Player Matchup

Bellona
Bellona
CoolKaidan21
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IZvieraI
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,225 Elo+
Party 2
Merlin
Merlin
Synergy4385
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,169 Elo+
Party 2
Cerberus
Cerberus
egag2436
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,446 Elo+
Solo
King Arthur
King Arthur
xiixiw
King Arthur
Level 13
God Stats
0W - 3L
1,273 SR
Queue Stats
20W - 41L
1,150 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,298 Elo+

VS

Team Averages
Level 18
1,527 SR
1,395 Elo+
Fenrir
Fenrir
CoRz PoWeR
Fenrir
Level 18
God Stats
7W - 5L
1,709 SR
Queue Stats
18W - 23L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
GrantGrant27
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Solo
Skadi
Skadi
Killer85_Qc
Skadi
Level 21
God Stats
17W - 15L
1,428 SR
Queue Stats
22W - 20L
1,460 Elo+
Party 1
Set
Set
LUC6rocku
Set
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 172L
1,428 Elo+
Solo
Nemesis
Nemesis
subzero4844
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoolKaidan21
Bellona
14
0 / 4 / 4
9,351
779
2,603
6,467
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
IZvieraI
Ratatoskr
17
5 / 13 / 4
11,652
971
12,976
22,503
9,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
4 / 8 / 5
11,790
983
17,291
17,083
5,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
egag2436
Cerberus
14
0 / 4 / 4
9,419
785
516
6,905
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
xiixiw
King Arthur
18
4 / 14 / 6
11,977
998
18,106
28,988
21,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoRz PoWeR
Fenrir
18
9 / 0 / 11
12,631
1,053
8,391
8,945
8,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
GrantGrant27
Jormungandr
20
3 / 3 / 21
12,558
1,047
9,287
12,568
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
20 / 0 / 14
15,678
1,307
29,319
10,107
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 7 / 14
11,823
985
5,973
11,076
5,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
subzero4844
Nemesis
20
5 / 3 / 24
12,863
1,072
19,719
17,031
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
13
Kills
41
43
Deaths
13
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CoRz PoWeR
Fenrir
9
0
11
14.5
L
Bellona
CoolKaidan21
Bellona
0
4
4
0.5
W
Jormungandr
GrantGrant27
Jormungandr
3
3
21
4.5
L
Ratatoskr
IZvieraI
Ratatoskr
5
13
4
0.54
W
20
0
14
27
W
4
7
14
1.57
L
Merlin
4
8
5
0.81
L
Cerberus
egag2436
Cerberus
0
4
4
0.5
W
Nemesis
subzero4844
Nemesis
5
3
24
5.67
L
King Arthur
xiixiw
King Arthur
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,492
Damage
72,689
81,946
Taken
59,727
45,577
Mitigated
42,586
5,734
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CoRz PoWeR
Fenrir
8,391
4,780
0
851
8,945
8,810
0
1,791
7,104
0
14,975
L
Bellona
CoolKaidan21
Bellona
2,603
1,175
0
193
6,467
4,233
0
811
5,587
0
3,576
W
Jormungandr
GrantGrant27
Jormungandr
9,287
2,930
0
375
12,568
15,231
0
4,320
8,129
33,370
0
L
Ratatoskr
IZvieraI
Ratatoskr
12,976
5,015
0
3,631
22,503
9,706
0
1,601
20,852
0
23,335
W
29,319
18,316
299
2,589
10,107
4,558
0
2,333
7,774
0
46,709
W
5,973
4,456
79
474
11,076
5,383
0
3,581
7,445
0
16,388
L
Merlin
17,291
2,046
0
1,389
17,083
5,926
0
2,060
14,873
45,631
0
L
Cerberus
egag2436
Cerberus
516
516
0
323
6,905
3,814
0
499
6,381
1,100
0
W
Nemesis
subzero4844
Nemesis
19,719
11,017
0
4,442
17,031
8,604
0
5,782
11,249
0
34,319
L
King Arthur
xiixiw
King Arthur
18,106
4,064
0
198
28,988
21,898
0
3,802
24,966
0
38,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
65,553
109
Minions Killed
167
3
Camps Cleared
5
681,065
Distance Traveled
1,020,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,631
1,053
16
1
2
210,423
0
L
Bellona
9,351
779
2
0
0
65,945
0
W
Jormungandr
12,558
1,047
55
5
1
201,886
0
L
Ratatoskr
11,652
971
18
2
1
172,617
0
W
Skadi
15,678
1,307
34
3
0
231,248
0
W
Set
11,823
985
30
3
1
138,279
0
L
Merlin
11,790
983
43
4
1
166,993
0
L
Cerberus
9,419
785
0
0
0
60,004
0
W
Nemesis
12,863
1,072
32
3
1
238,246
0
L
King Arthur
11,977
998
46
4
1
215,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role