Player Matchup

Aphrodite
Aphrodite
DankApeBoi
Aphrodite
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 95L
1,340 Elo+
Party 2
Pele
Pele
Deathswil
Pele
Level 28
God Stats
8W - 12L
1,118 SR
Queue Stats
79W - 92L
1,138 Elo+
Party 1
Tyr
Tyr
Drpz persons
Tyr
Level 56
God Stats
10W - 13L
1,287 SR
Queue Stats
206W - 282L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
Helllss
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 2
Mulan
Mulan
hathhornz
Mulan
Level 44
God Stats
3W - 15L
1,193 SR
Queue Stats
110W - 168L
1,155 Elo+
Party 1
Team Averages
Level 38
1,320 SR
1,248 Elo+

VS

Team Averages
Level 62
1,549 SR
1,421 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GospelNT
Pele
Level 69
God Stats
21W - 20L
1,535 SR
Queue Stats
375W - 477L
1,340 Elo+
Party 3
Cthulhu
Cthulhu
KermitTheFoo
Cthulhu
Level 48
God Stats
37W - 36L
1,547 SR
Queue Stats
62W - 98L
1,446 Elo+
Solo
Hades
Hades
PTMiguelganzinhA
Hades
Level 49
God Stats
1W - 2L
1,664 SR
Queue Stats
72W - 89L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
RefreshQT
Cu Chulainn
Level 68
God Stats
7W - 6L
1,501 SR
Queue Stats
301W - 380L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DankApeBoi
Aphrodite
12
0 / 13 / 3
7,554
360
4,162
15,562
9,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
18
7 / 4 / 1
11,495
547
13,241
15,571
9,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 7 / 0
9,202
438
3,994
26,349
16,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Helllss
Kukulkan
11
1 / 9 / 5
8,000
381
8,534
14,650
7,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
hathhornz
Mulan
15
0 / 4 / 2
8,520
406
5,503
11,039
9,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 2 / 18
10,678
508
12,468
11,181
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
20
9 / 3 / 3
12,544
597
10,334
15,014
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
KermitTheFoo
Cthulhu
15
13 / 4 / 11
11,981
571
16,031
19,270
16,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
11 / 5 / 11
12,140
578
19,222
22,049
14,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RefreshQT
Cu Chulainn
18
0 / 0 / 3
11,468
546
5,729
10,980
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
13
Kills
37
37
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
18
6.5
L
Aphrodite
DankApeBoi
Aphrodite
0
13
3
0.12
L
Pele
7
4
1
1.88
L
5
7
0
0.71
W
Pele
9
3
3
3.5
L
Kukulkan
Helllss
Kukulkan
1
9
5
0.39
W
Cthulhu
KermitTheFoo
Cthulhu
13
4
11
4.63
W
11
5
11
3.3
W
Cu Chulainn
RefreshQT
Cu Chulainn
0
0
3
1.5
L
Mulan
hathhornz
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
63,784
83,171
Taken
78,494
53,102
Mitigated
50,720
24,129
Healing
27,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,468
5,881
0
3,369
11,181
4,319
1,728
2,952
8,179
0
50,366
L
Aphrodite
DankApeBoi
Aphrodite
4,162
1,109
1,357
1,924
15,562
9,744
318
8,595
6,967
31,874
0
L
Pele
13,241
1,738
0
4,934
15,571
9,384
0
3,942
11,629
0
78,689
L
3,994
448
342
9,329
26,349
16,532
616
14,048
12,301
0
19,084
W
Pele
10,334
2,701
0
3,710
15,014
6,255
3,665
1,254
13,635
0
95,867
L
Kukulkan
Helllss
Kukulkan
8,534
2,233
489
1,820
14,650
7,452
441
7,471
7,179
28,760
0
W
Cthulhu
KermitTheFoo
Cthulhu
16,031
1,890
669
648
19,270
16,197
741
2,394
16,661
51,490
0
W
19,222
1,378
1,436
12,087
22,049
14,572
1,066
5,602
16,318
69,477
0
W
Cu Chulainn
RefreshQT
Cu Chulainn
5,729
513
0
5,406
10,980
9,377
1,789
494
10,288
6,359
66,387
L
Mulan
hathhornz
Mulan
5,503
1,430
135
3,799
11,039
9,990
0
1,619
9,420
0
35,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
58,811
332
Minions Killed
552
0
Camps Cleared
0
1,787,732
Distance Traveled
2,010,563
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,678
508
65
3
0
386,474
1
L
Aphrodite
7,554
360
47
2
0
334,364
2
L
Pele
11,495
547
128
6
0
421,549
0
L
Tyr
9,202
438
36
2
0
334,803
1
W
Pele
12,544
597
174
8
0
446,389
5
L
Kukulkan
8,000
381
49
2
0
316,982
4
W
Cthulhu
11,981
571
64
3
0
376,493
2
W
Hades
12,140
578
93
4
0
363,245
0
W
Cu Chulainn
11,468
546
156
7
0
437,962
6
L
Mulan
8,520
406
72
3
0
380,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role