Player Matchup

Bellona
Bellona
FrozenDoofus
Bellona
Level 21
God Stats
16W - 9L
1,625 SR
Queue Stats
42W - 20L
1,769 Elo+
Party 3
Erlang Shen
Erlang Shen
OpTic Redneck12
Erlang Shen
Level 126
God Stats
12W - 9L
1,590 SR
Queue Stats
165W - 143L
1,665 Elo+
Party 3
Sylvanus
Sylvanus
THE KING ZONG
Sylvanus
Level 148
God Stats
22W - 12L
1,636 SR
Queue Stats
218W - 199L
1,530 Elo+
Solo
Poseidon
Poseidon
TheNightsmith
Poseidon
Level 102
God Stats
2W - 1L
1,720 SR
Queue Stats
157W - 130L
1,512 Elo+
Solo
Hachiman
Hachiman
xCptChunkx
Hachiman
Level 127
God Stats
9W - 5L
1,648 SR
Queue Stats
346W - 372L
1,503 Elo+
Solo
Team Averages
Level 105
1,644 SR
1,596 Elo+

VS

Team Averages
Level 71
1,409 SR
1,437 Elo+
Awilix
Awilix
Babybluee x
Awilix
Level 107
God Stats
21W - 22L
1,579 SR
Queue Stats
1,047W - 939L
1,543 Elo+
Party 1
Artemis
Artemis
KrvstY KrabZ
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,477 Elo+
Party 2
Hercules
Hercules
LeOrphanCrippler
Hercules
Level 69
God Stats
67W - 72L
1,192 SR
Queue Stats
887W - 806L
1,537 Elo+
Party 1
Merlin
Merlin
PlushVoice15
Merlin
Level 44
God Stats
4W - 5L
1,456 SR
Queue Stats
245W - 237L
1,554 Elo+
Solo
Ymir
Ymir
RGDumbKid
Ymir
Level 45
God Stats
6W - 12L
1,320 SR
Queue Stats
63W - 62L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrozenDoofus
Bellona
20
13 / 2 / 3
16,190
736
33,709
21,584
20,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
OpTic Redneck12
Erlang Shen
20
9 / 2 / 2
13,982
636
15,303
12,760
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
THE KING ZONG
Sylvanus
16
2 / 6 / 7
11,133
506
11,914
22,813
25,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
TheNightsmith
Poseidon
17
1 / 5 / 5
11,582
526
10,417
13,646
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xCptChunkx
Hachiman
19
3 / 3 / 7
12,678
576
9,355
16,764
6,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 9 / 8
9,119
415
10,232
20,384
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
KrvstY KrabZ
Artemis
19
8 / 2 / 3
11,195
509
10,555
15,206
6,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 4
9,165
417
8,676
31,051
20,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
17
4 / 4 / 7
10,548
479
16,963
15,022
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
3 / 7 / 5
8,816
401
6,471
20,777
15,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
28
Kills
18
18
Deaths
28
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
9
8
0.56
W
Bellona
FrozenDoofus
Bellona
13
2
3
7.25
L
Artemis
KrvstY KrabZ
Artemis
8
2
3
4.75
L
2
6
4
0.67
W
Erlang Shen
OpTic Redneck12
Erlang Shen
9
2
2
5
L
Merlin
4
4
7
1.88
L
Ymir
3
7
5
0.79
W
Sylvanus
THE KING ZONG
Sylvanus
2
6
7
0.92
W
Poseidon
TheNightsmith
Poseidon
1
5
5
0.7
W
Hachiman
xCptChunkx
Hachiman
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,698
Damage
52,897
87,567
Taken
102,440
65,879
Mitigated
56,590
41,300
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,232
5,672
0
421
20,384
7,437
408
3,316
16,916
0
58,134
W
Bellona
FrozenDoofus
Bellona
33,709
20,937
0
12,825
21,584
20,201
3,856
4,029
17,480
9,523
131,341
L
Artemis
KrvstY KrabZ
Artemis
10,555
3,744
0
6,175
15,206
6,398
660
5,257
9,871
0
83,166
L
8,676
2,745
322
9,649
31,051
20,886
0
4,770
26,205
0
42,340
W
Erlang Shen
OpTic Redneck12
Erlang Shen
15,303
7,539
0
3,318
12,760
9,056
0
4,706
7,944
8,757
84,698
L
Merlin
16,963
1,420
158
3,753
15,022
5,952
242
3,505
11,387
71,960
0
L
Ymir
6,471
840
0
1,278
20,777
15,917
0
7,587
12,874
32,499
0
W
Sylvanus
THE KING ZONG
Sylvanus
11,914
1,913
2,361
9,498
22,813
25,141
1,627
7,064
15,458
39,612
0
W
Poseidon
TheNightsmith
Poseidon
10,417
1,565
242
4,216
13,646
4,914
2,695
5,358
7,908
70,349
0
W
Hachiman
xCptChunkx
Hachiman
9,355
4,072
0
8,840
16,764
6,567
4,150
4,160
12,488
0
94,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,565
Gold Earned
48,843
698
Minions Killed
455
0
Camps Cleared
0
2,133,905
Distance Traveled
1,980,666
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,119
415
96
4
0
422,346
5
W
Bellona
16,190
736
224
10
0
494,040
1
L
Artemis
11,195
509
120
5
0
406,656
2
L
Hercules
9,165
417
78
4
0
357,544
0
W
Erlang Shen
13,982
636
123
6
0
498,897
0
L
Merlin
10,548
479
118
5
0
381,297
4
L
Ymir
8,816
401
43
2
0
412,823
5
W
Sylvanus
11,133
506
54
2
0
366,686
3
W
Poseidon
11,582
526
134
6
0
402,510
1
W
Hachiman
12,678
576
163
7
0
371,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role