Player Matchup

Fenrir
Fenrir
BroskiCanSnag
Fenrir
Level 37
God Stats
5W - 5L
1,500 SR
Queue Stats
188W - 238L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UwU_XcELL_UwU
Cu Chulainn
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
111W - 133L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
ll_Novakin_ll
Ah Puch
Level 68
God Stats
25W - 20L
1,751 SR
Queue Stats
112W - 128L
1,477 Elo+
Party 1
Team Averages
Level 45
1,584 SR
1,477 Elo+

VS

Team Averages
Level 17
1,618 SR
1,209 Elo+
Ymir
Ymir
Brandon_876JA
Ymir
Level 16
God Stats
14W - 4L
1,789 SR
Queue Stats
112W - 56L
1,257 Elo+
Solo
Ra
Ra
MrAnimu276
Ra
Level 18
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Baron Samedi
Baron Samedi
trapzy_4PF
Baron Samedi
Level 16
God Stats
5W - 14L
1,358 SR
Queue Stats
5W - 14L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
8,115
738
6,109
6,566
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
UwU_XcELL_UwU
Cu Chulainn
10
2 / 2 / 7
7,659
696
2,739
6,992
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
12
5 / 1 / 6
8,473
770
8,584
4,568
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
6,907
628
1,785
3,658
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 2
7,003
637
2,104
9,605
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
trapzy_4PF
Baron Samedi
9
1 / 5 / 2
6,796
618
2,177
7,904
5,514
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
5
2
6
4
L
1
6
2
0.33
W
Cu Chulainn
UwU_XcELL_UwU
Cu Chulainn
2
2
7
2.75
W
Ah Puch
5
1
6
8
L
Baron Samedi
trapzy_4PF
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
6,066
18,126
Taken
21,167
6,549
Mitigated
12,819
3,019
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,785
0
0
657
3,658
1,957
81
1,446
2,212
5,378
0
W
6,109
1,263
165
777
6,566
1,986
882
2,673
2,847
0
18,516
L
2,104
259
253
1,020
9,605
5,348
314
4,897
4,708
17,029
0
W
Cu Chulainn
UwU_XcELL_UwU
Cu Chulainn
2,739
334
0
727
6,992
3,082
943
2,536
4,356
0
21,033
W
Ah Puch
8,584
710
0
1,350
4,568
1,481
715
1,000
3,543
34,600
0
L
Baron Samedi
trapzy_4PF
Baron Samedi
2,177
83
0
440
7,904
5,514
0
2,410
5,494
17,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
20,706
98
Minions Killed
64
0
Camps Cleared
0
565,136
Distance Traveled
294,282
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,907
628
12
1
0
78,528
0
W
Fenrir
8,115
738
15
1
0
190,096
3
L
Ra
7,003
637
30
3
0
116,898
1
W
Cu Chulainn
7,659
696
28
3
0
196,615
0
W
Ah Puch
8,473
770
55
5
0
178,425
1
L
Baron Samedi
6,796
618
22
2
0
98,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role