Player Matchup

Cthulhu
Cthulhu
EaddieMac23
Cthulhu
Level 155
God Stats
5W - 14L
1,292 SR
Queue Stats
13W - 22L
1,319 Elo+
Party 1
Sol
Sol
Lux751
Sol
Level 69
God Stats
2W - 1L
1,917 SR
Queue Stats
278W - 283L
1,586 Elo+
Solo
Anhur
Anhur
grantmitchell10
Anhur
Level 157
God Stats
21W - 11L
1,801 SR
Queue Stats
88W - 100L
1,472 Elo+
Party 1
Mulan
Mulan
joeboss14
Mulan
Level 159
God Stats
1W - 2L
1,281 SR
Queue Stats
42W - 50L
1,399 Elo+
Party 1
Arachne
Arachne
welcomeoutofhere
Arachne
Level 158
God Stats
0W - 1L
1,251 SR
Queue Stats
31W - 37L
1,500 Elo+
Solo
Team Averages
Level 140
1,509 SR
1,455 Elo+

VS

Team Averages
Level 124
1,662 SR
1,694 Elo+
Mulan
Mulan
BanterousFatpig
Mulan
Level 65
God Stats
4W - 1L
1,837 SR
Queue Stats
9W - 4L
1,829 Elo+
Party 2
Aphrodite
Aphrodite
Bearycute
Aphrodite
Level 157
God Stats
3W - 1L
1,773 SR
Queue Stats
17W - 12L
1,810 Elo+
Party 2
Sylvanus
Sylvanus
Dokulla
Sylvanus
Level 139
God Stats
1W - 0L
1,669 SR
Queue Stats
10W - 4L
1,810 Elo+
Party 2
Heimdallr
Heimdallr
TomahawkArbiter
Heimdallr
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 213L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
kenez14
Baron Samedi
Level 123
God Stats
20W - 16L
1,529 SR
Queue Stats
51W - 69L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EaddieMac23
Cthulhu
19
1 / 7 / 14
13,716
623
16,331
32,791
41,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Lux751
Sol
20
8 / 2 / 10
15,440
702
38,807
19,407
7,645
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 13
15,158
689
23,505
29,822
12,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
joeboss14
Mulan
19
3 / 12 / 6
13,275
603
13,985
34,760
39,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 14 / 9
14,577
663
12,542
33,554
21,213
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 17
16,291
741
30,389
30,760
43,496
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Bearycute
Aphrodite
20
15 / 1 / 17
17,844
811
43,047
28,311
16,840
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Dokulla
Sylvanus
19
2 / 8 / 21
15,114
687
14,831
37,162
55,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TomahawkArbiter
Heimdallr
20
7 / 5 / 18
16,600
755
27,789
25,590
11,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
kenez14
Baron Samedi
20
7 / 3 / 18
16,786
763
21,357
19,319
9,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
129
20
Kills
38
38
Deaths
20
52
Assists
91
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
W
Aphrodite
Bearycute
Aphrodite
15
1
17
23.5
W
Sylvanus
Dokulla
Sylvanus
2
8
21
1.56
L
Cthulhu
EaddieMac23
Cthulhu
1
7
14
1.14
L
Sol
Lux751
Sol
8
2
10
6.5
W
Heimdallr
TomahawkArbiter
Heimdallr
7
5
18
3.2
L
4
3
13
3.5
L
Mulan
joeboss14
Mulan
3
12
6
0.5
W
Baron Samedi
kenez14
Baron Samedi
7
3
18
5.33
L
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,170
Damage
137,413
150,334
Taken
141,142
122,893
Mitigated
136,620
27,416
Healing
78,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,389
6,134
772
6,246
30,760
43,496
2,797
10,631
19,853
3,589
57,777
W
Aphrodite
Bearycute
Aphrodite
43,047
3,035
18,763
19,742
28,311
16,840
1,161
11,477
16,500
89,107
0
W
Sylvanus
Dokulla
Sylvanus
14,831
2,631
8,095
8,540
37,162
55,667
1,253
12,486
24,306
27,826
0
L
Cthulhu
EaddieMac23
Cthulhu
16,331
242
990
2,078
32,791
41,861
0
19,122
12,345
52,572
0
L
Sol
Lux751
Sol
38,807
6,948
0
7,502
19,407
7,645
0
10,197
8,800
75,154
0
W
Heimdallr
TomahawkArbiter
Heimdallr
27,789
15,946
0
5,707
25,590
11,134
4,307
12,036
13,190
0
85,449
L
23,505
13,411
0
8,367
29,822
12,702
19
12,934
16,359
0
75,498
L
Mulan
joeboss14
Mulan
13,985
1,865
0
2,502
34,760
39,472
0
17,667
16,288
0
43,359
W
Baron Samedi
kenez14
Baron Samedi
21,357
878
4,504
6,350
19,319
9,483
1,299
8,303
10,840
82,491
0
L
12,542
6,510
0
5,977
33,554
21,213
0
17,353
15,593
1,732
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,166
Gold Earned
82,635
433
Minions Killed
526
4
Camps Cleared
12
1,916,415
Distance Traveled
1,982,025
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,291
741
84
4
2
430,312
3
W
Aphrodite
17,844
811
117
5
5
450,504
1
W
Sylvanus
15,114
687
26
1
2
327,071
3
L
Cthulhu
13,716
623
71
3
0
375,843
4
L
Sol
15,440
702
121
6
1
426,789
0
W
Heimdallr
16,600
755
132
6
0
375,373
7
L
Anhur
15,158
689
145
7
1
390,068
3
L
Mulan
13,275
603
63
3
1
345,816
0
W
Baron Samedi
16,786
763
167
8
3
398,765
4
L
Arachne
14,577
663
33
2
1
377,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role