Player Matchup

Discordia
Discordia
EliteDragon09
Discordia
Level 27
God Stats
0W - 3L
1,302 SR
Queue Stats
24W - 30L
1,526 Elo+
Party 2
Neith
Neith
ShalomJackie97
Neith
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 41L
1,428 Elo+
Party 3
Camazotz
Camazotz
Zulbor
Camazotz
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
38W - 35L
1,428 Elo+
Party 3
King Arthur
King Arthur
alextheshooter
King Arthur
Level 28
God Stats
1W - 2L
1,405 SR
Queue Stats
24W - 30L
1,526 Elo+
Party 2
Ymir
Ymir
dfgerdrwwr
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,407 Elo+

VS

Team Averages
Level 52
1,508 SR
1,376 Elo+
Bellona
Bellona
DaHowlingWolf
Bellona
Level 7
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 6L
1,488 Elo+
Party 1
Izanami
Izanami
DeZeep
Izanami
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,264 Elo+
Party 1
Scylla
Scylla
MasterGrid
Scylla
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,331 Elo+
Party 1
Arachne
Arachne
loulew
Arachne
Level 29
God Stats
40W - 29L
1,547 SR
Queue Stats
249W - 265L
1,466 Elo+
Solo
Khepri
Khepri
robert97
Khepri
Level 100
God Stats
2W - 4L
1,295 SR
Queue Stats
22W - 28L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EliteDragon09
Discordia
13
2 / 4 / 2
7,840
436
9,978
8,116
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 1
8,778
488
5,361
14,193
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Zulbor
Camazotz
12
4 / 7 / 0
7,712
428
6,763
18,235
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
alextheshooter
King Arthur
11
2 / 5 / 3
7,393
411
5,225
14,102
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 9 / 4
6,617
368
2,763
15,253
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
8 / 2 / 6
9,719
540
12,440
9,329
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
DeZeep
Izanami
14
3 / 2 / 4
8,568
476
4,754
8,536
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MasterGrid
Scylla
15
5 / 2 / 7
9,715
540
13,531
7,884
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
loulew
Arachne
17
13 / 1 / 7
10,977
610
17,539
9,273
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
robert97
Khepri
12
2 / 3 / 10
8,194
455
4,677
8,805
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
10
Kills
31
31
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
2
6
5.5
W
Izanami
DeZeep
Izanami
3
2
4
2.5
L
Discordia
EliteDragon09
Discordia
2
4
2
0.75
W
Scylla
MasterGrid
Scylla
5
2
7
4.25
L
2
6
1
0.42
L
Camazotz
Zulbor
Camazotz
4
7
0
0.57
L
King Arthur
alextheshooter
King Arthur
2
5
3
0.7
L
0
9
4
0.22
W
Arachne
loulew
Arachne
13
1
7
16.5
W
Khepri
robert97
Khepri
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
52,941
69,899
Taken
43,827
27,996
Mitigated
28,064
15,221
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,440
4,898
0
1,340
9,329
9,008
1,442
2,110
6,999
3,228
43,586
W
Izanami
DeZeep
Izanami
4,754
3,356
0
3,461
8,536
3,062
1,586
2,161
6,375
0
38,910
L
Discordia
EliteDragon09
Discordia
9,978
218
0
882
8,116
2,015
0
2,839
5,119
55,266
0
W
Scylla
MasterGrid
Scylla
13,531
1,164
0
500
7,884
2,978
1,046
3,354
4,480
70,111
0
L
5,361
2,651
0
5,081
14,193
5,069
752
2,475
11,674
0
50,248
L
Camazotz
Zulbor
Camazotz
6,763
2,308
0
6,534
18,235
5,235
0
4,016
14,103
0
39,118
L
King Arthur
alextheshooter
King Arthur
5,225
698
0
1,710
14,102
8,821
0
4,285
9,742
0
18,439
L
2,763
398
0
1,014
15,253
6,856
21
5,726
9,445
13,252
0
W
Arachne
loulew
Arachne
17,539
11,864
0
3,483
9,273
6,094
1,498
2,122
7,129
8,568
59,306
W
Khepri
robert97
Khepri
4,677
830
1,086
2,291
8,805
6,922
386
2,994
5,693
22,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
47,173
321
Minions Killed
446
0
Camps Cleared
0
1,421,524
Distance Traveled
1,548,488
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,719
540
85
5
0
303,809
1
W
Izanami
8,568
476
99
6
0
280,220
0
L
Discordia
7,840
436
106
6
0
277,770
4
W
Scylla
9,715
540
123
7
0
293,950
4
L
Neith
8,778
488
93
5
0
245,532
1
L
Camazotz
7,712
428
71
4
0
349,923
6
L
King Arthur
7,393
411
37
2
0
291,210
5
L
Ymir
6,617
368
14
1
0
257,089
2
W
Arachne
10,977
610
113
6
0
357,696
2
W
Khepri
8,194
455
26
1
0
312,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role