Player Matchup

Raijin
Raijin
Amaragucci
Raijin
Level 69
God Stats
10W - 14L
1,500 SR
Queue Stats
105W - 103L
1,449 Elo+
Party 1
Osiris
Osiris
FutureApollo815
Osiris
Level 84
God Stats
1W - 5L
1,461 SR
Queue Stats
317W - 310L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
KingRxmy
Amaterasu
Level 26
God Stats
1W - 4L
1,296 SR
Queue Stats
8W - 20L
1,266 Elo+
Party 1
Bastet
Bastet
Vraeyz
Bastet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
dynamitekhi
Cthulhu
Level 8
God Stats
2W - 2L
1,868 SR
Queue Stats
54W - 59L
1,608 Elo+
Party 1
Team Averages
Level 49
1,525 SR
1,437 Elo+

VS

Team Averages
Level 78
1,613 SR
1,419 Elo+
Erlang Shen
Erlang Shen
Genesis196
Erlang Shen
Level 143
God Stats
15W - 7L
1,835 SR
Queue Stats
190W - 182L
1,659 Elo+
Party 2
Medusa
Medusa
MagicLobster420
Medusa
Level 26
God Stats
4W - 3L
1,563 SR
Queue Stats
16W - 14L
1,257 Elo+
Party 2
Anubis
Anubis
NesTrO517
Anubis
Level 43
God Stats
49W - 57L
1,584 SR
Queue Stats
125W - 177L
1,421 Elo+
Solo
Ymir
Ymir
Pyroniusthepngn
Ymir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
haraguroi636
Mulan
Level 101
God Stats
5W - 1L
1,583 SR
Queue Stats
14W - 16L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amaragucci
Raijin
17
1 / 5 / 1
10,382
494
12,837
12,070
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 6 / 0
10,731
511
14,393
16,454
20,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
KingRxmy
Amaterasu
10
0 / 1 / 2
7,368
351
2,991
4,314
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Vraeyz
Bastet
14
3 / 5 / 3
9,350
445
3,429
12,835
4,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dynamitekhi
Cthulhu
12
0 / 6 / 2
7,940
378
6,195
10,438
6,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Genesis196
Erlang Shen
20
8 / 2 / 6
12,746
607
9,379
16,699
14,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 4
10,012
477
5,958
7,352
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
NesTrO517
Anubis
19
3 / 2 / 6
11,397
543
7,030
12,163
5,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 9
10,279
489
7,131
13,710
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 6 / 6
10,534
502
10,219
15,552
13,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
23
23
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
Amaragucci
Raijin
1
5
1
0.3
L
8
6
0
1.33
W
Erlang Shen
Genesis196
Erlang Shen
8
2
6
5.5
L
Amaterasu
KingRxmy
Amaterasu
0
1
2
1
W
4
1
4
6
W
Anubis
NesTrO517
Anubis
3
2
6
3
W
3
1
9
7.5
L
Bastet
Vraeyz
Bastet
3
5
3
0.9
L
Cthulhu
dynamitekhi
Cthulhu
0
6
2
0.17
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
39,717
56,111
Taken
65,476
38,816
Mitigated
48,409
4,492
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Amaragucci
Raijin
12,837
891
0
0
12,070
4,543
262
4,516
7,554
84,855
0
L
14,393
4,923
0
250
16,454
20,550
287
3,664
12,790
4,752
50,392
W
Erlang Shen
Genesis196
Erlang Shen
9,379
4,565
0
3,757
16,699
14,118
1,255
2,227
14,472
15,536
85,599
L
Amaterasu
KingRxmy
Amaterasu
2,991
780
0
310
4,314
3,132
0
1,170
3,144
3,271
21,895
W
5,958
3,442
0
477
7,352
2,983
1,746
2,002
5,350
0
45,951
W
Anubis
NesTrO517
Anubis
7,030
145
0
5,982
12,163
5,613
2,540
6,790
5,373
73,116
0
W
7,131
1,528
0
2,202
13,710
12,168
716
5,314
8,396
44,789
0
L
Bastet
Vraeyz
Bastet
3,429
1,260
0
3,628
12,835
4,510
157
1,499
11,336
0
47,453
L
Cthulhu
dynamitekhi
Cthulhu
6,195
586
304
0
10,438
6,081
0
3,987
6,451
34,251
0
W
10,219
2,360
0
2,140
15,552
13,527
696
3,867
11,685
2,532
50,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
54,968
419
Minions Killed
525
0
Camps Cleared
0
1,584,602
Distance Traveled
1,916,961
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,382
494
143
7
0
350,536
3
L
Osiris
10,731
511
84
4
0
358,406
0
W
Erlang Shen
12,746
607
152
7
0
437,946
0
L
Amaterasu
7,368
351
45
2
0
262,975
0
W
Medusa
10,012
477
102
5
0
398,423
1
W
Anubis
11,397
543
149
7
0
328,207
0
W
Ymir
10,279
489
38
2
0
390,073
6
L
Bastet
9,350
445
88
4
0
311,473
0
L
Cthulhu
7,940
378
59
3
0
301,212
3
W
Mulan
10,534
502
84
4
0
362,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role