Player Matchup

Sobek
Sobek
CorruptedLight8
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 194L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
Dâvid
Nu Wa
Level 109
God Stats
1W - 5L
1,265 SR
Queue Stats
285W - 279L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
Mclovinyourdad
Danzaburou
Level 66
God Stats
9W - 5L
1,531 SR
Queue Stats
73W - 83L
1,601 Elo+
Party 2
Set
Set
TheCuddlyLion
Set
Level 88
God Stats
1W - 5L
1,051 SR
Queue Stats
112W - 108L
1,335 Elo+
Solo
Chang'e
Chang'e
diego1803
Chang'e
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 245L
1,584 Elo+
Party 1
Team Averages
Level 95
1,369 SR
1,538 Elo+

VS

Team Averages
Level 131
1,500 SR
1,604 Elo+
Sol
Sol
Belle11
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Foustt
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,661 Elo+
Party 3
Mulan
Mulan
OrdoSolarus
Mulan
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,538 Elo+
Party 3
Skadi
Skadi
Smartts
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,676 Elo+
Party 3
Horus
Horus
iFousty
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 151L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,514
476
10,386
16,862
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Dâvid
Nu Wa
15
2 / 4 / 5
9,641
482
14,747
9,977
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mclovinyourdad
Danzaburou
16
4 / 3 / 3
10,357
518
10,861
18,186
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 6
8,300
415
6,648
15,053
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
diego1803
Chang'e
15
0 / 7 / 2
9,132
457
5,677
15,123
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 3 / 8
10,979
549
11,096
10,257
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Foustt
Zhong Kui
20
7 / 2 / 5
12,839
642
14,897
14,277
14,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 3 / 8
11,329
566
14,355
19,242
12,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Smartts
Skadi
19
5 / 0 / 1
11,861
593
12,168
13,853
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
iFousty
Horus
13
0 / 3 / 12
8,855
443
5,256
15,828
13,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
11
Kills
24
24
Deaths
11
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
8
2.67
L
4
3
5
2.17
L
Nu Wa
Dâvid
Nu Wa
2
4
5
1.13
W
Zhong Kui
Foustt
Zhong Kui
7
2
5
4.75
L
Danzaburou
Mclovinyourdad
Danzaburou
4
3
3
1.83
W
8
3
8
4
W
Skadi
Smartts
Skadi
5
0
1
5.5
L
1
7
6
0.57
L
Chang'e
diego1803
Chang'e
0
7
2
0.14
W
Horus
iFousty
Horus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
57,772
75,201
Taken
73,457
41,588
Mitigated
48,361
23,161
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,096
1,511
0
3,956
10,257
3,122
1,119
4,944
4,985
70,227
0
L
10,386
942
0
5,179
16,862
16,220
0
6,689
10,173
28,771
0
L
Nu Wa
Dâvid
Nu Wa
14,747
3,096
0
1,354
9,977
3,699
0
4,223
5,754
69,233
0
W
Zhong Kui
Foustt
Zhong Kui
14,897
1,219
0
6,015
14,277
14,313
3,462
5,238
8,917
96,480
0
L
Danzaburou
Mclovinyourdad
Danzaburou
10,861
4,884
0
6,715
18,186
6,934
646
4,603
13,583
0
61,775
W
14,355
1,537
0
6,648
19,242
12,544
75
8,882
9,962
0
79,590
W
Skadi
Smartts
Skadi
12,168
5,802
0
1,028
13,853
5,225
2,590
2,572
11,143
0
108,771
L
6,648
1,967
0
3,579
15,053
6,111
0
4,183
10,870
0
44,006
L
Chang'e
diego1803
Chang'e
5,677
294
1,776
4,558
15,123
8,624
0
6,722
8,401
58,716
0
W
Horus
iFousty
Horus
5,256
3,087
2,711
3,853
15,828
13,157
0
7,979
7,640
3,321
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
55,863
468
Minions Killed
628
0
Camps Cleared
0
1,788,925
Distance Traveled
1,884,175
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,979
549
127
6
0
365,989
6
L
Sobek
9,514
476
28
1
0
410,878
5
L
Nu Wa
9,641
482
125
6
0
363,708
1
W
Zhong Kui
12,839
642
196
10
0
307,495
1
L
Danzaburou
10,357
518
111
6
0
350,344
5
W
Mulan
11,329
566
105
5
0
417,771
6
W
Skadi
11,861
593
163
8
0
393,271
6
L
Set
8,300
415
82
4
0
348,533
5
L
Chang'e
9,132
457
122
6
0
315,462
1
W
Horus
8,855
443
37
2
0
399,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role