W
Bacchus
8,048
537
21
1
0
298,144
4
L
Tsukuyomi
6,848
457
83
6
0
295,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role