Player Matchup

Yemoja
Yemoja
Bronze III
CosmicVibez
Yemoja
Bronze III
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 60L
1,310 MMR
Party 1
Janus
Janus
Silver IV
Lion2896
Janus
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
eam0526
Anhur
Gold V
Level 46
God Stats
2W - 5L
1,649 SR
Queue Stats
59W - 53L
1,600 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
xDukji
Erlang Shen
Silver I
Level 105
God Stats
3W - 5L
1,508 SR
Queue Stats
86W - 94L
1,449 MMR
Solo
Pele
Pele
Bronze III
xNarmo
Pele
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,459 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,531 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,509 SR
1,465 MMR
The Morrigan
The Morrigan
Bronze III
Djola
The Morrigan
Bronze III
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 86L
1,449 MMR
Solo
Ravana
Ravana
Silver I
Enialater
Ravana
Silver I
Level 128
God Stats
3W - 2L
1,280 SR
Queue Stats
180W - 168L
1,467 MMR
Solo
Apollo
Apollo
Silver I
Haydiggy
Apollo
Silver I
Level 119
God Stats
1W - 1L
1,562 SR
Queue Stats
72W - 58L
1,450 MMR
Solo
Cthulhu
Cthulhu
Gold IV
PaaaaarsH
Cthulhu
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
powerequipment
Chang'e
Silver III
Level 129
God Stats
3W - 0L
1,704 SR
Queue Stats
31W - 32L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 3
6,110
407
4,602
7,559
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Lion2896
Janus
13
1 / 5 / 2
7,431
495
3,807
6,945
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
eam0526
Anhur
12
1 / 4 / 1
6,842
456
5,519
11,095
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xDukji
Erlang Shen
12
0 / 4 / 0
6,695
446
4,030
10,410
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
xNarmo
Pele
11
1 / 3 / 1
6,587
439
4,880
12,034
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouSetNemesisTsukuyomiNu Wa

VS

Bans
ScyllaCu ChulainnPersephoneKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Djola
The Morrigan
16
4 / 0 / 7
9,728
649
7,528
5,214
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Enialater
Ravana
16
6 / 0 / 4
9,253
617
6,367
7,074
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Haydiggy
Apollo
15
3 / 1 / 7
9,291
619
4,808
10,665
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PaaaaarsH
Cthulhu
12
3 / 2 / 6
7,994
533
6,441
10,655
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 2
8,802
587
8,091
8,835
4,404
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
3
Kills
18
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
3
0.75
W
The Morrigan
Djola
The Morrigan
4
0
7
7.5
W
Ravana
Enialater
Ravana
6
0
4
8
W
Apollo
Haydiggy
Apollo
3
1
7
6.5
L
Janus
Lion2896
Janus
1
5
2
0.4
W
Cthulhu
PaaaaarsH
Cthulhu
3
2
6
3
L
Anhur
eam0526
Anhur
1
4
1
0.38
W
2
1
2
3
L
Erlang Shen
xDukji
Erlang Shen
0
4
0
0
L
Pele
xNarmo
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
33,235
48,043
Taken
42,443
19,593
Mitigated
21,609
11,996
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,602
896
953
1,227
7,559
3,170
0
5,038
2,521
17,854
0
W
The Morrigan
Djola
The Morrigan
7,528
1,164
0
842
5,214
2,042
1,202
1,511
3,703
75,211
2,066
W
Ravana
Enialater
Ravana
6,367
1,579
0
3,650
7,074
4,179
1,028
284
6,790
0
58,605
W
Apollo
Haydiggy
Apollo
4,808
3,169
0
3,816
10,665
3,672
518
2,991
7,674
0
54,861
L
Janus
Lion2896
Janus
3,807
471
0
265
6,945
2,039
0
2,645
4,300
50,301
0
W
Cthulhu
PaaaaarsH
Cthulhu
6,441
400
855
3,320
10,655
7,312
78
3,438
7,217
23,013
0
L
Anhur
eam0526
Anhur
5,519
1,843
0
4,470
11,095
3,031
0
2,502
8,593
0
41,543
W
8,091
1,402
181
4,442
8,835
4,404
985
603
8,232
41,539
0
L
Erlang Shen
xDukji
Erlang Shen
4,030
1,660
0
2,132
10,410
7,665
0
6,865
3,545
4,525
29,178
L
Pele
xNarmo
Pele
4,880
749
0
2,949
12,034
3,688
0
4,622
7,412
0
38,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
45,068
366
Minions Killed
471
0
Camps Cleared
0
1,469,282
Distance Traveled
1,511,838
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,110
407
33
2
0
288,872
7
W
The Morrigan
9,728
649
142
9
0
302,076
2
W
Ravana
9,253
617
108
7
0
349,437
4
W
Apollo
9,291
619
110
7
0
284,269
3
L
Janus
7,431
495
107
7
0
305,688
2
W
Cthulhu
7,994
533
28
2
0
300,236
9
L
Anhur
6,842
456
83
6
0
236,832
4
W
Chang'e
8,802
587
83
6
0
275,820
2
L
Erlang Shen
6,695
446
77
5
0
306,507
4
L
Pele
6,587
439
66
4
0
331,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role